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The effects of embodying wildlife in virtual reality on conservation behaviors

Efforts to mitigate environmental threats are often inversely related to the magnitude of casualty, human or otherwise. This “compassion fade” can be explained, in part, by differential processing of large- versus small-scale threats: it is difficult to form empathic connections with unfamiliar mass...

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Autores principales: Pimentel, Daniel, Kalyanaraman, Sri
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9019095/
https://www.ncbi.nlm.nih.gov/pubmed/35440749
http://dx.doi.org/10.1038/s41598-022-10268-y
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author Pimentel, Daniel
Kalyanaraman, Sri
author_facet Pimentel, Daniel
Kalyanaraman, Sri
author_sort Pimentel, Daniel
collection PubMed
description Efforts to mitigate environmental threats are often inversely related to the magnitude of casualty, human or otherwise. This “compassion fade” can be explained, in part, by differential processing of large- versus small-scale threats: it is difficult to form empathic connections with unfamiliar masses versus singular victims. Despite robust findings, little is known about how non-human casualty is processed, and what strategies override this bias. Across four experiments, we show how embodying threatened megafauna-Loggerhead sea turtles (Caretta Caretta)-using virtual reality can offset and reverse compassion fade. After observing compassion fade during exposure to non-human casualty in virtual reality (Study 1; N = 60), we then tested a custom virtual reality simulation designed to facilitate body transfer with a threatened Loggerhead sea turtle (Study 2; N = 98). Afterwards, a field experiment (Study 3; N = 90) testing the simulation with varied number of victims showed body transfer offset compassion fade. Lastly, a fourth study (N = 25) found that charitable giving among users embodying threatened wildlife was highest when exposed to one versus several victims, though this effect was reversed if victims were of a different species. The findings demonstrate how animal embodiment in virtual reality alters processing of environmental threats and non-human casualty, thereby influencing conservation outcomes.
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spelling pubmed-90190952022-04-21 The effects of embodying wildlife in virtual reality on conservation behaviors Pimentel, Daniel Kalyanaraman, Sri Sci Rep Article Efforts to mitigate environmental threats are often inversely related to the magnitude of casualty, human or otherwise. This “compassion fade” can be explained, in part, by differential processing of large- versus small-scale threats: it is difficult to form empathic connections with unfamiliar masses versus singular victims. Despite robust findings, little is known about how non-human casualty is processed, and what strategies override this bias. Across four experiments, we show how embodying threatened megafauna-Loggerhead sea turtles (Caretta Caretta)-using virtual reality can offset and reverse compassion fade. After observing compassion fade during exposure to non-human casualty in virtual reality (Study 1; N = 60), we then tested a custom virtual reality simulation designed to facilitate body transfer with a threatened Loggerhead sea turtle (Study 2; N = 98). Afterwards, a field experiment (Study 3; N = 90) testing the simulation with varied number of victims showed body transfer offset compassion fade. Lastly, a fourth study (N = 25) found that charitable giving among users embodying threatened wildlife was highest when exposed to one versus several victims, though this effect was reversed if victims were of a different species. The findings demonstrate how animal embodiment in virtual reality alters processing of environmental threats and non-human casualty, thereby influencing conservation outcomes. Nature Publishing Group UK 2022-04-19 /pmc/articles/PMC9019095/ /pubmed/35440749 http://dx.doi.org/10.1038/s41598-022-10268-y Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Article
Pimentel, Daniel
Kalyanaraman, Sri
The effects of embodying wildlife in virtual reality on conservation behaviors
title The effects of embodying wildlife in virtual reality on conservation behaviors
title_full The effects of embodying wildlife in virtual reality on conservation behaviors
title_fullStr The effects of embodying wildlife in virtual reality on conservation behaviors
title_full_unstemmed The effects of embodying wildlife in virtual reality on conservation behaviors
title_short The effects of embodying wildlife in virtual reality on conservation behaviors
title_sort effects of embodying wildlife in virtual reality on conservation behaviors
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9019095/
https://www.ncbi.nlm.nih.gov/pubmed/35440749
http://dx.doi.org/10.1038/s41598-022-10268-y
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