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Playing Edcraft at Home: Gamified Online Learning for Recycling Intention during Lockdown

Background: Gamification is an innovative approach to engaging in activities that people believe as less interesting. Recycling has been an issue not taken aware by the people in environmental sustainability. There are substantial studies on recycling intention due to the continual growth of unethic...

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Detalles Bibliográficos
Autores principales: Cheng, Kin Meng, Koo, Ah Choo, Mohd Nasir, Junita Shariza, Wong, Shen Yuong
Formato: Online Artículo Texto
Lenguaje:English
Publicado: F1000 Research Limited 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8729030/
https://www.ncbi.nlm.nih.gov/pubmed/35035889
http://dx.doi.org/10.12688/f1000research.72761.2

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