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Dynamic Point Cloud Compression Based on Projections, Surface Reconstruction and Video Compression

In this paper we will present a new dynamic point cloud compression based on different projection types and bit depth, combined with the surface reconstruction algorithm and video compression for obtained geometry and texture maps. Texture maps have been compressed after creating Voronoi diagrams. U...

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Detalles Bibliográficos
Autores principales: Dumic, Emil, Bjelopera, Anamaria, Nüchter, Andreas
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8749693/
https://www.ncbi.nlm.nih.gov/pubmed/35009738
http://dx.doi.org/10.3390/s22010197
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author Dumic, Emil
Bjelopera, Anamaria
Nüchter, Andreas
author_facet Dumic, Emil
Bjelopera, Anamaria
Nüchter, Andreas
author_sort Dumic, Emil
collection PubMed
description In this paper we will present a new dynamic point cloud compression based on different projection types and bit depth, combined with the surface reconstruction algorithm and video compression for obtained geometry and texture maps. Texture maps have been compressed after creating Voronoi diagrams. Used video compression is specific for geometry (FFV1) and texture (H.265/HEVC). Decompressed point clouds are reconstructed using a Poisson surface reconstruction algorithm. Comparison with the original point clouds was performed using point-to-point and point-to-plane measures. Comprehensive experiments show better performance for some projection maps: cylindrical, Miller and Mercator projections.
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spelling pubmed-87496932022-01-12 Dynamic Point Cloud Compression Based on Projections, Surface Reconstruction and Video Compression Dumic, Emil Bjelopera, Anamaria Nüchter, Andreas Sensors (Basel) Article In this paper we will present a new dynamic point cloud compression based on different projection types and bit depth, combined with the surface reconstruction algorithm and video compression for obtained geometry and texture maps. Texture maps have been compressed after creating Voronoi diagrams. Used video compression is specific for geometry (FFV1) and texture (H.265/HEVC). Decompressed point clouds are reconstructed using a Poisson surface reconstruction algorithm. Comparison with the original point clouds was performed using point-to-point and point-to-plane measures. Comprehensive experiments show better performance for some projection maps: cylindrical, Miller and Mercator projections. MDPI 2021-12-28 /pmc/articles/PMC8749693/ /pubmed/35009738 http://dx.doi.org/10.3390/s22010197 Text en © 2021 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Dumic, Emil
Bjelopera, Anamaria
Nüchter, Andreas
Dynamic Point Cloud Compression Based on Projections, Surface Reconstruction and Video Compression
title Dynamic Point Cloud Compression Based on Projections, Surface Reconstruction and Video Compression
title_full Dynamic Point Cloud Compression Based on Projections, Surface Reconstruction and Video Compression
title_fullStr Dynamic Point Cloud Compression Based on Projections, Surface Reconstruction and Video Compression
title_full_unstemmed Dynamic Point Cloud Compression Based on Projections, Surface Reconstruction and Video Compression
title_short Dynamic Point Cloud Compression Based on Projections, Surface Reconstruction and Video Compression
title_sort dynamic point cloud compression based on projections, surface reconstruction and video compression
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8749693/
https://www.ncbi.nlm.nih.gov/pubmed/35009738
http://dx.doi.org/10.3390/s22010197
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