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Development and pilot testing of novel game-based respiratory rehabilitation exercise devices for patients with tetraplegia
BACKGROUND: Individuals with spinal cord injuries (SCI) show restricted breathing patterns with reduced lung volumes and capacities. OBJECTIVE: To improve breathing in such individuals, we aimed to develop breathing exercise devices using a user-centered design (UCD) and then assess the effects of t...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
IOS Press
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8673545/ https://www.ncbi.nlm.nih.gov/pubmed/34180438 http://dx.doi.org/10.3233/THC-212860 |
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author | Park, Jiyoung Kang, Dongheon Eun, Seon-Deok |
author_facet | Park, Jiyoung Kang, Dongheon Eun, Seon-Deok |
author_sort | Park, Jiyoung |
collection | PubMed |
description | BACKGROUND: Individuals with spinal cord injuries (SCI) show restricted breathing patterns with reduced lung volumes and capacities. OBJECTIVE: To improve breathing in such individuals, we aimed to develop breathing exercise devices using a user-centered design (UCD) and then assess the effects of these devices on breathing. METHODS: Patients with SCI were involved in the device development. Preliminary online survey participants were recruited from the community, and interview and pilot test participants were recruited from a patient self-help group. The four UCD phases were repeatedly performed. Users required fun, easy, multi-player, and safe exercise devices. RESULTS: Seven breathing exercise devices were developed, and 10 different game-based exercises were performed. Two individuals participated in a pilot test involving a respiratory rehabilitation exercise program conducted twice weekly for 60 min/session over 8 weeks. Lung function was assessed using a spirometer. Forced vital capacity, forced expiratory volume in 1 s, and vital capacity showed minimal changes, whereas maximum inspiratory and expiratory pressures improved. Participants reported that the exercises were entertaining and that the competitive nature of the game-like exercises encouraged further participation. CONCLUSION: Breathing exercise programs using our developed devices can improve breathing and positively affect the psychological states and sociability of users. |
format | Online Article Text |
id | pubmed-8673545 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | IOS Press |
record_format | MEDLINE/PubMed |
spelling | pubmed-86735452021-12-29 Development and pilot testing of novel game-based respiratory rehabilitation exercise devices for patients with tetraplegia Park, Jiyoung Kang, Dongheon Eun, Seon-Deok Technol Health Care Research Article BACKGROUND: Individuals with spinal cord injuries (SCI) show restricted breathing patterns with reduced lung volumes and capacities. OBJECTIVE: To improve breathing in such individuals, we aimed to develop breathing exercise devices using a user-centered design (UCD) and then assess the effects of these devices on breathing. METHODS: Patients with SCI were involved in the device development. Preliminary online survey participants were recruited from the community, and interview and pilot test participants were recruited from a patient self-help group. The four UCD phases were repeatedly performed. Users required fun, easy, multi-player, and safe exercise devices. RESULTS: Seven breathing exercise devices were developed, and 10 different game-based exercises were performed. Two individuals participated in a pilot test involving a respiratory rehabilitation exercise program conducted twice weekly for 60 min/session over 8 weeks. Lung function was assessed using a spirometer. Forced vital capacity, forced expiratory volume in 1 s, and vital capacity showed minimal changes, whereas maximum inspiratory and expiratory pressures improved. Participants reported that the exercises were entertaining and that the competitive nature of the game-like exercises encouraged further participation. CONCLUSION: Breathing exercise programs using our developed devices can improve breathing and positively affect the psychological states and sociability of users. IOS Press 2021-11-01 /pmc/articles/PMC8673545/ /pubmed/34180438 http://dx.doi.org/10.3233/THC-212860 Text en © 2021 – The authors. Published by IOS Press. https://creativecommons.org/licenses/by-nc/4.0/This is an open access article distributed under the terms of the Creative Commons Attribution Non-Commercial (CC BY-NC 4.0) License (https://creativecommons.org/licenses/by-nc/4.0/) , which permits unrestricted non-commercial use, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Research Article Park, Jiyoung Kang, Dongheon Eun, Seon-Deok Development and pilot testing of novel game-based respiratory rehabilitation exercise devices for patients with tetraplegia |
title | Development and pilot testing of novel game-based respiratory rehabilitation exercise devices for patients with tetraplegia |
title_full | Development and pilot testing of novel game-based respiratory rehabilitation exercise devices for patients with tetraplegia |
title_fullStr | Development and pilot testing of novel game-based respiratory rehabilitation exercise devices for patients with tetraplegia |
title_full_unstemmed | Development and pilot testing of novel game-based respiratory rehabilitation exercise devices for patients with tetraplegia |
title_short | Development and pilot testing of novel game-based respiratory rehabilitation exercise devices for patients with tetraplegia |
title_sort | development and pilot testing of novel game-based respiratory rehabilitation exercise devices for patients with tetraplegia |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8673545/ https://www.ncbi.nlm.nih.gov/pubmed/34180438 http://dx.doi.org/10.3233/THC-212860 |
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