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The interplay of gaming disorder, gaming motivations, and the dark triad
BACKGROUND AND AIMS: There is a considerable amount of research on the psychological antecedents and outcomes of gaming disorder. Although many studies have examined various personality traits or motivations as predictors in isolation, fewer studies have investigated the mediations between personali...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Akadémiai Kiadó
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8939412/ https://www.ncbi.nlm.nih.gov/pubmed/32544080 http://dx.doi.org/10.1556/2006.2020.00013 |
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author | Tang, Wai Yen Reer, Felix Quandt, Thorsten |
author_facet | Tang, Wai Yen Reer, Felix Quandt, Thorsten |
author_sort | Tang, Wai Yen |
collection | PubMed |
description | BACKGROUND AND AIMS: There is a considerable amount of research on the psychological antecedents and outcomes of gaming disorder. Although many studies have examined various personality traits or motivations as predictors in isolation, fewer studies have investigated the mediations between personality traits and motivations. Furthermore, the analyzed personality traits have been limited to a few core concepts, with the Big Five personality traits being a standard model in this context. However, more recently the dark triad of personality traits (Machiavellianism, narcissism, and psychopathy) has been found to be associated with various forms of problematic online behavior and usage, such as online gambling, yet little is known about gaming disorder. The current study examines the relationship of these dark personality traits to gaming disorder with three gaming motivations (achievement, social, and escapism) as mediators. METHOD: The study uses an online survey of 1,502 German digital game users. RESULTS: Results indicate a fully mediated association for narcissism via escapism and partial mediation associations for Machiavellianism and psychopathy. Direct effects on gaming disorder were observed for Machiavellianism and psychopathy. Indirect effects by psychopathy were observed via escapism and social motivation, by narcissism via escapism, and by Machiavellianism via social motivation. DISCUSSION AND CONCLUSIONS: These findings contribute to the theoretical understanding of the mediation of gaming motivations and the dark triad personality traits' importance for gaming disorder. |
format | Online Article Text |
id | pubmed-8939412 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | Akadémiai Kiadó |
record_format | MEDLINE/PubMed |
spelling | pubmed-89394122022-04-08 The interplay of gaming disorder, gaming motivations, and the dark triad Tang, Wai Yen Reer, Felix Quandt, Thorsten J Behav Addict Brief Report BACKGROUND AND AIMS: There is a considerable amount of research on the psychological antecedents and outcomes of gaming disorder. Although many studies have examined various personality traits or motivations as predictors in isolation, fewer studies have investigated the mediations between personality traits and motivations. Furthermore, the analyzed personality traits have been limited to a few core concepts, with the Big Five personality traits being a standard model in this context. However, more recently the dark triad of personality traits (Machiavellianism, narcissism, and psychopathy) has been found to be associated with various forms of problematic online behavior and usage, such as online gambling, yet little is known about gaming disorder. The current study examines the relationship of these dark personality traits to gaming disorder with three gaming motivations (achievement, social, and escapism) as mediators. METHOD: The study uses an online survey of 1,502 German digital game users. RESULTS: Results indicate a fully mediated association for narcissism via escapism and partial mediation associations for Machiavellianism and psychopathy. Direct effects on gaming disorder were observed for Machiavellianism and psychopathy. Indirect effects by psychopathy were observed via escapism and social motivation, by narcissism via escapism, and by Machiavellianism via social motivation. DISCUSSION AND CONCLUSIONS: These findings contribute to the theoretical understanding of the mediation of gaming motivations and the dark triad personality traits' importance for gaming disorder. Akadémiai Kiadó 2020-06 2020-04-04 /pmc/articles/PMC8939412/ /pubmed/32544080 http://dx.doi.org/10.1556/2006.2020.00013 Text en © 2020 The Author(s) https://creativecommons.org/licenses/by-nc/4.0/Open Access statement. This is an open-access article distributed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (https://creativecommons.org/licenses/by-nc/4.0/), which permits unrestricted use, distribution, and reproduction in any medium for non-commercial purposes, provided the original author and source are credited, a link to the CC License is provided, and changes – if any – are indicated. |
spellingShingle | Brief Report Tang, Wai Yen Reer, Felix Quandt, Thorsten The interplay of gaming disorder, gaming motivations, and the dark triad |
title | The interplay of gaming disorder, gaming motivations, and the dark triad |
title_full | The interplay of gaming disorder, gaming motivations, and the dark triad |
title_fullStr | The interplay of gaming disorder, gaming motivations, and the dark triad |
title_full_unstemmed | The interplay of gaming disorder, gaming motivations, and the dark triad |
title_short | The interplay of gaming disorder, gaming motivations, and the dark triad |
title_sort | interplay of gaming disorder, gaming motivations, and the dark triad |
topic | Brief Report |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8939412/ https://www.ncbi.nlm.nih.gov/pubmed/32544080 http://dx.doi.org/10.1556/2006.2020.00013 |
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