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AquaScouts: ePROs Implemented as a Serious Game for Children With Cancer to Support Palliative Care
MyPal is a European initiative focusing on the use of the electronic patient reported outcome (ePRO) measures to enhance patient engagement in palliative cancer care via digital self-reporting palliative care for patients with cancer. As a part of its approach, MyPal also focuses on pediatric patien...
Autores principales: | , , , , , , , , , , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8692290/ https://www.ncbi.nlm.nih.gov/pubmed/34957461 http://dx.doi.org/10.3389/fdgth.2021.730948 |
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author | Hoffmann, Stefan Schraut, Robert Kröll, Thomas Scholz, Wiebke Belova, Tatiana Erhardt, Johann Gollmer, Daniel Mauck, Christian Zacharioudakis, Giorgos Meyerheim, Marcel Bonotis, Panos Kakalou, Christine Chatzimina, Maria Karamanidou, Christina Sander, Annette Didi, Jana Graf, Norbert Natsiavas, Pantelis |
author_facet | Hoffmann, Stefan Schraut, Robert Kröll, Thomas Scholz, Wiebke Belova, Tatiana Erhardt, Johann Gollmer, Daniel Mauck, Christian Zacharioudakis, Giorgos Meyerheim, Marcel Bonotis, Panos Kakalou, Christine Chatzimina, Maria Karamanidou, Christina Sander, Annette Didi, Jana Graf, Norbert Natsiavas, Pantelis |
author_sort | Hoffmann, Stefan |
collection | PubMed |
description | MyPal is a European initiative focusing on the use of the electronic patient reported outcome (ePRO) measures to enhance patient engagement in palliative cancer care via digital self-reporting palliative care for patients with cancer. As a part of its approach, MyPal also focuses on pediatric patients, implementing a specific digital health platform including a serious game to facilitate the reporting of the symptoms and overall status regarding their quality of life (QoL). To this end, the reduction of psychological burden related to frequent reporting, a.k.a. as “reporting fatigue” has been identified as a priority. In this study, we present the MyPal-CHILD platform, emphasizing on the serious game named AquaScouts and its key design decisions, while also emphasizing on the respective challenges. More specifically, we provide insights on the participatory design approach applied during the design of the platform and the high-level goals defined based on end-user input. In addition, the validation process applied before the use of the platform under real-world conditions is also presented. Finally, we discuss a number of challenges and the prospects of deploying eHealth interventions to support palliative care. |
format | Online Article Text |
id | pubmed-8692290 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-86922902021-12-23 AquaScouts: ePROs Implemented as a Serious Game for Children With Cancer to Support Palliative Care Hoffmann, Stefan Schraut, Robert Kröll, Thomas Scholz, Wiebke Belova, Tatiana Erhardt, Johann Gollmer, Daniel Mauck, Christian Zacharioudakis, Giorgos Meyerheim, Marcel Bonotis, Panos Kakalou, Christine Chatzimina, Maria Karamanidou, Christina Sander, Annette Didi, Jana Graf, Norbert Natsiavas, Pantelis Front Digit Health Digital Health MyPal is a European initiative focusing on the use of the electronic patient reported outcome (ePRO) measures to enhance patient engagement in palliative cancer care via digital self-reporting palliative care for patients with cancer. As a part of its approach, MyPal also focuses on pediatric patients, implementing a specific digital health platform including a serious game to facilitate the reporting of the symptoms and overall status regarding their quality of life (QoL). To this end, the reduction of psychological burden related to frequent reporting, a.k.a. as “reporting fatigue” has been identified as a priority. In this study, we present the MyPal-CHILD platform, emphasizing on the serious game named AquaScouts and its key design decisions, while also emphasizing on the respective challenges. More specifically, we provide insights on the participatory design approach applied during the design of the platform and the high-level goals defined based on end-user input. In addition, the validation process applied before the use of the platform under real-world conditions is also presented. Finally, we discuss a number of challenges and the prospects of deploying eHealth interventions to support palliative care. Frontiers Media S.A. 2021-12-08 /pmc/articles/PMC8692290/ /pubmed/34957461 http://dx.doi.org/10.3389/fdgth.2021.730948 Text en Copyright © 2021 Hoffmann, Schraut, Kröll, Scholz, Belova, Erhardt, Gollmer, Mauck, Zacharioudakis, Meyerheim, Bonotis, Kakalou, Chatzimina, Karamanidou, Sander, Didi, Graf and Natsiavas. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Digital Health Hoffmann, Stefan Schraut, Robert Kröll, Thomas Scholz, Wiebke Belova, Tatiana Erhardt, Johann Gollmer, Daniel Mauck, Christian Zacharioudakis, Giorgos Meyerheim, Marcel Bonotis, Panos Kakalou, Christine Chatzimina, Maria Karamanidou, Christina Sander, Annette Didi, Jana Graf, Norbert Natsiavas, Pantelis AquaScouts: ePROs Implemented as a Serious Game for Children With Cancer to Support Palliative Care |
title | AquaScouts: ePROs Implemented as a Serious Game for Children With Cancer to Support Palliative Care |
title_full | AquaScouts: ePROs Implemented as a Serious Game for Children With Cancer to Support Palliative Care |
title_fullStr | AquaScouts: ePROs Implemented as a Serious Game for Children With Cancer to Support Palliative Care |
title_full_unstemmed | AquaScouts: ePROs Implemented as a Serious Game for Children With Cancer to Support Palliative Care |
title_short | AquaScouts: ePROs Implemented as a Serious Game for Children With Cancer to Support Palliative Care |
title_sort | aquascouts: epros implemented as a serious game for children with cancer to support palliative care |
topic | Digital Health |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8692290/ https://www.ncbi.nlm.nih.gov/pubmed/34957461 http://dx.doi.org/10.3389/fdgth.2021.730948 |
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