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QoE modeling for audiovisual associated with MOBA game using subjective approach

With the advancement of multimedia communications and information technologies, online video games have become very popular recreational activities worldwide, while Multiplayer Online Battle Arena (MOBA) games have gained immense popularity from game players in recent times. Therefore, based on qual...

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Detalles Bibliográficos
Autores principales: Pornpongtechavanich, Phisit, Wuttidittachotti, Pongpisit, Daengsi, Therdpong
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9028896/
https://www.ncbi.nlm.nih.gov/pubmed/35493419
http://dx.doi.org/10.1007/s11042-022-12807-1

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