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Winning The Game Against Depression: A Systematic Review of Video Games for the Treatment of Depressive Disorders
PURPOSE OF REVIEW: To review the evidence about video game-based therapeutic intervention for people diagnosed with depressive disorders. RECENT FINDINGS: Psychotherapy has been proved to reduce depressive symptoms and is a key element in the treatment of depressive disorders. However, geographical,...
Autores principales: | , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer US
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8811339/ https://www.ncbi.nlm.nih.gov/pubmed/35113313 http://dx.doi.org/10.1007/s11920-022-01314-7 |
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author | Ruiz, Marta Moreno, Manon Girela-Serrano, Braulio Díaz-Oliván, Isaac Muñoz, Laura Jiménez González-Garrido, Cristina Porras-Segovia, Alejandro |
author_facet | Ruiz, Marta Moreno, Manon Girela-Serrano, Braulio Díaz-Oliván, Isaac Muñoz, Laura Jiménez González-Garrido, Cristina Porras-Segovia, Alejandro |
author_sort | Ruiz, Marta |
collection | PubMed |
description | PURPOSE OF REVIEW: To review the evidence about video game-based therapeutic intervention for people diagnosed with depressive disorders. RECENT FINDINGS: Psychotherapy has been proved to reduce depressive symptoms and is a key element in the treatment of depressive disorders. However, geographical, economical and stigmatized concerns are barriers to access to psychotherapy. New technologies and videos games can overcome some of these barriers by providing teleconferencing evidence-based therapy as time as they may offer an interactive entertainment. SUMMARY: Overall, video game-based interventions were useful and effective in reducing symptoms of depressive disorders. Seven of the studies were published in the last 5 years, which reflects the increased research interest in video game-based interventions for depression. Overall, when adherence was reported, rates of acceptability and feasibility were high. |
format | Online Article Text |
id | pubmed-8811339 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Springer US |
record_format | MEDLINE/PubMed |
spelling | pubmed-88113392022-02-03 Winning The Game Against Depression: A Systematic Review of Video Games for the Treatment of Depressive Disorders Ruiz, Marta Moreno, Manon Girela-Serrano, Braulio Díaz-Oliván, Isaac Muñoz, Laura Jiménez González-Garrido, Cristina Porras-Segovia, Alejandro Curr Psychiatry Rep Mood Disorders (E Baca-Garcia, Section Editor) PURPOSE OF REVIEW: To review the evidence about video game-based therapeutic intervention for people diagnosed with depressive disorders. RECENT FINDINGS: Psychotherapy has been proved to reduce depressive symptoms and is a key element in the treatment of depressive disorders. However, geographical, economical and stigmatized concerns are barriers to access to psychotherapy. New technologies and videos games can overcome some of these barriers by providing teleconferencing evidence-based therapy as time as they may offer an interactive entertainment. SUMMARY: Overall, video game-based interventions were useful and effective in reducing symptoms of depressive disorders. Seven of the studies were published in the last 5 years, which reflects the increased research interest in video game-based interventions for depression. Overall, when adherence was reported, rates of acceptability and feasibility were high. Springer US 2022-02-03 2022 /pmc/articles/PMC8811339/ /pubmed/35113313 http://dx.doi.org/10.1007/s11920-022-01314-7 Text en © The Author(s), under exclusive licence to Springer Science+Business Media, LLC, part of Springer Nature 2022 This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic. |
spellingShingle | Mood Disorders (E Baca-Garcia, Section Editor) Ruiz, Marta Moreno, Manon Girela-Serrano, Braulio Díaz-Oliván, Isaac Muñoz, Laura Jiménez González-Garrido, Cristina Porras-Segovia, Alejandro Winning The Game Against Depression: A Systematic Review of Video Games for the Treatment of Depressive Disorders |
title | Winning The Game Against Depression: A Systematic Review of Video Games for the Treatment of Depressive Disorders |
title_full | Winning The Game Against Depression: A Systematic Review of Video Games for the Treatment of Depressive Disorders |
title_fullStr | Winning The Game Against Depression: A Systematic Review of Video Games for the Treatment of Depressive Disorders |
title_full_unstemmed | Winning The Game Against Depression: A Systematic Review of Video Games for the Treatment of Depressive Disorders |
title_short | Winning The Game Against Depression: A Systematic Review of Video Games for the Treatment of Depressive Disorders |
title_sort | winning the game against depression: a systematic review of video games for the treatment of depressive disorders |
topic | Mood Disorders (E Baca-Garcia, Section Editor) |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8811339/ https://www.ncbi.nlm.nih.gov/pubmed/35113313 http://dx.doi.org/10.1007/s11920-022-01314-7 |
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