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Creating positive learning experiences with technology: A field study on the effects of user experience for digital concept mapping

Learning and assessment are increasingly mediated by digital technologies. Thus, learners’ experiences with these digital technologies are growing in importance, as they might affect learning and assessment. The present paper explores the impact of user experience on digital concept mapping. It buil...

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Detalles Bibliográficos
Autores principales: Rohles, Björn, Backes, Susanne, Fischbach, Antoine, Amadieu, Franck, Koenig, Vincent
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Elsevier 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9044002/
https://www.ncbi.nlm.nih.gov/pubmed/35497031
http://dx.doi.org/10.1016/j.heliyon.2022.e09246
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author Rohles, Björn
Backes, Susanne
Fischbach, Antoine
Amadieu, Franck
Koenig, Vincent
author_facet Rohles, Björn
Backes, Susanne
Fischbach, Antoine
Amadieu, Franck
Koenig, Vincent
author_sort Rohles, Björn
collection PubMed
description Learning and assessment are increasingly mediated by digital technologies. Thus, learners’ experiences with these digital technologies are growing in importance, as they might affect learning and assessment. The present paper explores the impact of user experience on digital concept mapping. It builds on user experience theory to explain variance in the intention to use digital concept mapping tools and in concept map-based assessment scores. Furthermore, it identifies fulfillment of psychological needs as an important driver of positive experiences. In a field study in three schools and a university (N = 71), we tested two concept mapping prototypes on computers and tablets. We found that user experience is a significant factor explaining variance in intention to use. User experience also explained variance in three out of four concept mapping scores on tablets, potentially related to the lower pragmatic quality of the tablet prototypes. Fulfillment of psychological needs strongly affected perceptions of different qualities of user experience with digital concept mapping. These results indicate that user experience needs to be considered in digital concept mapping to provide a positive and successful environment for learning and assessment. Finally, we discuss implications for designers of digital learning and assessment tools.
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spelling pubmed-90440022022-04-28 Creating positive learning experiences with technology: A field study on the effects of user experience for digital concept mapping Rohles, Björn Backes, Susanne Fischbach, Antoine Amadieu, Franck Koenig, Vincent Heliyon Research Article Learning and assessment are increasingly mediated by digital technologies. Thus, learners’ experiences with these digital technologies are growing in importance, as they might affect learning and assessment. The present paper explores the impact of user experience on digital concept mapping. It builds on user experience theory to explain variance in the intention to use digital concept mapping tools and in concept map-based assessment scores. Furthermore, it identifies fulfillment of psychological needs as an important driver of positive experiences. In a field study in three schools and a university (N = 71), we tested two concept mapping prototypes on computers and tablets. We found that user experience is a significant factor explaining variance in intention to use. User experience also explained variance in three out of four concept mapping scores on tablets, potentially related to the lower pragmatic quality of the tablet prototypes. Fulfillment of psychological needs strongly affected perceptions of different qualities of user experience with digital concept mapping. These results indicate that user experience needs to be considered in digital concept mapping to provide a positive and successful environment for learning and assessment. Finally, we discuss implications for designers of digital learning and assessment tools. Elsevier 2022-04-09 /pmc/articles/PMC9044002/ /pubmed/35497031 http://dx.doi.org/10.1016/j.heliyon.2022.e09246 Text en © 2022 The Author(s) https://creativecommons.org/licenses/by/4.0/This is an open access article under the CC BY license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Research Article
Rohles, Björn
Backes, Susanne
Fischbach, Antoine
Amadieu, Franck
Koenig, Vincent
Creating positive learning experiences with technology: A field study on the effects of user experience for digital concept mapping
title Creating positive learning experiences with technology: A field study on the effects of user experience for digital concept mapping
title_full Creating positive learning experiences with technology: A field study on the effects of user experience for digital concept mapping
title_fullStr Creating positive learning experiences with technology: A field study on the effects of user experience for digital concept mapping
title_full_unstemmed Creating positive learning experiences with technology: A field study on the effects of user experience for digital concept mapping
title_short Creating positive learning experiences with technology: A field study on the effects of user experience for digital concept mapping
title_sort creating positive learning experiences with technology: a field study on the effects of user experience for digital concept mapping
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9044002/
https://www.ncbi.nlm.nih.gov/pubmed/35497031
http://dx.doi.org/10.1016/j.heliyon.2022.e09246
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