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Multiagent off-screen behavior prediction in football

In multiagent worlds, several decision-making individuals interact while adhering to the dynamics constraints imposed by the environment. These interactions, combined with the potential stochasticity of the agents’ dynamic behaviors, make such systems complex and interesting to study from a decision...

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Autores principales: Omidshafiei, Shayegan, Hennes, Daniel, Garnelo, Marta, Wang, Zhe, Recasens, Adria, Tarassov, Eugene, Yang, Yi, Elie, Romuald, Connor, Jerome T., Muller, Paul, Mackraz, Natalie, Cao, Kris, Moreno, Pol, Sprechmann, Pablo, Hassabis, Demis, Graham, Ian, Spearman, William, Heess, Nicolas, Tuyls, Karl
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9126960/
https://www.ncbi.nlm.nih.gov/pubmed/35606400
http://dx.doi.org/10.1038/s41598-022-12547-0
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author Omidshafiei, Shayegan
Hennes, Daniel
Garnelo, Marta
Wang, Zhe
Recasens, Adria
Tarassov, Eugene
Yang, Yi
Elie, Romuald
Connor, Jerome T.
Muller, Paul
Mackraz, Natalie
Cao, Kris
Moreno, Pol
Sprechmann, Pablo
Hassabis, Demis
Graham, Ian
Spearman, William
Heess, Nicolas
Tuyls, Karl
author_facet Omidshafiei, Shayegan
Hennes, Daniel
Garnelo, Marta
Wang, Zhe
Recasens, Adria
Tarassov, Eugene
Yang, Yi
Elie, Romuald
Connor, Jerome T.
Muller, Paul
Mackraz, Natalie
Cao, Kris
Moreno, Pol
Sprechmann, Pablo
Hassabis, Demis
Graham, Ian
Spearman, William
Heess, Nicolas
Tuyls, Karl
author_sort Omidshafiei, Shayegan
collection PubMed
description In multiagent worlds, several decision-making individuals interact while adhering to the dynamics constraints imposed by the environment. These interactions, combined with the potential stochasticity of the agents’ dynamic behaviors, make such systems complex and interesting to study from a decision-making perspective. Significant research has been conducted on learning models for forward-direction estimation of agent behaviors, for example, pedestrian predictions used for collision-avoidance in self-driving cars. In many settings, only sporadic observations of agents may be available in a given trajectory sequence. In football, subsets of players may come in and out of view of broadcast video footage, while unobserved players continue to interact off-screen. In this paper, we study the problem of multiagent time-series imputation in the context of human football play, where available past and future observations of subsets of agents are used to estimate missing observations for other agents. Our approach, called the Graph Imputer, uses past and future information in combination with graph networks and variational autoencoders to enable learning of a distribution of imputed trajectories. We demonstrate our approach on multiagent settings involving players that are partially-observable, using the Graph Imputer to predict the behaviors of off-screen players. To quantitatively evaluate the approach, we conduct experiments on football matches with ground truth trajectory data, using a camera module to simulate the off-screen player state estimation setting. We subsequently use our approach for downstream football analytics under partial observability using the well-established framework of pitch control, which traditionally relies on fully observed data. We illustrate that our method outperforms several state-of-the-art approaches, including those hand-crafted for football, across all considered metrics.
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spelling pubmed-91269602022-05-25 Multiagent off-screen behavior prediction in football Omidshafiei, Shayegan Hennes, Daniel Garnelo, Marta Wang, Zhe Recasens, Adria Tarassov, Eugene Yang, Yi Elie, Romuald Connor, Jerome T. Muller, Paul Mackraz, Natalie Cao, Kris Moreno, Pol Sprechmann, Pablo Hassabis, Demis Graham, Ian Spearman, William Heess, Nicolas Tuyls, Karl Sci Rep Article In multiagent worlds, several decision-making individuals interact while adhering to the dynamics constraints imposed by the environment. These interactions, combined with the potential stochasticity of the agents’ dynamic behaviors, make such systems complex and interesting to study from a decision-making perspective. Significant research has been conducted on learning models for forward-direction estimation of agent behaviors, for example, pedestrian predictions used for collision-avoidance in self-driving cars. In many settings, only sporadic observations of agents may be available in a given trajectory sequence. In football, subsets of players may come in and out of view of broadcast video footage, while unobserved players continue to interact off-screen. In this paper, we study the problem of multiagent time-series imputation in the context of human football play, where available past and future observations of subsets of agents are used to estimate missing observations for other agents. Our approach, called the Graph Imputer, uses past and future information in combination with graph networks and variational autoencoders to enable learning of a distribution of imputed trajectories. We demonstrate our approach on multiagent settings involving players that are partially-observable, using the Graph Imputer to predict the behaviors of off-screen players. To quantitatively evaluate the approach, we conduct experiments on football matches with ground truth trajectory data, using a camera module to simulate the off-screen player state estimation setting. We subsequently use our approach for downstream football analytics under partial observability using the well-established framework of pitch control, which traditionally relies on fully observed data. We illustrate that our method outperforms several state-of-the-art approaches, including those hand-crafted for football, across all considered metrics. Nature Publishing Group UK 2022-05-23 /pmc/articles/PMC9126960/ /pubmed/35606400 http://dx.doi.org/10.1038/s41598-022-12547-0 Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Article
Omidshafiei, Shayegan
Hennes, Daniel
Garnelo, Marta
Wang, Zhe
Recasens, Adria
Tarassov, Eugene
Yang, Yi
Elie, Romuald
Connor, Jerome T.
Muller, Paul
Mackraz, Natalie
Cao, Kris
Moreno, Pol
Sprechmann, Pablo
Hassabis, Demis
Graham, Ian
Spearman, William
Heess, Nicolas
Tuyls, Karl
Multiagent off-screen behavior prediction in football
title Multiagent off-screen behavior prediction in football
title_full Multiagent off-screen behavior prediction in football
title_fullStr Multiagent off-screen behavior prediction in football
title_full_unstemmed Multiagent off-screen behavior prediction in football
title_short Multiagent off-screen behavior prediction in football
title_sort multiagent off-screen behavior prediction in football
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9126960/
https://www.ncbi.nlm.nih.gov/pubmed/35606400
http://dx.doi.org/10.1038/s41598-022-12547-0
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