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Problematic online gaming and the COVID-19 pandemic

Stay-at-home mandates and quarantines related to the coronavirus (COVID-19) pandemic have led to greatly increased participation in online gaming. Initiatives such as #PlayApartTogether that promote gaming for socializing and stress reduction may achieve positive outcomes. Although gaming can be a h...

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Detalles Bibliográficos
Autores principales: King, Daniel L., Delfabbro, Paul H., Billieux, Joel, Potenza, Marc N.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Akadémiai Kiadó 2020
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8939428/
https://www.ncbi.nlm.nih.gov/pubmed/32352927
http://dx.doi.org/10.1556/2006.2020.00016
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author King, Daniel L.
Delfabbro, Paul H.
Billieux, Joel
Potenza, Marc N.
author_facet King, Daniel L.
Delfabbro, Paul H.
Billieux, Joel
Potenza, Marc N.
author_sort King, Daniel L.
collection PubMed
description Stay-at-home mandates and quarantines related to the coronavirus (COVID-19) pandemic have led to greatly increased participation in online gaming. Initiatives such as #PlayApartTogether that promote gaming for socializing and stress reduction may achieve positive outcomes. Although gaming can be a healthy coping strategy for the majority, it can also pose risks to some vulnerable individuals. Protracted periods of social isolation and technology-based activity pose the danger of solidifying unhealthy lifestyle patterns, leading to difficulties to readaptation when the COVID-19 crisis has passed. Balanced and effective approaches to gaming during the COVID-19 pandemic are needed to support physical and psychological wellbeing.
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spelling pubmed-89394282022-04-08 Problematic online gaming and the COVID-19 pandemic King, Daniel L. Delfabbro, Paul H. Billieux, Joel Potenza, Marc N. J Behav Addict Letter to the Editor Stay-at-home mandates and quarantines related to the coronavirus (COVID-19) pandemic have led to greatly increased participation in online gaming. Initiatives such as #PlayApartTogether that promote gaming for socializing and stress reduction may achieve positive outcomes. Although gaming can be a healthy coping strategy for the majority, it can also pose risks to some vulnerable individuals. Protracted periods of social isolation and technology-based activity pose the danger of solidifying unhealthy lifestyle patterns, leading to difficulties to readaptation when the COVID-19 crisis has passed. Balanced and effective approaches to gaming during the COVID-19 pandemic are needed to support physical and psychological wellbeing. Akadémiai Kiadó 2020-06 2020-04-29 /pmc/articles/PMC8939428/ /pubmed/32352927 http://dx.doi.org/10.1556/2006.2020.00016 Text en © 2020 The Author(s) https://creativecommons.org/licenses/by-nc/4.0/Open Access statement. This is an open-access article distributed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (https://creativecommons.org/licenses/by-nc/4.0/), which permits unrestricted use, distribution, and reproduction in any medium for non-commercial purposes, provided the original author and source are credited, a link to the CC License is provided, and changes – if any – are indicated.
spellingShingle Letter to the Editor
King, Daniel L.
Delfabbro, Paul H.
Billieux, Joel
Potenza, Marc N.
Problematic online gaming and the COVID-19 pandemic
title Problematic online gaming and the COVID-19 pandemic
title_full Problematic online gaming and the COVID-19 pandemic
title_fullStr Problematic online gaming and the COVID-19 pandemic
title_full_unstemmed Problematic online gaming and the COVID-19 pandemic
title_short Problematic online gaming and the COVID-19 pandemic
title_sort problematic online gaming and the covid-19 pandemic
topic Letter to the Editor
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8939428/
https://www.ncbi.nlm.nih.gov/pubmed/32352927
http://dx.doi.org/10.1556/2006.2020.00016
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