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Research on Multiplayer Posture Estimation Technology of Sports Competition Video Based on Graph Neural Network Algorithm
With the explosive growth of the number of sports videos, the traditional sports video analysis method based on manual annotation has been difficult to meet the growing demand because of its high cost and many limitations. The traditional model is usually based on the target detection algorithm of m...
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Hindawi
2022
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8993548/ https://www.ncbi.nlm.nih.gov/pubmed/35401733 http://dx.doi.org/10.1155/2022/4727375 |
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author | Guo, Xiaoping |
author_facet | Guo, Xiaoping |
author_sort | Guo, Xiaoping |
collection | PubMed |
description | With the explosive growth of the number of sports videos, the traditional sports video analysis method based on manual annotation has been difficult to meet the growing demand because of its high cost and many limitations. The traditional model is usually based on the target detection algorithm of manual features, and the detection of human posture features is not accurate. Compared with global image features such as line features, texture features and structure features, local image features have the characteristics of rich quantity in the image, low correlation between features, and will not affect the detection and matching of other features due to the disappearance of some features in the case of occlusion. Referring to the practice of Deep-ID network considering both local and global features, this paper adjusts the traditional neural network, and combines the improved neural network with the human joint model to form a human pose detection method based on graph neural network, and then applies the algorithm to multiperson human pose estimation. The results of several groups of comparative experiments show that the algorithm can better estimate the human posture in sports competition video, and has a good performance in solving multiperson pose estimation in sports game video. |
format | Online Article Text |
id | pubmed-8993548 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Hindawi |
record_format | MEDLINE/PubMed |
spelling | pubmed-89935482022-04-09 Research on Multiplayer Posture Estimation Technology of Sports Competition Video Based on Graph Neural Network Algorithm Guo, Xiaoping Comput Intell Neurosci Research Article With the explosive growth of the number of sports videos, the traditional sports video analysis method based on manual annotation has been difficult to meet the growing demand because of its high cost and many limitations. The traditional model is usually based on the target detection algorithm of manual features, and the detection of human posture features is not accurate. Compared with global image features such as line features, texture features and structure features, local image features have the characteristics of rich quantity in the image, low correlation between features, and will not affect the detection and matching of other features due to the disappearance of some features in the case of occlusion. Referring to the practice of Deep-ID network considering both local and global features, this paper adjusts the traditional neural network, and combines the improved neural network with the human joint model to form a human pose detection method based on graph neural network, and then applies the algorithm to multiperson human pose estimation. The results of several groups of comparative experiments show that the algorithm can better estimate the human posture in sports competition video, and has a good performance in solving multiperson pose estimation in sports game video. Hindawi 2022-04-01 /pmc/articles/PMC8993548/ /pubmed/35401733 http://dx.doi.org/10.1155/2022/4727375 Text en Copyright © 2022 Xiaoping Guo. https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Research Article Guo, Xiaoping Research on Multiplayer Posture Estimation Technology of Sports Competition Video Based on Graph Neural Network Algorithm |
title | Research on Multiplayer Posture Estimation Technology of Sports Competition Video Based on Graph Neural Network Algorithm |
title_full | Research on Multiplayer Posture Estimation Technology of Sports Competition Video Based on Graph Neural Network Algorithm |
title_fullStr | Research on Multiplayer Posture Estimation Technology of Sports Competition Video Based on Graph Neural Network Algorithm |
title_full_unstemmed | Research on Multiplayer Posture Estimation Technology of Sports Competition Video Based on Graph Neural Network Algorithm |
title_short | Research on Multiplayer Posture Estimation Technology of Sports Competition Video Based on Graph Neural Network Algorithm |
title_sort | research on multiplayer posture estimation technology of sports competition video based on graph neural network algorithm |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8993548/ https://www.ncbi.nlm.nih.gov/pubmed/35401733 http://dx.doi.org/10.1155/2022/4727375 |
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