Cargando…
3DMesh-GAR: 3D Human Body Mesh-Based Method for Group Activity Recognition
Group activity recognition is a prime research topic in video understanding and has many practical applications, such as crowd behavior monitoring, video surveillance, etc. To understand the multi-person/group action, the model should not only identify the individual person’s action in the context b...
Autores principales: | , , , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2022
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8877503/ https://www.ncbi.nlm.nih.gov/pubmed/35214365 http://dx.doi.org/10.3390/s22041464 |
_version_ | 1784658436334551040 |
---|---|
author | Saqlain, Muhammad Kim, Donguk Cha, Junuk Lee, Changhwa Lee, Seongyeong Baek, Seungryul |
author_facet | Saqlain, Muhammad Kim, Donguk Cha, Junuk Lee, Changhwa Lee, Seongyeong Baek, Seungryul |
author_sort | Saqlain, Muhammad |
collection | PubMed |
description | Group activity recognition is a prime research topic in video understanding and has many practical applications, such as crowd behavior monitoring, video surveillance, etc. To understand the multi-person/group action, the model should not only identify the individual person’s action in the context but also describe their collective activity. A lot of previous works adopt skeleton-based approaches with graph convolutional networks for group activity recognition. However, these approaches are subject to limitation in scalability, robustness, and interoperability. In this paper, we propose 3DMesh-GAR, a novel approach to 3D human body Mesh-based Group Activity Recognition, which relies on a body center heatmap, camera map, and mesh parameter map instead of the complex and noisy 3D skeleton of each person of the input frames. We adopt a 3D mesh creation method, which is conceptually simple, single-stage, and bounding box free, and is able to handle highly occluded and multi-person scenes without any additional computational cost. We implement 3DMesh-GAR on a standard group activity dataset: the Collective Activity Dataset, and achieve state-of-the-art performance for group activity recognition. |
format | Online Article Text |
id | pubmed-8877503 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-88775032022-02-26 3DMesh-GAR: 3D Human Body Mesh-Based Method for Group Activity Recognition Saqlain, Muhammad Kim, Donguk Cha, Junuk Lee, Changhwa Lee, Seongyeong Baek, Seungryul Sensors (Basel) Article Group activity recognition is a prime research topic in video understanding and has many practical applications, such as crowd behavior monitoring, video surveillance, etc. To understand the multi-person/group action, the model should not only identify the individual person’s action in the context but also describe their collective activity. A lot of previous works adopt skeleton-based approaches with graph convolutional networks for group activity recognition. However, these approaches are subject to limitation in scalability, robustness, and interoperability. In this paper, we propose 3DMesh-GAR, a novel approach to 3D human body Mesh-based Group Activity Recognition, which relies on a body center heatmap, camera map, and mesh parameter map instead of the complex and noisy 3D skeleton of each person of the input frames. We adopt a 3D mesh creation method, which is conceptually simple, single-stage, and bounding box free, and is able to handle highly occluded and multi-person scenes without any additional computational cost. We implement 3DMesh-GAR on a standard group activity dataset: the Collective Activity Dataset, and achieve state-of-the-art performance for group activity recognition. MDPI 2022-02-14 /pmc/articles/PMC8877503/ /pubmed/35214365 http://dx.doi.org/10.3390/s22041464 Text en © 2022 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Article Saqlain, Muhammad Kim, Donguk Cha, Junuk Lee, Changhwa Lee, Seongyeong Baek, Seungryul 3DMesh-GAR: 3D Human Body Mesh-Based Method for Group Activity Recognition |
title | 3DMesh-GAR: 3D Human Body Mesh-Based Method for Group Activity Recognition |
title_full | 3DMesh-GAR: 3D Human Body Mesh-Based Method for Group Activity Recognition |
title_fullStr | 3DMesh-GAR: 3D Human Body Mesh-Based Method for Group Activity Recognition |
title_full_unstemmed | 3DMesh-GAR: 3D Human Body Mesh-Based Method for Group Activity Recognition |
title_short | 3DMesh-GAR: 3D Human Body Mesh-Based Method for Group Activity Recognition |
title_sort | 3dmesh-gar: 3d human body mesh-based method for group activity recognition |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8877503/ https://www.ncbi.nlm.nih.gov/pubmed/35214365 http://dx.doi.org/10.3390/s22041464 |
work_keys_str_mv | AT saqlainmuhammad 3dmeshgar3dhumanbodymeshbasedmethodforgroupactivityrecognition AT kimdonguk 3dmeshgar3dhumanbodymeshbasedmethodforgroupactivityrecognition AT chajunuk 3dmeshgar3dhumanbodymeshbasedmethodforgroupactivityrecognition AT leechanghwa 3dmeshgar3dhumanbodymeshbasedmethodforgroupactivityrecognition AT leeseongyeong 3dmeshgar3dhumanbodymeshbasedmethodforgroupactivityrecognition AT baekseungryul 3dmeshgar3dhumanbodymeshbasedmethodforgroupactivityrecognition |