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Enhanced processing of aversive stimuli on embodied artificial limbs by the human amygdala

Body perception has been extensively investigated, with one particular focus being the integration of vision and touch within a neuronal body representation. Previous studies have implicated a distributed network comprising the extrastriate body area (EBA), posterior parietal cortex (PPC) and ventra...

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Autores principales: Fourcade, Antonin, Schmidt, Timo Torsten, Nierhaus, Till, Blankenburg, Felix
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8986852/
https://www.ncbi.nlm.nih.gov/pubmed/35388047
http://dx.doi.org/10.1038/s41598-022-09603-0
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author Fourcade, Antonin
Schmidt, Timo Torsten
Nierhaus, Till
Blankenburg, Felix
author_facet Fourcade, Antonin
Schmidt, Timo Torsten
Nierhaus, Till
Blankenburg, Felix
author_sort Fourcade, Antonin
collection PubMed
description Body perception has been extensively investigated, with one particular focus being the integration of vision and touch within a neuronal body representation. Previous studies have implicated a distributed network comprising the extrastriate body area (EBA), posterior parietal cortex (PPC) and ventral premotor cortex (PMv) during illusory self-attribution of a rubber hand. Here, we set up an fMRI paradigm in virtual reality (VR) to study whether and how the self-attribution of (artificial) body parts is altered if these body parts are somehow threatened. Participants (N = 30) saw a spider (aversive stimulus) or a toy-car (neutral stimulus) moving along a 3D-rendered virtual forearm positioned like their real forearm, while tactile stimulation was applied on the real arm in the same (congruent) or opposite (incongruent) direction. We found that the PPC was more activated during congruent stimulation; higher visual areas and the anterior insula (aIns) showed increased activation during aversive stimulus presentation; and the amygdala was more strongly activated for aversive stimuli when there was stronger multisensory integration of body-related information (interaction of aversiveness and congruency). Together, these findings suggest an enhanced processing of aversive stimuli within the amygdala when they represent a bodily threat.
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spelling pubmed-89868522022-04-08 Enhanced processing of aversive stimuli on embodied artificial limbs by the human amygdala Fourcade, Antonin Schmidt, Timo Torsten Nierhaus, Till Blankenburg, Felix Sci Rep Article Body perception has been extensively investigated, with one particular focus being the integration of vision and touch within a neuronal body representation. Previous studies have implicated a distributed network comprising the extrastriate body area (EBA), posterior parietal cortex (PPC) and ventral premotor cortex (PMv) during illusory self-attribution of a rubber hand. Here, we set up an fMRI paradigm in virtual reality (VR) to study whether and how the self-attribution of (artificial) body parts is altered if these body parts are somehow threatened. Participants (N = 30) saw a spider (aversive stimulus) or a toy-car (neutral stimulus) moving along a 3D-rendered virtual forearm positioned like their real forearm, while tactile stimulation was applied on the real arm in the same (congruent) or opposite (incongruent) direction. We found that the PPC was more activated during congruent stimulation; higher visual areas and the anterior insula (aIns) showed increased activation during aversive stimulus presentation; and the amygdala was more strongly activated for aversive stimuli when there was stronger multisensory integration of body-related information (interaction of aversiveness and congruency). Together, these findings suggest an enhanced processing of aversive stimuli within the amygdala when they represent a bodily threat. Nature Publishing Group UK 2022-04-06 /pmc/articles/PMC8986852/ /pubmed/35388047 http://dx.doi.org/10.1038/s41598-022-09603-0 Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Article
Fourcade, Antonin
Schmidt, Timo Torsten
Nierhaus, Till
Blankenburg, Felix
Enhanced processing of aversive stimuli on embodied artificial limbs by the human amygdala
title Enhanced processing of aversive stimuli on embodied artificial limbs by the human amygdala
title_full Enhanced processing of aversive stimuli on embodied artificial limbs by the human amygdala
title_fullStr Enhanced processing of aversive stimuli on embodied artificial limbs by the human amygdala
title_full_unstemmed Enhanced processing of aversive stimuli on embodied artificial limbs by the human amygdala
title_short Enhanced processing of aversive stimuli on embodied artificial limbs by the human amygdala
title_sort enhanced processing of aversive stimuli on embodied artificial limbs by the human amygdala
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8986852/
https://www.ncbi.nlm.nih.gov/pubmed/35388047
http://dx.doi.org/10.1038/s41598-022-09603-0
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