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70 Effect of of Virtual Reality on Pain Reduction in Robot Training in Burn Patients
INTRODUCTION: Burn injuries and their treatment are extremely painful. This study aimed to determine whether virtual reality (VR) can reduce pain during robot-assisted gait training (RAGT) in burn patients, by analyzing the cerebral blood flow (CBF) in the prefrontal cortex over time, using function...
Autores principales: | , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Oxford University Press
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8946173/ http://dx.doi.org/10.1093/jbcr/irac012.073 |
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author | Joo, So Young Seo, Cheong Hoon |
author_facet | Joo, So Young Seo, Cheong Hoon |
author_sort | Joo, So Young |
collection | PubMed |
description | INTRODUCTION: Burn injuries and their treatment are extremely painful. This study aimed to determine whether virtual reality (VR) can reduce pain during robot-assisted gait training (RAGT) in burn patients, by analyzing the cerebral blood flow (CBF) in the prefrontal cortex over time, using functional near-infrared spectroscopy (fNIRS). METHODS: The patients included in this study complained of a pain score≥5 on a visual analog scale (VAS) during RAGT, which was performed 10 times for 2 weeks. Each session consisted of 15 min of VR application, a 2 min break, and 15 min without VR. The average values of oxy-hemoglobin and deoxy-hemoglobin in the prefrontal cortex using fNIRS were calculated at four stages: temporal delay time with only RAGT, RAGT without VR, temporal delay time with RAGT and VR, and RAGT with VR. The pain scores and CBF were evaluated in sessions 1, 5, and 10 of the RAGT. RESULTS: The mean VAS pain scores were significantly lower (P< 0.05) in the experimental condition than in the control condition. Oxy-hemoglobin in the prefrontal lobe increased significantly when RAGT was performed with VR. CONCLUSIONS: Therefore, VR may be a strong non-pharmacological pain reduction technique for burn patients during physical therapy. [Image: see text] |
format | Online Article Text |
id | pubmed-8946173 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Oxford University Press |
record_format | MEDLINE/PubMed |
spelling | pubmed-89461732022-03-28 70 Effect of of Virtual Reality on Pain Reduction in Robot Training in Burn Patients Joo, So Young Seo, Cheong Hoon J Burn Care Res Correlative IX: Rehabilitation INTRODUCTION: Burn injuries and their treatment are extremely painful. This study aimed to determine whether virtual reality (VR) can reduce pain during robot-assisted gait training (RAGT) in burn patients, by analyzing the cerebral blood flow (CBF) in the prefrontal cortex over time, using functional near-infrared spectroscopy (fNIRS). METHODS: The patients included in this study complained of a pain score≥5 on a visual analog scale (VAS) during RAGT, which was performed 10 times for 2 weeks. Each session consisted of 15 min of VR application, a 2 min break, and 15 min without VR. The average values of oxy-hemoglobin and deoxy-hemoglobin in the prefrontal cortex using fNIRS were calculated at four stages: temporal delay time with only RAGT, RAGT without VR, temporal delay time with RAGT and VR, and RAGT with VR. The pain scores and CBF were evaluated in sessions 1, 5, and 10 of the RAGT. RESULTS: The mean VAS pain scores were significantly lower (P< 0.05) in the experimental condition than in the control condition. Oxy-hemoglobin in the prefrontal lobe increased significantly when RAGT was performed with VR. CONCLUSIONS: Therefore, VR may be a strong non-pharmacological pain reduction technique for burn patients during physical therapy. [Image: see text] Oxford University Press 2022-03-23 /pmc/articles/PMC8946173/ http://dx.doi.org/10.1093/jbcr/irac012.073 Text en © The Author(s) 2022. Published by Oxford University Press on behalf of the American Burn Association. https://creativecommons.org/licenses/by/4.0/This is an Open Access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted reuse, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Correlative IX: Rehabilitation Joo, So Young Seo, Cheong Hoon 70 Effect of of Virtual Reality on Pain Reduction in Robot Training in Burn Patients |
title | 70 Effect of of Virtual Reality on Pain Reduction in Robot Training in Burn Patients |
title_full | 70 Effect of of Virtual Reality on Pain Reduction in Robot Training in Burn Patients |
title_fullStr | 70 Effect of of Virtual Reality on Pain Reduction in Robot Training in Burn Patients |
title_full_unstemmed | 70 Effect of of Virtual Reality on Pain Reduction in Robot Training in Burn Patients |
title_short | 70 Effect of of Virtual Reality on Pain Reduction in Robot Training in Burn Patients |
title_sort | 70 effect of of virtual reality on pain reduction in robot training in burn patients |
topic | Correlative IX: Rehabilitation |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8946173/ http://dx.doi.org/10.1093/jbcr/irac012.073 |
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