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Improve the Design and Implementation of Metrics From the Perspective of Complexity Science Comment on "Gaming New Zealand’s Emergency Department Target: How and Why Did It Vary Over Time and Between Organisations?"
From the perspective of complexity science, this commentary addresses Tenbensel and colleagues’ study, which reveals varied gaming behaviours to meet the New Zealand Emergency Department (ED) metric. Seven complexityinformed principles previously published in this Journal are applied to formulate re...
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Formato: | Online Artículo Texto |
Lenguaje: | English |
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Kerman University of Medical Sciences
2020
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9056189/ https://www.ncbi.nlm.nih.gov/pubmed/32610793 http://dx.doi.org/10.34172/ijhpm.2020.47 |
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author | Chen, Junqiao |
author_facet | Chen, Junqiao |
author_sort | Chen, Junqiao |
collection | PubMed |
description | From the perspective of complexity science, this commentary addresses Tenbensel and colleagues’ study, which reveals varied gaming behaviours to meet the New Zealand Emergency Department (ED) metric. Seven complexityinformed principles previously published in this Journal are applied to formulate recommendations to improve the design and implementation of metrics. (1) Acknowledge unpredictability. When designing a metric, policy-makers need to leave room for flexibility to account for unforeseen situations. When implementing a metric, they need to promote sense-making of relevant stakeholders. (2) Sense-making shall be encouraged because it is a social process to understand a metric, align values and develop a coherent strategy. Sense-making is important to (3) cope with self-organised gaming behaviours and to (4) facilitate interdependencies between ED and other departments as well as organisations. (5) We also need to attend to the relationship between senior management and frontline staff. Additionally, to address one of the methodological weaknesses in Tenbensel and colleagues’ study, (6) adaptive research approach is needed to better answer emerging questions. (7) Conflict should be harnessed productively. I hope these recommendations could limit gaming in future metrics and encourage stakeholders to view inevitable gaming as an improvement opportunity. |
format | Online Article Text |
id | pubmed-9056189 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | Kerman University of Medical Sciences |
record_format | MEDLINE/PubMed |
spelling | pubmed-90561892022-05-04 Improve the Design and Implementation of Metrics From the Perspective of Complexity Science Comment on "Gaming New Zealand’s Emergency Department Target: How and Why Did It Vary Over Time and Between Organisations?" Chen, Junqiao Int J Health Policy Manag Commentary From the perspective of complexity science, this commentary addresses Tenbensel and colleagues’ study, which reveals varied gaming behaviours to meet the New Zealand Emergency Department (ED) metric. Seven complexityinformed principles previously published in this Journal are applied to formulate recommendations to improve the design and implementation of metrics. (1) Acknowledge unpredictability. When designing a metric, policy-makers need to leave room for flexibility to account for unforeseen situations. When implementing a metric, they need to promote sense-making of relevant stakeholders. (2) Sense-making shall be encouraged because it is a social process to understand a metric, align values and develop a coherent strategy. Sense-making is important to (3) cope with self-organised gaming behaviours and to (4) facilitate interdependencies between ED and other departments as well as organisations. (5) We also need to attend to the relationship between senior management and frontline staff. Additionally, to address one of the methodological weaknesses in Tenbensel and colleagues’ study, (6) adaptive research approach is needed to better answer emerging questions. (7) Conflict should be harnessed productively. I hope these recommendations could limit gaming in future metrics and encourage stakeholders to view inevitable gaming as an improvement opportunity. Kerman University of Medical Sciences 2020-04-04 /pmc/articles/PMC9056189/ /pubmed/32610793 http://dx.doi.org/10.34172/ijhpm.2020.47 Text en © 2021 The Author(s); Published by Kerman University of Medical Sciences https://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0 (https://creativecommons.org/licenses/by/4.0/) ), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. |
spellingShingle | Commentary Chen, Junqiao Improve the Design and Implementation of Metrics From the Perspective of Complexity Science Comment on "Gaming New Zealand’s Emergency Department Target: How and Why Did It Vary Over Time and Between Organisations?" |
title | Improve the Design and Implementation of Metrics From the Perspective of Complexity Science Comment on "Gaming New Zealand’s Emergency Department Target: How and Why Did It Vary Over Time and Between Organisations?" |
title_full | Improve the Design and Implementation of Metrics From the Perspective of Complexity Science Comment on "Gaming New Zealand’s Emergency Department Target: How and Why Did It Vary Over Time and Between Organisations?" |
title_fullStr | Improve the Design and Implementation of Metrics From the Perspective of Complexity Science Comment on "Gaming New Zealand’s Emergency Department Target: How and Why Did It Vary Over Time and Between Organisations?" |
title_full_unstemmed | Improve the Design and Implementation of Metrics From the Perspective of Complexity Science Comment on "Gaming New Zealand’s Emergency Department Target: How and Why Did It Vary Over Time and Between Organisations?" |
title_short | Improve the Design and Implementation of Metrics From the Perspective of Complexity Science Comment on "Gaming New Zealand’s Emergency Department Target: How and Why Did It Vary Over Time and Between Organisations?" |
title_sort | improve the design and implementation of metrics from the perspective of complexity science comment on "gaming new zealand’s emergency department target: how and why did it vary over time and between organisations?" |
topic | Commentary |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9056189/ https://www.ncbi.nlm.nih.gov/pubmed/32610793 http://dx.doi.org/10.34172/ijhpm.2020.47 |
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