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Texture Image Compression Algorithm Based on Self-Organizing Neural Network

With the rapid development of science and technology, human beings have gradually stepped into a brand-new digital era. Virtual reality technology has brought people an immersive experience. In order to enable users to get a better virtual reality experience, the pictures produced by virtual skillfu...

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Detalles Bibliográficos
Autor principal: Han, Jianmin
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Hindawi 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9013571/
https://www.ncbi.nlm.nih.gov/pubmed/35440945
http://dx.doi.org/10.1155/2022/4865808
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author Han, Jianmin
author_facet Han, Jianmin
author_sort Han, Jianmin
collection PubMed
description With the rapid development of science and technology, human beings have gradually stepped into a brand-new digital era. Virtual reality technology has brought people an immersive experience. In order to enable users to get a better virtual reality experience, the pictures produced by virtual skillfully must be realistic enough and support users' real-time interaction. So interactive real-time photorealistic rendering becomes the focus of research. Texture mapping is a technology proposed to solve the contradiction between real time and reality. It has been widely studied and used since it was proposed. However, due to limited bandwidth and memory storage, it brings challenges to the stain dyeing of many large texture images, so texture compression is introduced. Texture compression can improve the utilization rate of cache but also greatly reduce the pressure on data transmission caused by the system, which largely solves the problem of real-time rendering of realistic graphics. Due to the particularity of texture image compression, it is necessary to consider not only the quality of texture image after compression ratio and decompression but also whether the algorithm is compatible with mainstream graphics cards. On this basis, we put forward the texture image compression method based on self-organizing mapping, the experiment results show that our method has achieved good results, and it is superior to other methods in most performance indexes.
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spelling pubmed-90135712022-04-18 Texture Image Compression Algorithm Based on Self-Organizing Neural Network Han, Jianmin Comput Intell Neurosci Research Article With the rapid development of science and technology, human beings have gradually stepped into a brand-new digital era. Virtual reality technology has brought people an immersive experience. In order to enable users to get a better virtual reality experience, the pictures produced by virtual skillfully must be realistic enough and support users' real-time interaction. So interactive real-time photorealistic rendering becomes the focus of research. Texture mapping is a technology proposed to solve the contradiction between real time and reality. It has been widely studied and used since it was proposed. However, due to limited bandwidth and memory storage, it brings challenges to the stain dyeing of many large texture images, so texture compression is introduced. Texture compression can improve the utilization rate of cache but also greatly reduce the pressure on data transmission caused by the system, which largely solves the problem of real-time rendering of realistic graphics. Due to the particularity of texture image compression, it is necessary to consider not only the quality of texture image after compression ratio and decompression but also whether the algorithm is compatible with mainstream graphics cards. On this basis, we put forward the texture image compression method based on self-organizing mapping, the experiment results show that our method has achieved good results, and it is superior to other methods in most performance indexes. Hindawi 2022-04-10 /pmc/articles/PMC9013571/ /pubmed/35440945 http://dx.doi.org/10.1155/2022/4865808 Text en Copyright © 2022 Jianmin Han. https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Research Article
Han, Jianmin
Texture Image Compression Algorithm Based on Self-Organizing Neural Network
title Texture Image Compression Algorithm Based on Self-Organizing Neural Network
title_full Texture Image Compression Algorithm Based on Self-Organizing Neural Network
title_fullStr Texture Image Compression Algorithm Based on Self-Organizing Neural Network
title_full_unstemmed Texture Image Compression Algorithm Based on Self-Organizing Neural Network
title_short Texture Image Compression Algorithm Based on Self-Organizing Neural Network
title_sort texture image compression algorithm based on self-organizing neural network
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9013571/
https://www.ncbi.nlm.nih.gov/pubmed/35440945
http://dx.doi.org/10.1155/2022/4865808
work_keys_str_mv AT hanjianmin textureimagecompressionalgorithmbasedonselforganizingneuralnetwork