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Effects of Virtual Reality Education on Procedural Pain and Anxiety During Venipuncture in Children: A Randomized Clinical Trial

BACKGROUND: Venipuncture is one of the most frequent and frightening medical procedures for children. This randomized clinical trial aimed to evaluate whether pre-procedural immersive virtual reality (VR) education could decrease pain and anxiety during venipuncture procedure of children. METHODS: S...

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Autores principales: Ryu, Jung-Hee, Han, Sung-Hee, Hwang, Sang Mee, Lee, Jiyoun, Do, Sang-Hwan, Kim, Jin-Hee, Park, Jin-Woo
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9022029/
https://www.ncbi.nlm.nih.gov/pubmed/35463010
http://dx.doi.org/10.3389/fmed.2022.849541
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author Ryu, Jung-Hee
Han, Sung-Hee
Hwang, Sang Mee
Lee, Jiyoun
Do, Sang-Hwan
Kim, Jin-Hee
Park, Jin-Woo
author_facet Ryu, Jung-Hee
Han, Sung-Hee
Hwang, Sang Mee
Lee, Jiyoun
Do, Sang-Hwan
Kim, Jin-Hee
Park, Jin-Woo
author_sort Ryu, Jung-Hee
collection PubMed
description BACKGROUND: Venipuncture is one of the most frequent and frightening medical procedures for children. This randomized clinical trial aimed to evaluate whether pre-procedural immersive virtual reality (VR) education could decrease pain and anxiety during venipuncture procedure of children. METHODS: Sixty children scheduled for venipuncture at the phlebotomy unit were randomized into either the control or VR group. Before the procedure, children of the control group received conventional simple verbal instructions, whereas those of the VR group experienced a 4-min VR education regarding venipuncture. The primary outcome was the pain and anxiety of pediatric patients assessed with the children’s hospital of eastern ontario pain scale. Secondary outcomes were parental satisfaction, venipuncture time, repeated procedure and procedural difficulty rated by phlebotomists. RESULTS: The pain and anxiety score during the procedure was significantly lower in the VR group than in the control group (median [IQR], 6.0 [5.0–7.0] vs. 8.0 [6.0–9.8], P = 0.001). Parental satisfaction about the procedural process were higher in the VR group than in the control group (P = 0.029), and the degree of procedural difficulty was lower in the VR group, compared to the control group (P = 0.026). CONCLUSION: The preprocedural VR education significantly reduced pain and anxiety of children and decreased the procedural difficulty of phlebotomists during venipuncture procedure. CLINICAL TRIAL REGISTRATION: University hospital Medical Information Network Clinical Trials Registry (registration number: UMIN000042968, date of registration: January 9, 2021, URL: https://upload.umin.ac.jp/cgi-open-bin/ctr_e/ctr_view.cgi?recptno=R000049043).
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spelling pubmed-90220292022-04-22 Effects of Virtual Reality Education on Procedural Pain and Anxiety During Venipuncture in Children: A Randomized Clinical Trial Ryu, Jung-Hee Han, Sung-Hee Hwang, Sang Mee Lee, Jiyoun Do, Sang-Hwan Kim, Jin-Hee Park, Jin-Woo Front Med (Lausanne) Medicine BACKGROUND: Venipuncture is one of the most frequent and frightening medical procedures for children. This randomized clinical trial aimed to evaluate whether pre-procedural immersive virtual reality (VR) education could decrease pain and anxiety during venipuncture procedure of children. METHODS: Sixty children scheduled for venipuncture at the phlebotomy unit were randomized into either the control or VR group. Before the procedure, children of the control group received conventional simple verbal instructions, whereas those of the VR group experienced a 4-min VR education regarding venipuncture. The primary outcome was the pain and anxiety of pediatric patients assessed with the children’s hospital of eastern ontario pain scale. Secondary outcomes were parental satisfaction, venipuncture time, repeated procedure and procedural difficulty rated by phlebotomists. RESULTS: The pain and anxiety score during the procedure was significantly lower in the VR group than in the control group (median [IQR], 6.0 [5.0–7.0] vs. 8.0 [6.0–9.8], P = 0.001). Parental satisfaction about the procedural process were higher in the VR group than in the control group (P = 0.029), and the degree of procedural difficulty was lower in the VR group, compared to the control group (P = 0.026). CONCLUSION: The preprocedural VR education significantly reduced pain and anxiety of children and decreased the procedural difficulty of phlebotomists during venipuncture procedure. CLINICAL TRIAL REGISTRATION: University hospital Medical Information Network Clinical Trials Registry (registration number: UMIN000042968, date of registration: January 9, 2021, URL: https://upload.umin.ac.jp/cgi-open-bin/ctr_e/ctr_view.cgi?recptno=R000049043). Frontiers Media S.A. 2022-04-07 /pmc/articles/PMC9022029/ /pubmed/35463010 http://dx.doi.org/10.3389/fmed.2022.849541 Text en Copyright © 2022 Ryu, Han, Hwang, Lee, Do, Kim and Park. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Medicine
Ryu, Jung-Hee
Han, Sung-Hee
Hwang, Sang Mee
Lee, Jiyoun
Do, Sang-Hwan
Kim, Jin-Hee
Park, Jin-Woo
Effects of Virtual Reality Education on Procedural Pain and Anxiety During Venipuncture in Children: A Randomized Clinical Trial
title Effects of Virtual Reality Education on Procedural Pain and Anxiety During Venipuncture in Children: A Randomized Clinical Trial
title_full Effects of Virtual Reality Education on Procedural Pain and Anxiety During Venipuncture in Children: A Randomized Clinical Trial
title_fullStr Effects of Virtual Reality Education on Procedural Pain and Anxiety During Venipuncture in Children: A Randomized Clinical Trial
title_full_unstemmed Effects of Virtual Reality Education on Procedural Pain and Anxiety During Venipuncture in Children: A Randomized Clinical Trial
title_short Effects of Virtual Reality Education on Procedural Pain and Anxiety During Venipuncture in Children: A Randomized Clinical Trial
title_sort effects of virtual reality education on procedural pain and anxiety during venipuncture in children: a randomized clinical trial
topic Medicine
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9022029/
https://www.ncbi.nlm.nih.gov/pubmed/35463010
http://dx.doi.org/10.3389/fmed.2022.849541
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