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Virtual Reality Intervention for Managing Apathy in People With Cognitive Impairment: Systematic Review
BACKGROUND: Apathy is common in people with cognitive impairment. It leads to different consequences, such as more severe cognitive deficits, rapid functional decline, and decreased quality of life. Virtual reality (VR) interventions are increasingly being used to manage apathy in individuals with c...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9133981/ https://www.ncbi.nlm.nih.gov/pubmed/35544317 http://dx.doi.org/10.2196/35224 |
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author | Ho, Ka Ying Cheung, Po Mang Cheng, Tap Wing Suen, Wing Yin Ho, Hiu Ying Cheung, Daphne Sze Ki |
author_facet | Ho, Ka Ying Cheung, Po Mang Cheng, Tap Wing Suen, Wing Yin Ho, Hiu Ying Cheung, Daphne Sze Ki |
author_sort | Ho, Ka Ying |
collection | PubMed |
description | BACKGROUND: Apathy is common in people with cognitive impairment. It leads to different consequences, such as more severe cognitive deficits, rapid functional decline, and decreased quality of life. Virtual reality (VR) interventions are increasingly being used to manage apathy in individuals with cognitive impairment. However, reports of VR interventions are scattered across studies, which has hindered the development and use of the interventions. OBJECTIVE: This study aimed to systematically review existing evidence on the use of VR interventions for managing apathy in people with cognitive impairment with regard to the effectiveness, contents, and implementation of the interventions. METHODS: The PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) guidelines were followed. The PubMed, Embase, CINAHL, and PsycINFO databases were systematically searched for experimental studies published up to March 13, 2022, that reported the effects of VR interventions on apathy in older adults with cognitive impairment. Hand searching and citation chasing were conducted. The results of the included studies were synthesized by using a narrative synthesis. Their quality was appraised by using the Effective Public Health Practice Project quality assessment tool. However, because the VR interventions varied in duration, content, and implementation across studies, a meta-analysis was not conducted. RESULTS: A total of 22 studies were identified from the databases, of which 6 (27%) met the inclusion criteria. Of these 6 studies, 2 (33%) were randomized controlled trials, 1 (17%) was a controlled clinical trial, and 3 (50%) were quasi-experimental studies. Individual studies showed significant improvement in apathy and yielded within-group medium to large effect sizes. The level of immersion ranged from low to high. Minor adverse effects were reported. The VR content mostly included natural scenes, followed by city views and game-based activities. A background soundtrack was often used with natural scenes. Most (5/6, 83%) of the studies were conducted in a residential care setting and were implemented by health care professionals or researchers. Safety precautions were taken in most (5/6, 83%) of the studies. CONCLUSIONS: Although preliminary evidence shows that VR interventions may be effective and feasible for alleviating apathy in people with cognitive impairment, the methodological limitations in the included studies make it difficult to reach a firm conclusion on these points. The implementation of the interventions was highlighted and discussed. More rigorous studies are encouraged. TRIAL REGISTRATION: PROSPERO International Prospective Register of Systematic Reviews CRD42021268289; https://www.crd.york.ac.uk/prospero/display_record.php?ID=CRD42021268289 |
format | Online Article Text |
id | pubmed-9133981 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | JMIR Publications |
record_format | MEDLINE/PubMed |
spelling | pubmed-91339812022-05-27 Virtual Reality Intervention for Managing Apathy in People With Cognitive Impairment: Systematic Review Ho, Ka Ying Cheung, Po Mang Cheng, Tap Wing Suen, Wing Yin Ho, Hiu Ying Cheung, Daphne Sze Ki JMIR Aging Review BACKGROUND: Apathy is common in people with cognitive impairment. It leads to different consequences, such as more severe cognitive deficits, rapid functional decline, and decreased quality of life. Virtual reality (VR) interventions are increasingly being used to manage apathy in individuals with cognitive impairment. However, reports of VR interventions are scattered across studies, which has hindered the development and use of the interventions. OBJECTIVE: This study aimed to systematically review existing evidence on the use of VR interventions for managing apathy in people with cognitive impairment with regard to the effectiveness, contents, and implementation of the interventions. METHODS: The PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) guidelines were followed. The PubMed, Embase, CINAHL, and PsycINFO databases were systematically searched for experimental studies published up to March 13, 2022, that reported the effects of VR interventions on apathy in older adults with cognitive impairment. Hand searching and citation chasing were conducted. The results of the included studies were synthesized by using a narrative synthesis. Their quality was appraised by using the Effective Public Health Practice Project quality assessment tool. However, because the VR interventions varied in duration, content, and implementation across studies, a meta-analysis was not conducted. RESULTS: A total of 22 studies were identified from the databases, of which 6 (27%) met the inclusion criteria. Of these 6 studies, 2 (33%) were randomized controlled trials, 1 (17%) was a controlled clinical trial, and 3 (50%) were quasi-experimental studies. Individual studies showed significant improvement in apathy and yielded within-group medium to large effect sizes. The level of immersion ranged from low to high. Minor adverse effects were reported. The VR content mostly included natural scenes, followed by city views and game-based activities. A background soundtrack was often used with natural scenes. Most (5/6, 83%) of the studies were conducted in a residential care setting and were implemented by health care professionals or researchers. Safety precautions were taken in most (5/6, 83%) of the studies. CONCLUSIONS: Although preliminary evidence shows that VR interventions may be effective and feasible for alleviating apathy in people with cognitive impairment, the methodological limitations in the included studies make it difficult to reach a firm conclusion on these points. The implementation of the interventions was highlighted and discussed. More rigorous studies are encouraged. TRIAL REGISTRATION: PROSPERO International Prospective Register of Systematic Reviews CRD42021268289; https://www.crd.york.ac.uk/prospero/display_record.php?ID=CRD42021268289 JMIR Publications 2022-05-11 /pmc/articles/PMC9133981/ /pubmed/35544317 http://dx.doi.org/10.2196/35224 Text en ©Ka Ying Ho, Po Mang Cheung, Tap Wing Cheng, Wing Yin Suen, Hiu Ying Ho, Daphne Sze Ki Cheung. Originally published in JMIR Aging (https://aging.jmir.org), 11.05.2022. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Aging, is properly cited. The complete bibliographic information, a link to the original publication on https://aging.jmir.org, as well as this copyright and license information must be included. |
spellingShingle | Review Ho, Ka Ying Cheung, Po Mang Cheng, Tap Wing Suen, Wing Yin Ho, Hiu Ying Cheung, Daphne Sze Ki Virtual Reality Intervention for Managing Apathy in People With Cognitive Impairment: Systematic Review |
title | Virtual Reality Intervention for Managing Apathy in People With Cognitive Impairment: Systematic Review |
title_full | Virtual Reality Intervention for Managing Apathy in People With Cognitive Impairment: Systematic Review |
title_fullStr | Virtual Reality Intervention for Managing Apathy in People With Cognitive Impairment: Systematic Review |
title_full_unstemmed | Virtual Reality Intervention for Managing Apathy in People With Cognitive Impairment: Systematic Review |
title_short | Virtual Reality Intervention for Managing Apathy in People With Cognitive Impairment: Systematic Review |
title_sort | virtual reality intervention for managing apathy in people with cognitive impairment: systematic review |
topic | Review |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9133981/ https://www.ncbi.nlm.nih.gov/pubmed/35544317 http://dx.doi.org/10.2196/35224 |
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