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Usability Testing of Virtual Reality Applications—The Pilot Study

The need for objective data-driven usability testing of VR applications is becoming more tangible with the rapid development of numerous VR applications and their increased accessibility. Traditional methods of testing are too time and resource consuming and might provide results that are highly sub...

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Autores principales: Kamińska, Dorota, Zwoliński, Grzegorz, Laska-Leśniewicz, Anna
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8963057/
https://www.ncbi.nlm.nih.gov/pubmed/35214246
http://dx.doi.org/10.3390/s22041342
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author Kamińska, Dorota
Zwoliński, Grzegorz
Laska-Leśniewicz, Anna
author_facet Kamińska, Dorota
Zwoliński, Grzegorz
Laska-Leśniewicz, Anna
author_sort Kamińska, Dorota
collection PubMed
description The need for objective data-driven usability testing of VR applications is becoming more tangible with the rapid development of numerous VR applications and their increased accessibility. Traditional methods of testing are too time and resource consuming and might provide results that are highly subjective. Thus, the aim of this article is to explore the possibility of automation of usability testing of VR applications by using objective features such as HMD built-in head and hands tracking, EEG sensor, video recording, and other measurable parameters in addition to automated analysis of subjective data provided in questionnaires. For this purpose, a simple VR application was created which comprised relatively easy tasks that did not generate stress for the users. Fourteen volunteers took part in the study and their signals were monitored to acquire objective automated data. At the same time the observer was taking notes of subjects’ behaviour, and their subjective opinions about the experience were recorded in a post-experiment questionnaire. The results acquired from signal monitoring and questionnaires were juxtaposed with observation and post-interview results to confirm the validity and efficacy of automated usability testing. The results were very promising, proving that automated usability testing of VR applications is potentially achievable.
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spelling pubmed-89630572022-03-30 Usability Testing of Virtual Reality Applications—The Pilot Study Kamińska, Dorota Zwoliński, Grzegorz Laska-Leśniewicz, Anna Sensors (Basel) Article The need for objective data-driven usability testing of VR applications is becoming more tangible with the rapid development of numerous VR applications and their increased accessibility. Traditional methods of testing are too time and resource consuming and might provide results that are highly subjective. Thus, the aim of this article is to explore the possibility of automation of usability testing of VR applications by using objective features such as HMD built-in head and hands tracking, EEG sensor, video recording, and other measurable parameters in addition to automated analysis of subjective data provided in questionnaires. For this purpose, a simple VR application was created which comprised relatively easy tasks that did not generate stress for the users. Fourteen volunteers took part in the study and their signals were monitored to acquire objective automated data. At the same time the observer was taking notes of subjects’ behaviour, and their subjective opinions about the experience were recorded in a post-experiment questionnaire. The results acquired from signal monitoring and questionnaires were juxtaposed with observation and post-interview results to confirm the validity and efficacy of automated usability testing. The results were very promising, proving that automated usability testing of VR applications is potentially achievable. MDPI 2022-02-10 /pmc/articles/PMC8963057/ /pubmed/35214246 http://dx.doi.org/10.3390/s22041342 Text en © 2022 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Kamińska, Dorota
Zwoliński, Grzegorz
Laska-Leśniewicz, Anna
Usability Testing of Virtual Reality Applications—The Pilot Study
title Usability Testing of Virtual Reality Applications—The Pilot Study
title_full Usability Testing of Virtual Reality Applications—The Pilot Study
title_fullStr Usability Testing of Virtual Reality Applications—The Pilot Study
title_full_unstemmed Usability Testing of Virtual Reality Applications—The Pilot Study
title_short Usability Testing of Virtual Reality Applications—The Pilot Study
title_sort usability testing of virtual reality applications—the pilot study
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8963057/
https://www.ncbi.nlm.nih.gov/pubmed/35214246
http://dx.doi.org/10.3390/s22041342
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