Cargando…

Automatic Representative View Selection of a 3D Cultural Relic Using Depth Variation Entropy and Depth Distribution Entropy

Automatically selecting a set of representative views of a 3D virtual cultural relic is crucial for constructing wisdom museums. There is no consensus regarding the definition of a good view in computer graphics; the same is true of multiple views. View-based methods play an important role in the fi...

Descripción completa

Detalles Bibliográficos
Autores principales: Zeng, Sheng, Geng, Guohua, Zhou, Mingquan
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8700342/
https://www.ncbi.nlm.nih.gov/pubmed/34945867
http://dx.doi.org/10.3390/e23121561
_version_ 1784620733965533184
author Zeng, Sheng
Geng, Guohua
Zhou, Mingquan
author_facet Zeng, Sheng
Geng, Guohua
Zhou, Mingquan
author_sort Zeng, Sheng
collection PubMed
description Automatically selecting a set of representative views of a 3D virtual cultural relic is crucial for constructing wisdom museums. There is no consensus regarding the definition of a good view in computer graphics; the same is true of multiple views. View-based methods play an important role in the field of 3D shape retrieval and classification. However, it is still difficult to select views that not only conform to subjective human preferences but also have a good feature description. In this study, we define two novel measures based on information entropy, named depth variation entropy and depth distribution entropy. These measures were used to determine the amount of information about the depth swings and different depth quantities of each view. Firstly, a canonical pose 3D cultural relic was generated using principal component analysis. A set of depth maps obtained by orthographic cameras was then captured on the dense vertices of a geodesic unit-sphere by subdividing the regular unit-octahedron. Afterwards, the two measures were calculated separately on the depth maps gained from the vertices and the results on each one-eighth sphere form a group. The views with maximum entropy of depth variation and depth distribution were selected, and further scattered viewpoints were selected. Finally, the threshold word histogram derived from the vector quantization of salient local descriptors on the selected depth maps represented the 3D cultural relic. The viewpoints obtained by the proposed method coincided with an arbitrary pose of the 3D model. The latter eliminated the steps of manually adjusting the model’s pose and provided acceptable display views for people. In addition, it was verified on several datasets that the proposed method, which uses the Bag-of-Words mechanism and a deep convolution neural network, also has good performance regarding retrieval and classification when dealing with only four views.
format Online
Article
Text
id pubmed-8700342
institution National Center for Biotechnology Information
language English
publishDate 2021
publisher MDPI
record_format MEDLINE/PubMed
spelling pubmed-87003422021-12-24 Automatic Representative View Selection of a 3D Cultural Relic Using Depth Variation Entropy and Depth Distribution Entropy Zeng, Sheng Geng, Guohua Zhou, Mingquan Entropy (Basel) Article Automatically selecting a set of representative views of a 3D virtual cultural relic is crucial for constructing wisdom museums. There is no consensus regarding the definition of a good view in computer graphics; the same is true of multiple views. View-based methods play an important role in the field of 3D shape retrieval and classification. However, it is still difficult to select views that not only conform to subjective human preferences but also have a good feature description. In this study, we define two novel measures based on information entropy, named depth variation entropy and depth distribution entropy. These measures were used to determine the amount of information about the depth swings and different depth quantities of each view. Firstly, a canonical pose 3D cultural relic was generated using principal component analysis. A set of depth maps obtained by orthographic cameras was then captured on the dense vertices of a geodesic unit-sphere by subdividing the regular unit-octahedron. Afterwards, the two measures were calculated separately on the depth maps gained from the vertices and the results on each one-eighth sphere form a group. The views with maximum entropy of depth variation and depth distribution were selected, and further scattered viewpoints were selected. Finally, the threshold word histogram derived from the vector quantization of salient local descriptors on the selected depth maps represented the 3D cultural relic. The viewpoints obtained by the proposed method coincided with an arbitrary pose of the 3D model. The latter eliminated the steps of manually adjusting the model’s pose and provided acceptable display views for people. In addition, it was verified on several datasets that the proposed method, which uses the Bag-of-Words mechanism and a deep convolution neural network, also has good performance regarding retrieval and classification when dealing with only four views. MDPI 2021-11-23 /pmc/articles/PMC8700342/ /pubmed/34945867 http://dx.doi.org/10.3390/e23121561 Text en © 2021 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Zeng, Sheng
Geng, Guohua
Zhou, Mingquan
Automatic Representative View Selection of a 3D Cultural Relic Using Depth Variation Entropy and Depth Distribution Entropy
title Automatic Representative View Selection of a 3D Cultural Relic Using Depth Variation Entropy and Depth Distribution Entropy
title_full Automatic Representative View Selection of a 3D Cultural Relic Using Depth Variation Entropy and Depth Distribution Entropy
title_fullStr Automatic Representative View Selection of a 3D Cultural Relic Using Depth Variation Entropy and Depth Distribution Entropy
title_full_unstemmed Automatic Representative View Selection of a 3D Cultural Relic Using Depth Variation Entropy and Depth Distribution Entropy
title_short Automatic Representative View Selection of a 3D Cultural Relic Using Depth Variation Entropy and Depth Distribution Entropy
title_sort automatic representative view selection of a 3d cultural relic using depth variation entropy and depth distribution entropy
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8700342/
https://www.ncbi.nlm.nih.gov/pubmed/34945867
http://dx.doi.org/10.3390/e23121561
work_keys_str_mv AT zengsheng automaticrepresentativeviewselectionofa3dculturalrelicusingdepthvariationentropyanddepthdistributionentropy
AT gengguohua automaticrepresentativeviewselectionofa3dculturalrelicusingdepthvariationentropyanddepthdistributionentropy
AT zhoumingquan automaticrepresentativeviewselectionofa3dculturalrelicusingdepthvariationentropyanddepthdistributionentropy