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Impact of Virtual Reality on Healthcare Provider Empathy for Older Adults with Sensory Impairment
Virtual reality (VR) is an innovative technology that can simulate dual sensory impairment so that healthcare providers can experience this affliction common in older adults. The current study investigated whether VR simulation could increase empathy among healthcare workers. Empathetic care is link...
Autores principales: | , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Oxford University Press
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8969933/ http://dx.doi.org/10.1093/geroni/igab046.2813 |
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author | Dutton, Suzanne Cimino, Andrea |
author_facet | Dutton, Suzanne Cimino, Andrea |
author_sort | Dutton, Suzanne |
collection | PubMed |
description | Virtual reality (VR) is an innovative technology that can simulate dual sensory impairment so that healthcare providers can experience this affliction common in older adults. The current study investigated whether VR simulation could increase empathy among healthcare workers. Empathetic care is linked with improved patient satisfaction, compliance, and outcomes. The study used a one-group pre/posttest study design implemented with healthcare providers at a hospital in the Mid-Atlantic region. All participants experienced a 7-minute VR scenario from the viewpoint of “Alfred”, a 74-year-old with macular degeneration and high frequency hearing loss on a commercial VR headset (Oculus Rift). A survey assessed participants’ self-reported knowledge, empathy, and behavior change. Empathy was measured using the validated tool Kiersma-Chen Empathy Scale (KCES). Analyses included descriptive statistics and paired t-tests. Survey results showed that participants increased their knowledge of macular degeneration and hearing loss, and that 9 of 14 empathy items had statistically significant increases (average absolute change = .41 points). Additionally, 97% of participants agreed or strongly agreed that they would utilize the information learned in their work with patients. Evidence suggests VR is an effective intervention to increase empathy and positively change behavior to support persons with sensory impairment. |
format | Online Article Text |
id | pubmed-8969933 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2021 |
publisher | Oxford University Press |
record_format | MEDLINE/PubMed |
spelling | pubmed-89699332022-04-01 Impact of Virtual Reality on Healthcare Provider Empathy for Older Adults with Sensory Impairment Dutton, Suzanne Cimino, Andrea Innov Aging Abstracts Virtual reality (VR) is an innovative technology that can simulate dual sensory impairment so that healthcare providers can experience this affliction common in older adults. The current study investigated whether VR simulation could increase empathy among healthcare workers. Empathetic care is linked with improved patient satisfaction, compliance, and outcomes. The study used a one-group pre/posttest study design implemented with healthcare providers at a hospital in the Mid-Atlantic region. All participants experienced a 7-minute VR scenario from the viewpoint of “Alfred”, a 74-year-old with macular degeneration and high frequency hearing loss on a commercial VR headset (Oculus Rift). A survey assessed participants’ self-reported knowledge, empathy, and behavior change. Empathy was measured using the validated tool Kiersma-Chen Empathy Scale (KCES). Analyses included descriptive statistics and paired t-tests. Survey results showed that participants increased their knowledge of macular degeneration and hearing loss, and that 9 of 14 empathy items had statistically significant increases (average absolute change = .41 points). Additionally, 97% of participants agreed or strongly agreed that they would utilize the information learned in their work with patients. Evidence suggests VR is an effective intervention to increase empathy and positively change behavior to support persons with sensory impairment. Oxford University Press 2021-12-17 /pmc/articles/PMC8969933/ http://dx.doi.org/10.1093/geroni/igab046.2813 Text en © The Author(s) 2021. Published by Oxford University Press on behalf of The Gerontological Society of America. https://creativecommons.org/licenses/by/4.0/This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) ), which permits unrestricted reuse, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Abstracts Dutton, Suzanne Cimino, Andrea Impact of Virtual Reality on Healthcare Provider Empathy for Older Adults with Sensory Impairment |
title | Impact of Virtual Reality on Healthcare Provider Empathy for Older Adults with Sensory Impairment |
title_full | Impact of Virtual Reality on Healthcare Provider Empathy for Older Adults with Sensory Impairment |
title_fullStr | Impact of Virtual Reality on Healthcare Provider Empathy for Older Adults with Sensory Impairment |
title_full_unstemmed | Impact of Virtual Reality on Healthcare Provider Empathy for Older Adults with Sensory Impairment |
title_short | Impact of Virtual Reality on Healthcare Provider Empathy for Older Adults with Sensory Impairment |
title_sort | impact of virtual reality on healthcare provider empathy for older adults with sensory impairment |
topic | Abstracts |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8969933/ http://dx.doi.org/10.1093/geroni/igab046.2813 |
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