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Targeted cognitive game training enhances cognitive performance in multiple sclerosis patients treated with interferon beta 1-a
BACKGROUND: Prevention of cognitive decline in Multiple Sclerosis (MS) is of major importance. We explored the effect of a 6 months computerized game training program on cognitive performance in MS patients with mild cognitive impairment. METHODS: This was a single-center, randomized prospective stu...
Autores principales: | , , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
BioMed Central
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8684659/ https://www.ncbi.nlm.nih.gov/pubmed/34924009 http://dx.doi.org/10.1186/s12984-021-00968-3 |
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author | Menascu, Shay Aloni, Roy Dolev, Mark Magalashvili, David Gutman, Keren Dreyer-Alster, Sapir Tarpin-Bernard, Franck Achiron, Ran Harari, Gil Achiron, Anat |
author_facet | Menascu, Shay Aloni, Roy Dolev, Mark Magalashvili, David Gutman, Keren Dreyer-Alster, Sapir Tarpin-Bernard, Franck Achiron, Ran Harari, Gil Achiron, Anat |
author_sort | Menascu, Shay |
collection | PubMed |
description | BACKGROUND: Prevention of cognitive decline in Multiple Sclerosis (MS) is of major importance. We explored the effect of a 6 months computerized game training program on cognitive performance in MS patients with mild cognitive impairment. METHODS: This was a single-center, randomized prospective study. We enrolled in this study 100 eligible MS patients treated with Interferon-beta-1a (Rebif). All had mild cognitive impairment in either executive function or information processing speed. Patients were randomized 1:1 to either use the cognitive games platform by HappyNeuron (HN) or receive no intervention. Executive function and information processing speed scores were measured at 3 and 6 months from baseline to evaluate the effect of game training on cognitive scores. RESULTS: In both executive function and information processing speed, the game Training group showed significant improvement after 3 and 6 months. The Non-Training group showed mild deterioration in both domains at 3 months, and further deterioration that became significant at 6 months in executive function. Furthermore, at 6 months, the percent of patients in the Training group that improved or remained stable in both cognitive domains was significantly higher compared to the Non-Training group. CONCLUSIONS: Our findings suggest that cognitive game training has a beneficial effect on cognitive performance in MS patients suffering from mild cognitive impairment. While further evaluation is required to assess the longevity of that effect, we nonetheless recommend to MS patients to be engaged in cognitive gaming practice as part of a holistic approach to treating their condition. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1186/s12984-021-00968-3. |
format | Online Article Text |
id | pubmed-8684659 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | BioMed Central |
record_format | MEDLINE/PubMed |
spelling | pubmed-86846592021-12-20 Targeted cognitive game training enhances cognitive performance in multiple sclerosis patients treated with interferon beta 1-a Menascu, Shay Aloni, Roy Dolev, Mark Magalashvili, David Gutman, Keren Dreyer-Alster, Sapir Tarpin-Bernard, Franck Achiron, Ran Harari, Gil Achiron, Anat J Neuroeng Rehabil Research BACKGROUND: Prevention of cognitive decline in Multiple Sclerosis (MS) is of major importance. We explored the effect of a 6 months computerized game training program on cognitive performance in MS patients with mild cognitive impairment. METHODS: This was a single-center, randomized prospective study. We enrolled in this study 100 eligible MS patients treated with Interferon-beta-1a (Rebif). All had mild cognitive impairment in either executive function or information processing speed. Patients were randomized 1:1 to either use the cognitive games platform by HappyNeuron (HN) or receive no intervention. Executive function and information processing speed scores were measured at 3 and 6 months from baseline to evaluate the effect of game training on cognitive scores. RESULTS: In both executive function and information processing speed, the game Training group showed significant improvement after 3 and 6 months. The Non-Training group showed mild deterioration in both domains at 3 months, and further deterioration that became significant at 6 months in executive function. Furthermore, at 6 months, the percent of patients in the Training group that improved or remained stable in both cognitive domains was significantly higher compared to the Non-Training group. CONCLUSIONS: Our findings suggest that cognitive game training has a beneficial effect on cognitive performance in MS patients suffering from mild cognitive impairment. While further evaluation is required to assess the longevity of that effect, we nonetheless recommend to MS patients to be engaged in cognitive gaming practice as part of a holistic approach to treating their condition. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1186/s12984-021-00968-3. BioMed Central 2021-12-19 /pmc/articles/PMC8684659/ /pubmed/34924009 http://dx.doi.org/10.1186/s12984-021-00968-3 Text en © The Author(s) 2021 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/ (https://creativecommons.org/publicdomain/zero/1.0/) ) applies to the data made available in this article, unless otherwise stated in a credit line to the data. |
spellingShingle | Research Menascu, Shay Aloni, Roy Dolev, Mark Magalashvili, David Gutman, Keren Dreyer-Alster, Sapir Tarpin-Bernard, Franck Achiron, Ran Harari, Gil Achiron, Anat Targeted cognitive game training enhances cognitive performance in multiple sclerosis patients treated with interferon beta 1-a |
title | Targeted cognitive game training enhances cognitive performance in multiple sclerosis patients treated with interferon beta 1-a |
title_full | Targeted cognitive game training enhances cognitive performance in multiple sclerosis patients treated with interferon beta 1-a |
title_fullStr | Targeted cognitive game training enhances cognitive performance in multiple sclerosis patients treated with interferon beta 1-a |
title_full_unstemmed | Targeted cognitive game training enhances cognitive performance in multiple sclerosis patients treated with interferon beta 1-a |
title_short | Targeted cognitive game training enhances cognitive performance in multiple sclerosis patients treated with interferon beta 1-a |
title_sort | targeted cognitive game training enhances cognitive performance in multiple sclerosis patients treated with interferon beta 1-a |
topic | Research |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8684659/ https://www.ncbi.nlm.nih.gov/pubmed/34924009 http://dx.doi.org/10.1186/s12984-021-00968-3 |
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