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3D Indoor Scene Reconstruction and Layout Based on Virtual Reality Technology and Few-Shot Learning
Indoor three-dimensional layout has a strong application background, such as virtual office three-dimensional layout planning, museum three-dimensional layout planning, and cave scene three-dimensional layout planning, which have been widely used in telecommuting, education, tourism, and other indus...
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Formato: | Online Artículo Texto |
Lenguaje: | English |
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Hindawi
2022
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8970924/ https://www.ncbi.nlm.nih.gov/pubmed/35371231 http://dx.doi.org/10.1155/2022/4134086 |
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author | Li, Huanmei |
author_facet | Li, Huanmei |
author_sort | Li, Huanmei |
collection | PubMed |
description | Indoor three-dimensional layout has a strong application background, such as virtual office three-dimensional layout planning, museum three-dimensional layout planning, and cave scene three-dimensional layout planning, which have been widely used in telecommuting, education, tourism, and other industries. In view of this, this paper proposes an indoor landscape reconstruction method based on VR (virtual reality) and draws indoor landscape information and images by using VR technology to generate an indoor landscape reconstruction panorama. A model is established to correct the distance error and reflectivity error of depth image, improve the accuracy of the depth image, and finally improve the accuracy of three-dimensional indoor scene TDR (three-dimensional reconstruction). In the process of optimizing layout, the Monte Carlo sampling method is used based on the Markov chain, and constraints are used as density functions to guide layout sampling and generate a number of reasonable scene layout suggestions in the iterative process of the sampler. Experiments show that this method can provide scientific and reasonable guidance to users' scene layout and help them complete the furniture layout quickly. |
format | Online Article Text |
id | pubmed-8970924 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Hindawi |
record_format | MEDLINE/PubMed |
spelling | pubmed-89709242022-04-01 3D Indoor Scene Reconstruction and Layout Based on Virtual Reality Technology and Few-Shot Learning Li, Huanmei Comput Intell Neurosci Research Article Indoor three-dimensional layout has a strong application background, such as virtual office three-dimensional layout planning, museum three-dimensional layout planning, and cave scene three-dimensional layout planning, which have been widely used in telecommuting, education, tourism, and other industries. In view of this, this paper proposes an indoor landscape reconstruction method based on VR (virtual reality) and draws indoor landscape information and images by using VR technology to generate an indoor landscape reconstruction panorama. A model is established to correct the distance error and reflectivity error of depth image, improve the accuracy of the depth image, and finally improve the accuracy of three-dimensional indoor scene TDR (three-dimensional reconstruction). In the process of optimizing layout, the Monte Carlo sampling method is used based on the Markov chain, and constraints are used as density functions to guide layout sampling and generate a number of reasonable scene layout suggestions in the iterative process of the sampler. Experiments show that this method can provide scientific and reasonable guidance to users' scene layout and help them complete the furniture layout quickly. Hindawi 2022-03-24 /pmc/articles/PMC8970924/ /pubmed/35371231 http://dx.doi.org/10.1155/2022/4134086 Text en Copyright © 2022 Huanmei Li. https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Research Article Li, Huanmei 3D Indoor Scene Reconstruction and Layout Based on Virtual Reality Technology and Few-Shot Learning |
title | 3D Indoor Scene Reconstruction and Layout Based on Virtual Reality Technology and Few-Shot Learning |
title_full | 3D Indoor Scene Reconstruction and Layout Based on Virtual Reality Technology and Few-Shot Learning |
title_fullStr | 3D Indoor Scene Reconstruction and Layout Based on Virtual Reality Technology and Few-Shot Learning |
title_full_unstemmed | 3D Indoor Scene Reconstruction and Layout Based on Virtual Reality Technology and Few-Shot Learning |
title_short | 3D Indoor Scene Reconstruction and Layout Based on Virtual Reality Technology and Few-Shot Learning |
title_sort | 3d indoor scene reconstruction and layout based on virtual reality technology and few-shot learning |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8970924/ https://www.ncbi.nlm.nih.gov/pubmed/35371231 http://dx.doi.org/10.1155/2022/4134086 |
work_keys_str_mv | AT lihuanmei 3dindoorscenereconstructionandlayoutbasedonvirtualrealitytechnologyandfewshotlearning |