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Behavioral Activation through Virtual Reality for Depression: A Single Case Experimental Design with Multiple Baselines
Behavioral activation (BA) is a structured psychotherapeutic approach for the treatment of major depressive disorder (MDD), which aims at increasing the engagement in activities that might bring enjoyment and meaning to patients’ lives. Although a growing body of evidence supports the effectiveness...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8911126/ https://www.ncbi.nlm.nih.gov/pubmed/35268353 http://dx.doi.org/10.3390/jcm11051262 |
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author | Colombo, Desirée Suso-Ribera, Carlos Ortigosa-Beltrán, Isabel Fernández-Álvarez, Javier García-Palacios, Azucena Botella, Cristina |
author_facet | Colombo, Desirée Suso-Ribera, Carlos Ortigosa-Beltrán, Isabel Fernández-Álvarez, Javier García-Palacios, Azucena Botella, Cristina |
author_sort | Colombo, Desirée |
collection | PubMed |
description | Behavioral activation (BA) is a structured psychotherapeutic approach for the treatment of major depressive disorder (MDD), which aims at increasing the engagement in activities that might bring enjoyment and meaning to patients’ lives. Although a growing body of evidence supports the effectiveness of BA, enhancing the motivation and activity level of depressed patients is often challenging. In the present study, we explored the effectiveness of a brief BA treatment supported by virtual reality (VR) to facilitate the visualization and anticipation of four pleasurable activities that we tried to re-introduce in the patients’ daily routine. To do so, we conducted a single-case experimental design with multiple baselines in a sample of patients with moderate to severe depressive symptoms. Three overlap analyses across participants and across behaviors were conducted to calculate the rate of improvement of each patient after the delivery of the intervention. Across the three overlap indices, the participants generally showed moderate-to-large improvements in the level of daily activity, as well as in the time spent planning and/or engaging in one or more activities scheduled during the intervention. Furthermore, most patients also reported a moderate-to-large reduction in daily depressive symptoms and improved mood. Overall, the promising results of the present study suggest that the proposed VR-based BA intervention might represent a valid approach to behaviorally activate depressed patients. The barriers and future lines of research of this innovative field are discussed. |
format | Online Article Text |
id | pubmed-8911126 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-89111262022-03-11 Behavioral Activation through Virtual Reality for Depression: A Single Case Experimental Design with Multiple Baselines Colombo, Desirée Suso-Ribera, Carlos Ortigosa-Beltrán, Isabel Fernández-Álvarez, Javier García-Palacios, Azucena Botella, Cristina J Clin Med Article Behavioral activation (BA) is a structured psychotherapeutic approach for the treatment of major depressive disorder (MDD), which aims at increasing the engagement in activities that might bring enjoyment and meaning to patients’ lives. Although a growing body of evidence supports the effectiveness of BA, enhancing the motivation and activity level of depressed patients is often challenging. In the present study, we explored the effectiveness of a brief BA treatment supported by virtual reality (VR) to facilitate the visualization and anticipation of four pleasurable activities that we tried to re-introduce in the patients’ daily routine. To do so, we conducted a single-case experimental design with multiple baselines in a sample of patients with moderate to severe depressive symptoms. Three overlap analyses across participants and across behaviors were conducted to calculate the rate of improvement of each patient after the delivery of the intervention. Across the three overlap indices, the participants generally showed moderate-to-large improvements in the level of daily activity, as well as in the time spent planning and/or engaging in one or more activities scheduled during the intervention. Furthermore, most patients also reported a moderate-to-large reduction in daily depressive symptoms and improved mood. Overall, the promising results of the present study suggest that the proposed VR-based BA intervention might represent a valid approach to behaviorally activate depressed patients. The barriers and future lines of research of this innovative field are discussed. MDPI 2022-02-25 /pmc/articles/PMC8911126/ /pubmed/35268353 http://dx.doi.org/10.3390/jcm11051262 Text en © 2022 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Article Colombo, Desirée Suso-Ribera, Carlos Ortigosa-Beltrán, Isabel Fernández-Álvarez, Javier García-Palacios, Azucena Botella, Cristina Behavioral Activation through Virtual Reality for Depression: A Single Case Experimental Design with Multiple Baselines |
title | Behavioral Activation through Virtual Reality for Depression: A Single Case Experimental Design with Multiple Baselines |
title_full | Behavioral Activation through Virtual Reality for Depression: A Single Case Experimental Design with Multiple Baselines |
title_fullStr | Behavioral Activation through Virtual Reality for Depression: A Single Case Experimental Design with Multiple Baselines |
title_full_unstemmed | Behavioral Activation through Virtual Reality for Depression: A Single Case Experimental Design with Multiple Baselines |
title_short | Behavioral Activation through Virtual Reality for Depression: A Single Case Experimental Design with Multiple Baselines |
title_sort | behavioral activation through virtual reality for depression: a single case experimental design with multiple baselines |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8911126/ https://www.ncbi.nlm.nih.gov/pubmed/35268353 http://dx.doi.org/10.3390/jcm11051262 |
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