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Learning with a digital escape room game: before or after instruction?

In this study, we investigated whether playing an escape room game after explicit instruction (instruction-first group, N = 20) is more effective to learn about copyright and media law than playing the game before explicit instruction (problem-solving-first group, N = 21). This is an important quest...

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Detalles Bibliográficos
Autores principales: Buchner, Josef, Rüter, Martina, Kerres, Michael
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer Singapore 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8920572/
https://www.ncbi.nlm.nih.gov/pubmed/35310067
http://dx.doi.org/10.1186/s41039-022-00187-x

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