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Design Innovation and Entrepreneurship Organization Based on Psychological Cognitiveness of the Space Narrative

The high-quality workspace can be used as a physical carrier for design innovation and entrepreneurial organizational culture to continuously change the psychological cognition and behavior of employees in community of practice. The spatial narrative of the culture of design innovation and entrepren...

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Autores principales: Hu, Jieming, Zhang, Xin
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8779024/
https://www.ncbi.nlm.nih.gov/pubmed/35069314
http://dx.doi.org/10.3389/fpsyg.2021.733828
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author Hu, Jieming
Zhang, Xin
author_facet Hu, Jieming
Zhang, Xin
author_sort Hu, Jieming
collection PubMed
description The high-quality workspace can be used as a physical carrier for design innovation and entrepreneurial organizational culture to continuously change the psychological cognition and behavior of employees in community of practice. The spatial narrative of the culture of design innovation and entrepreneurial organizations means to integrate entrepreneurship and organizational culture into the space through visual presentation. Whether the spatial narrative is successful or not needs to be judged by whether the change of people’s psychological cognition achieves the expected effect. The traditional qualitative research methods such as interviews and questionnaires cannot fully and accurately present the psychological cognitive mechanism of design Innovation and entrepreneurship organization members. We use virtual reality technology combined with electrophysiological technology to conduct experiments. We use these technologies to conduct quantitative experiments on psychological cognition in community of practice. This study will select a design innovation and entrepreneurial organization, randomly select 20 participants, and divide them into 2 groups for experimentation. The VR scene is based on their real office space as a prototype. Put the visual elements of corporate culture in one of the VR scenes. The other VR scene as a reference does not incorporate visual elements of organizational culture. Participants participated in the experiment in these two VR scenarios. There are many advanced devices that can accurately test individual psychological changes, but the ErgoLab man-machine environment test platform, can collect and compare these data [physiological data, electroencephalogram (EEG) data, and behavior data] in real-time and comprehensively, which is its advantage. According to the experimental results, judge the changes in the psychological cognitive data of the participants before and after the placement of the spatial narrative in design innovation and entrepreneurial organizations. The experiment combined interviews and questionnaires to ensure the authenticity of the quantitative data. The conclusion of the experiment will produce an accurate quantitative study on the psychological cognition of the spatial narrative of design innovation and entrepreneurial organizational culture. A sense of organizational belonging, collective sense, pride, mission, and work fun can be generated in the workspace.
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spelling pubmed-87790242022-01-22 Design Innovation and Entrepreneurship Organization Based on Psychological Cognitiveness of the Space Narrative Hu, Jieming Zhang, Xin Front Psychol Psychology The high-quality workspace can be used as a physical carrier for design innovation and entrepreneurial organizational culture to continuously change the psychological cognition and behavior of employees in community of practice. The spatial narrative of the culture of design innovation and entrepreneurial organizations means to integrate entrepreneurship and organizational culture into the space through visual presentation. Whether the spatial narrative is successful or not needs to be judged by whether the change of people’s psychological cognition achieves the expected effect. The traditional qualitative research methods such as interviews and questionnaires cannot fully and accurately present the psychological cognitive mechanism of design Innovation and entrepreneurship organization members. We use virtual reality technology combined with electrophysiological technology to conduct experiments. We use these technologies to conduct quantitative experiments on psychological cognition in community of practice. This study will select a design innovation and entrepreneurial organization, randomly select 20 participants, and divide them into 2 groups for experimentation. The VR scene is based on their real office space as a prototype. Put the visual elements of corporate culture in one of the VR scenes. The other VR scene as a reference does not incorporate visual elements of organizational culture. Participants participated in the experiment in these two VR scenarios. There are many advanced devices that can accurately test individual psychological changes, but the ErgoLab man-machine environment test platform, can collect and compare these data [physiological data, electroencephalogram (EEG) data, and behavior data] in real-time and comprehensively, which is its advantage. According to the experimental results, judge the changes in the psychological cognitive data of the participants before and after the placement of the spatial narrative in design innovation and entrepreneurial organizations. The experiment combined interviews and questionnaires to ensure the authenticity of the quantitative data. The conclusion of the experiment will produce an accurate quantitative study on the psychological cognition of the spatial narrative of design innovation and entrepreneurial organizational culture. A sense of organizational belonging, collective sense, pride, mission, and work fun can be generated in the workspace. Frontiers Media S.A. 2022-01-06 /pmc/articles/PMC8779024/ /pubmed/35069314 http://dx.doi.org/10.3389/fpsyg.2021.733828 Text en Copyright © 2022 Hu and Zhang. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Psychology
Hu, Jieming
Zhang, Xin
Design Innovation and Entrepreneurship Organization Based on Psychological Cognitiveness of the Space Narrative
title Design Innovation and Entrepreneurship Organization Based on Psychological Cognitiveness of the Space Narrative
title_full Design Innovation and Entrepreneurship Organization Based on Psychological Cognitiveness of the Space Narrative
title_fullStr Design Innovation and Entrepreneurship Organization Based on Psychological Cognitiveness of the Space Narrative
title_full_unstemmed Design Innovation and Entrepreneurship Organization Based on Psychological Cognitiveness of the Space Narrative
title_short Design Innovation and Entrepreneurship Organization Based on Psychological Cognitiveness of the Space Narrative
title_sort design innovation and entrepreneurship organization based on psychological cognitiveness of the space narrative
topic Psychology
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8779024/
https://www.ncbi.nlm.nih.gov/pubmed/35069314
http://dx.doi.org/10.3389/fpsyg.2021.733828
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