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Serious Video Games: Angels or Demons in Patients With Attention-Deficit Hyperactivity Disorder? A Quasi-Systematic Review

OBJECTIVE: To carry out a quasi-systematic review of the use of serious video games for health as a cognitive rehabilitative tool in patients diagnosed with attention-deficit hyperactivity disorder. METHOD: A quasi-systematic review of serious video games used as an evaluative and rehabilitative too...

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Detalles Bibliográficos
Autores principales: Rodrigo-Yanguas, María, González-Tardón, Carlos, Bella-Fernández, Marcos, Blasco-Fontecilla, Hilario
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9091561/
https://www.ncbi.nlm.nih.gov/pubmed/35573357
http://dx.doi.org/10.3389/fpsyt.2022.798480

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