Cargando…
Automated virtual reality therapy to treat agoraphobic avoidance and distress in patients with psychosis (gameChange): a multicentre, parallel-group, single-blind, randomised, controlled trial in England with mediation and moderation analyses
BACKGROUND: Automated delivery of psychological therapy using immersive technologies such as virtual reality (VR) might greatly increase the availability of effective help for patients. We aimed to evaluate the efficacy of an automated VR cognitive therapy (gameChange) to treat avoidance and distres...
Autores principales: | Freeman, Daniel, Lambe, Sinéad, Kabir, Thomas, Petit, Ariane, Rosebrock, Laina, Yu, Ly-Mee, Dudley, Robert, Chapman, Kate, Morrison, Anthony, O'Regan, Eileen, Aynsworth, Charlotte, Jones, Julia, Murphy, Elizabeth, Powling, Rosie, Galal, Ushma, Grabey, Jenna, Rovira, Aitor, Martin, Jennifer, Hollis, Chris, Clark, David M, Waite, Felicity |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Elsevier
2022
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9010306/ https://www.ncbi.nlm.nih.gov/pubmed/35395204 http://dx.doi.org/10.1016/S2215-0366(22)00060-8 |
Ejemplares similares
-
Estimating the Economic Value of Automated Virtual Reality Cognitive Therapy for Treating Agoraphobic Avoidance in Patients With Psychosis: Findings From the gameChange Randomized Controlled Clinical Trial
por: Altunkaya, James, et al.
Publicado: (2022) -
The Oxford Agoraphobic Avoidance Scale
por: Lambe, Sinead, et al.
Publicado: (2023) -
Understanding agoraphobic avoidance: the development of the Oxford Cognitions and Defences Questionnaire (O-CDQ)
por: Rosebrock, Laina, et al.
Publicado: (2022) -
Virtual reality (VR) therapy for patients with psychosis: satisfaction and side effects
por: Freeman, Daniel, et al.
Publicado: (2023) -
A Safe Place to Learn: Peer Research Qualitative Investigation of gameChange Virtual Reality Therapy
por: Bond, Jessica, et al.
Publicado: (2023)