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Study of Virtual Reality Immersive Technology Enhanced Mathematics Geometry Learning
Mathematics is an important foundation for the development of science education. In the past, when instructors taught mathematical concepts of geometry shapes, they usually used traditional textbooks and aids to conduct teaching activities, which resulted in students not being able to understand the...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8892099/ https://www.ncbi.nlm.nih.gov/pubmed/35250708 http://dx.doi.org/10.3389/fpsyg.2022.760418 |
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author | Su, Yu-Sheng Cheng, Hung-Wei Lai, Chin-Feng |
author_facet | Su, Yu-Sheng Cheng, Hung-Wei Lai, Chin-Feng |
author_sort | Su, Yu-Sheng |
collection | PubMed |
description | Mathematics is an important foundation for the development of science education. In the past, when instructors taught mathematical concepts of geometry shapes, they usually used traditional textbooks and aids to conduct teaching activities, which resulted in students not being able to understand the principles completely. Nowadays, it has become a trend to integrate emerging technologies into mathematics courses and to use digital instructional aids. Emerging technologies can effectively enhance students’ sensory experience while strengthening their impressions and understandings of subject concepts. In this paper, we apply virtual reality immersive technologies to develop a “virtual reality immersive learning mathematics geometry system,” which is used to teach mathematical geometry concepts. Teachers use the system to develop three basic mathematical geometry learning materials: “Triangular pyramid volume = 1/3 prism volume,” “Cone volume calculation,” and “Triangle center of gravity derivation.” In the experimental activity, the teacher uses virtual reality teaching aids to guide students to learn mathematical geometry concepts in a fun way so that they can achieve the effectiveness of immersive learning. This study explores the impact of using the virtual reality immersive learning mathematics geometry system on students’ technology acceptance, learning motivations, and learning performance. The experimental result showed that using the virtual reality immersive learning mathematics geometry system can improve the learning motivation and learning performance of students. The findings indicated that the experimental group had better learning outcomes after completing the learning tasks of three geometric units. The experimental group used the virtual reality immersive learning mathematics geometry system which can lead to better learning outcomes. According to the ARCS questionnaire, students in the experimental group were confident to understand new subjects. At the same time, the mode of completing the game can effectively give students a sense of accomplishment. The use of emerging technologies in the classroom can be an attractive learning mode for students. |
format | Online Article Text |
id | pubmed-8892099 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-88920992022-03-04 Study of Virtual Reality Immersive Technology Enhanced Mathematics Geometry Learning Su, Yu-Sheng Cheng, Hung-Wei Lai, Chin-Feng Front Psychol Psychology Mathematics is an important foundation for the development of science education. In the past, when instructors taught mathematical concepts of geometry shapes, they usually used traditional textbooks and aids to conduct teaching activities, which resulted in students not being able to understand the principles completely. Nowadays, it has become a trend to integrate emerging technologies into mathematics courses and to use digital instructional aids. Emerging technologies can effectively enhance students’ sensory experience while strengthening their impressions and understandings of subject concepts. In this paper, we apply virtual reality immersive technologies to develop a “virtual reality immersive learning mathematics geometry system,” which is used to teach mathematical geometry concepts. Teachers use the system to develop three basic mathematical geometry learning materials: “Triangular pyramid volume = 1/3 prism volume,” “Cone volume calculation,” and “Triangle center of gravity derivation.” In the experimental activity, the teacher uses virtual reality teaching aids to guide students to learn mathematical geometry concepts in a fun way so that they can achieve the effectiveness of immersive learning. This study explores the impact of using the virtual reality immersive learning mathematics geometry system on students’ technology acceptance, learning motivations, and learning performance. The experimental result showed that using the virtual reality immersive learning mathematics geometry system can improve the learning motivation and learning performance of students. The findings indicated that the experimental group had better learning outcomes after completing the learning tasks of three geometric units. The experimental group used the virtual reality immersive learning mathematics geometry system which can lead to better learning outcomes. According to the ARCS questionnaire, students in the experimental group were confident to understand new subjects. At the same time, the mode of completing the game can effectively give students a sense of accomplishment. The use of emerging technologies in the classroom can be an attractive learning mode for students. Frontiers Media S.A. 2022-02-17 /pmc/articles/PMC8892099/ /pubmed/35250708 http://dx.doi.org/10.3389/fpsyg.2022.760418 Text en Copyright © 2022 Su, Cheng and Lai. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Psychology Su, Yu-Sheng Cheng, Hung-Wei Lai, Chin-Feng Study of Virtual Reality Immersive Technology Enhanced Mathematics Geometry Learning |
title | Study of Virtual Reality Immersive Technology Enhanced Mathematics Geometry Learning |
title_full | Study of Virtual Reality Immersive Technology Enhanced Mathematics Geometry Learning |
title_fullStr | Study of Virtual Reality Immersive Technology Enhanced Mathematics Geometry Learning |
title_full_unstemmed | Study of Virtual Reality Immersive Technology Enhanced Mathematics Geometry Learning |
title_short | Study of Virtual Reality Immersive Technology Enhanced Mathematics Geometry Learning |
title_sort | study of virtual reality immersive technology enhanced mathematics geometry learning |
topic | Psychology |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8892099/ https://www.ncbi.nlm.nih.gov/pubmed/35250708 http://dx.doi.org/10.3389/fpsyg.2022.760418 |
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