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Exploring Kid Space in the wild: a preliminary study of multimodal and immersive collaborative play-based learning experiences

Parents recognize the potential benefits of technology for their young children but are wary of too much screen time and its potential deficits in terms of social engagement and physical activity. To address these concerns, related literature suggests technology usages with a blend of digital and ph...

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Autores principales: Aslan, Sinem, Agrawal, Ankur, Alyuz, Nese, Chierichetti, Rebecca, Durham, Lenitra M., Manuvinakurike, Ramesh, Okur, Eda, Sahay, Saurav, Sharma, Sangita, Sherry, John, Raffa, Giuseppe, Nachman, Lama
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8741584/
https://www.ncbi.nlm.nih.gov/pubmed/35035182
http://dx.doi.org/10.1007/s11423-021-10072-x
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author Aslan, Sinem
Agrawal, Ankur
Alyuz, Nese
Chierichetti, Rebecca
Durham, Lenitra M.
Manuvinakurike, Ramesh
Okur, Eda
Sahay, Saurav
Sharma, Sangita
Sherry, John
Raffa, Giuseppe
Nachman, Lama
author_facet Aslan, Sinem
Agrawal, Ankur
Alyuz, Nese
Chierichetti, Rebecca
Durham, Lenitra M.
Manuvinakurike, Ramesh
Okur, Eda
Sahay, Saurav
Sharma, Sangita
Sherry, John
Raffa, Giuseppe
Nachman, Lama
author_sort Aslan, Sinem
collection PubMed
description Parents recognize the potential benefits of technology for their young children but are wary of too much screen time and its potential deficits in terms of social engagement and physical activity. To address these concerns, related literature suggests technology usages with a blend of digital and physical learning experiences. Towards this end, we developed Kid Space, incorporating immersive computing experiences designed to engage children more actively in physical movement and social collaboration during play-based learning. The technology features an animated peer learner, Oscar, who aims to understand and respond to children’s actions and utterances using extensive multimodal sensing and sensemaking technologies. To investigate student engagement during Kid Space learning experiences, an exploratory case study was designed using a formative research method with eight first-grade students. Multimodal data (audio and video) along with observational, interview, and questionnaire data were collected and analyzed. The results show that the students demonstrated high levels of engagement, less attention focused on the screen (projected wall), and more physical activity. In addition to these promising results, the study also enabled us to understand actionable insights to improve Kid Space for future deployments (e.g., the need for real-time personalization). We plan to incorporate the lessons learned from this preliminary study and deploy Kid Space with real-time personalization features for longer periods with more students.
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spelling pubmed-87415842022-01-10 Exploring Kid Space in the wild: a preliminary study of multimodal and immersive collaborative play-based learning experiences Aslan, Sinem Agrawal, Ankur Alyuz, Nese Chierichetti, Rebecca Durham, Lenitra M. Manuvinakurike, Ramesh Okur, Eda Sahay, Saurav Sharma, Sangita Sherry, John Raffa, Giuseppe Nachman, Lama Educ Technol Res Dev Development Article Parents recognize the potential benefits of technology for their young children but are wary of too much screen time and its potential deficits in terms of social engagement and physical activity. To address these concerns, related literature suggests technology usages with a blend of digital and physical learning experiences. Towards this end, we developed Kid Space, incorporating immersive computing experiences designed to engage children more actively in physical movement and social collaboration during play-based learning. The technology features an animated peer learner, Oscar, who aims to understand and respond to children’s actions and utterances using extensive multimodal sensing and sensemaking technologies. To investigate student engagement during Kid Space learning experiences, an exploratory case study was designed using a formative research method with eight first-grade students. Multimodal data (audio and video) along with observational, interview, and questionnaire data were collected and analyzed. The results show that the students demonstrated high levels of engagement, less attention focused on the screen (projected wall), and more physical activity. In addition to these promising results, the study also enabled us to understand actionable insights to improve Kid Space for future deployments (e.g., the need for real-time personalization). We plan to incorporate the lessons learned from this preliminary study and deploy Kid Space with real-time personalization features for longer periods with more students. Springer US 2022-01-08 2022 /pmc/articles/PMC8741584/ /pubmed/35035182 http://dx.doi.org/10.1007/s11423-021-10072-x Text en © Association for Educational Communications and Technology 2021 This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic.
spellingShingle Development Article
Aslan, Sinem
Agrawal, Ankur
Alyuz, Nese
Chierichetti, Rebecca
Durham, Lenitra M.
Manuvinakurike, Ramesh
Okur, Eda
Sahay, Saurav
Sharma, Sangita
Sherry, John
Raffa, Giuseppe
Nachman, Lama
Exploring Kid Space in the wild: a preliminary study of multimodal and immersive collaborative play-based learning experiences
title Exploring Kid Space in the wild: a preliminary study of multimodal and immersive collaborative play-based learning experiences
title_full Exploring Kid Space in the wild: a preliminary study of multimodal and immersive collaborative play-based learning experiences
title_fullStr Exploring Kid Space in the wild: a preliminary study of multimodal and immersive collaborative play-based learning experiences
title_full_unstemmed Exploring Kid Space in the wild: a preliminary study of multimodal and immersive collaborative play-based learning experiences
title_short Exploring Kid Space in the wild: a preliminary study of multimodal and immersive collaborative play-based learning experiences
title_sort exploring kid space in the wild: a preliminary study of multimodal and immersive collaborative play-based learning experiences
topic Development Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8741584/
https://www.ncbi.nlm.nih.gov/pubmed/35035182
http://dx.doi.org/10.1007/s11423-021-10072-x
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