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XR (Extended Reality: Virtual Reality, Augmented Reality, Mixed Reality) Technology in Spine Medicine: Status Quo and Quo Vadis
In recent years, with the rapid advancement and consumerization of virtual reality, augmented reality, mixed reality, and extended reality (XR) technology, the use of XR technology in spine medicine has also become increasingly popular. The rising use of XR technology in spine medicine has also been...
Autores principales: | Morimoto, Tadatsugu, Kobayashi, Takaomi, Hirata, Hirohito, Otani, Koji, Sugimoto, Maki, Tsukamoto, Masatsugu, Yoshihara, Tomohito, Ueno, Masaya, Mawatari, Masaaki |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8779726/ https://www.ncbi.nlm.nih.gov/pubmed/35054164 http://dx.doi.org/10.3390/jcm11020470 |
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