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Incidental Emotions and Cooperation in a Public Goods Game

The study reported here considers the relationship between emotional state and cooperation. An experiment is conducted in which the emotions of fear, happiness, and disgust are induced using 360-degree videos, shown in virtual reality. There is also a control condition in which a neutral state is in...

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Detalles Bibliográficos
Autores principales: Nguyen, Yen, Noussair, Charles N.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8960433/
https://www.ncbi.nlm.nih.gov/pubmed/35360558
http://dx.doi.org/10.3389/fpsyg.2022.800701
Descripción
Sumario:The study reported here considers the relationship between emotional state and cooperation. An experiment is conducted in which the emotions of fear, happiness, and disgust are induced using 360-degree videos, shown in virtual reality. There is also a control condition in which a neutral state is induced. Under the Fear, Happiness, and Disgust conditions, the cooperation level is lower than under the Neutral condition. Furthermore, cooperation declines over time in the three emotion conditions, while it does not under Neutral. The findings suggest that emotions are associated with the dynamic pattern of declining cooperation over time.