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The Effectiveness of Virtual Reality on Anxiety and Performance in Female Soccer Players

With the increased use of technology, relaxation interventions are finding their way into technology devices like virtual reality head-mounted displays (VR HMDs). However, there is a lack of evidence on the efficacy of VR relaxation interventions to reduce anxiety in athletes and how that is portray...

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Autores principales: Harrison, Kaitlyn, Potts, Emily, King, Adam C., Braun-Trocchio, Robyn
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8703795/
https://www.ncbi.nlm.nih.gov/pubmed/34941805
http://dx.doi.org/10.3390/sports9120167
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author Harrison, Kaitlyn
Potts, Emily
King, Adam C.
Braun-Trocchio, Robyn
author_facet Harrison, Kaitlyn
Potts, Emily
King, Adam C.
Braun-Trocchio, Robyn
author_sort Harrison, Kaitlyn
collection PubMed
description With the increased use of technology, relaxation interventions are finding their way into technology devices like virtual reality head-mounted displays (VR HMDs). However, there is a lack of evidence on the efficacy of VR relaxation interventions to reduce anxiety in athletes and how that is portrayed in their movement patterns. The purpose of the current study was to examine how a VR relaxation intervention affected perceived anxiety levels and penalty kick performance of female soccer players. Thirteen female soccer players took five penalty kicks in baseline, stress-induced, and VR relaxation conditions. Perceived levels of anxiety, self-confidence, mental effort, heart rate (HR), accelerometry of the lumbar spine and thigh, and performance in each condition was obtained. Results indicated that the VR intervention significantly reduced cognitive anxiety and somatic anxiety from baseline (p = 0.002; p = 0.001) and stress (p < 0.001; p < 0.001) with large effect sizes (Kendall’s W = 0.72; 0.83). VR significantly increased self-confidence from baseline (p = 0.002) and stress (p = 0.001) with a large effect size (Kendall’s W = 0.71). Additionally, all participants felt that VR helped them relax. Mental effort was significantly higher in the stress condition compared to that in baseline (p = 0.007) with moderate effect size (Kendall’s W = 0.39). Peak acceleration and performance were not significantly influenced by stress or VR. This study serves as an initial step to evaluate VR relaxation interventions on performance in female soccer players.
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spelling pubmed-87037952021-12-25 The Effectiveness of Virtual Reality on Anxiety and Performance in Female Soccer Players Harrison, Kaitlyn Potts, Emily King, Adam C. Braun-Trocchio, Robyn Sports (Basel) Article With the increased use of technology, relaxation interventions are finding their way into technology devices like virtual reality head-mounted displays (VR HMDs). However, there is a lack of evidence on the efficacy of VR relaxation interventions to reduce anxiety in athletes and how that is portrayed in their movement patterns. The purpose of the current study was to examine how a VR relaxation intervention affected perceived anxiety levels and penalty kick performance of female soccer players. Thirteen female soccer players took five penalty kicks in baseline, stress-induced, and VR relaxation conditions. Perceived levels of anxiety, self-confidence, mental effort, heart rate (HR), accelerometry of the lumbar spine and thigh, and performance in each condition was obtained. Results indicated that the VR intervention significantly reduced cognitive anxiety and somatic anxiety from baseline (p = 0.002; p = 0.001) and stress (p < 0.001; p < 0.001) with large effect sizes (Kendall’s W = 0.72; 0.83). VR significantly increased self-confidence from baseline (p = 0.002) and stress (p = 0.001) with a large effect size (Kendall’s W = 0.71). Additionally, all participants felt that VR helped them relax. Mental effort was significantly higher in the stress condition compared to that in baseline (p = 0.007) with moderate effect size (Kendall’s W = 0.39). Peak acceleration and performance were not significantly influenced by stress or VR. This study serves as an initial step to evaluate VR relaxation interventions on performance in female soccer players. MDPI 2021-12-13 /pmc/articles/PMC8703795/ /pubmed/34941805 http://dx.doi.org/10.3390/sports9120167 Text en © 2021 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Harrison, Kaitlyn
Potts, Emily
King, Adam C.
Braun-Trocchio, Robyn
The Effectiveness of Virtual Reality on Anxiety and Performance in Female Soccer Players
title The Effectiveness of Virtual Reality on Anxiety and Performance in Female Soccer Players
title_full The Effectiveness of Virtual Reality on Anxiety and Performance in Female Soccer Players
title_fullStr The Effectiveness of Virtual Reality on Anxiety and Performance in Female Soccer Players
title_full_unstemmed The Effectiveness of Virtual Reality on Anxiety and Performance in Female Soccer Players
title_short The Effectiveness of Virtual Reality on Anxiety and Performance in Female Soccer Players
title_sort effectiveness of virtual reality on anxiety and performance in female soccer players
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8703795/
https://www.ncbi.nlm.nih.gov/pubmed/34941805
http://dx.doi.org/10.3390/sports9120167
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