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XR (Extended Reality: Virtual Reality, Augmented Reality, Mixed Reality) Technology in Spine Medicine: Status Quo and Quo Vadis

In recent years, with the rapid advancement and consumerization of virtual reality, augmented reality, mixed reality, and extended reality (XR) technology, the use of XR technology in spine medicine has also become increasingly popular. The rising use of XR technology in spine medicine has also been...

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Detalles Bibliográficos
Autores principales: Morimoto, Tadatsugu, Kobayashi, Takaomi, Hirata, Hirohito, Otani, Koji, Sugimoto, Maki, Tsukamoto, Masatsugu, Yoshihara, Tomohito, Ueno, Masaya, Mawatari, Masaaki
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8779726/
https://www.ncbi.nlm.nih.gov/pubmed/35054164
http://dx.doi.org/10.3390/jcm11020470

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