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KinectGaitNet: Kinect-Based Gait Recognition Using Deep Convolutional Neural Network

Over the past decade, gait recognition had gained a lot of attention in various research and industrial domains. These include remote surveillance, border control, medical rehabilitation, emotion detection from posture, fall detection, and sports training. The main advantages of identifying a person...

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Detalles Bibliográficos
Autores principales: Bari, A. S. M. Hossain, Gavrilova, Marina L.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9002886/
https://www.ncbi.nlm.nih.gov/pubmed/35408243
http://dx.doi.org/10.3390/s22072631
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author Bari, A. S. M. Hossain
Gavrilova, Marina L.
author_facet Bari, A. S. M. Hossain
Gavrilova, Marina L.
author_sort Bari, A. S. M. Hossain
collection PubMed
description Over the past decade, gait recognition had gained a lot of attention in various research and industrial domains. These include remote surveillance, border control, medical rehabilitation, emotion detection from posture, fall detection, and sports training. The main advantages of identifying a person by their gait include unobtrusiveness, acceptance, and low costs. This paper proposes a convolutional neural network KinectGaitNet for Kinect-based gait recognition. The 3D coordinates of each of the body joints over the gait cycle are transformed to create a unique input representation. The proposed KinectGaitNet is trained directly using the 3D input representation without the necessity of the handcrafted features. The KinectGaitNet design allows avoiding gait cycle resampling, and the residual learning method ensures high accuracy without the degradation problem. The proposed deep learning architecture surpasses the recognition performance of all state-of-the-art methods for Kinect-based gait recognition by achieving 96.91% accuracy on UPCV and 99.33% accuracy on the KGB dataset. The method is the first, to the best of our knowledge, deep learning-based architecture that is based on a unique 3D input representation of joint coordinates. It achieves performance higher than previous traditional and deep learning methods, with fewer parameters and shorter inference time.
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spelling pubmed-90028862022-04-13 KinectGaitNet: Kinect-Based Gait Recognition Using Deep Convolutional Neural Network Bari, A. S. M. Hossain Gavrilova, Marina L. Sensors (Basel) Article Over the past decade, gait recognition had gained a lot of attention in various research and industrial domains. These include remote surveillance, border control, medical rehabilitation, emotion detection from posture, fall detection, and sports training. The main advantages of identifying a person by their gait include unobtrusiveness, acceptance, and low costs. This paper proposes a convolutional neural network KinectGaitNet for Kinect-based gait recognition. The 3D coordinates of each of the body joints over the gait cycle are transformed to create a unique input representation. The proposed KinectGaitNet is trained directly using the 3D input representation without the necessity of the handcrafted features. The KinectGaitNet design allows avoiding gait cycle resampling, and the residual learning method ensures high accuracy without the degradation problem. The proposed deep learning architecture surpasses the recognition performance of all state-of-the-art methods for Kinect-based gait recognition by achieving 96.91% accuracy on UPCV and 99.33% accuracy on the KGB dataset. The method is the first, to the best of our knowledge, deep learning-based architecture that is based on a unique 3D input representation of joint coordinates. It achieves performance higher than previous traditional and deep learning methods, with fewer parameters and shorter inference time. MDPI 2022-03-29 /pmc/articles/PMC9002886/ /pubmed/35408243 http://dx.doi.org/10.3390/s22072631 Text en © 2022 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Bari, A. S. M. Hossain
Gavrilova, Marina L.
KinectGaitNet: Kinect-Based Gait Recognition Using Deep Convolutional Neural Network
title KinectGaitNet: Kinect-Based Gait Recognition Using Deep Convolutional Neural Network
title_full KinectGaitNet: Kinect-Based Gait Recognition Using Deep Convolutional Neural Network
title_fullStr KinectGaitNet: Kinect-Based Gait Recognition Using Deep Convolutional Neural Network
title_full_unstemmed KinectGaitNet: Kinect-Based Gait Recognition Using Deep Convolutional Neural Network
title_short KinectGaitNet: Kinect-Based Gait Recognition Using Deep Convolutional Neural Network
title_sort kinectgaitnet: kinect-based gait recognition using deep convolutional neural network
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9002886/
https://www.ncbi.nlm.nih.gov/pubmed/35408243
http://dx.doi.org/10.3390/s22072631
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