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QoE modeling for audiovisual associated with MOBA game using subjective approach
With the advancement of multimedia communications and information technologies, online video games have become very popular recreational activities worldwide, while Multiplayer Online Battle Arena (MOBA) games have gained immense popularity from game players in recent times. Therefore, based on qual...
Autores principales: | Pornpongtechavanich, Phisit, Wuttidittachotti, Pongpisit, Daengsi, Therdpong |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer US
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9028896/ https://www.ncbi.nlm.nih.gov/pubmed/35493419 http://dx.doi.org/10.1007/s11042-022-12807-1 |
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