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Touching The Human Neuron: User-Centric Augmented Reality Viewing and Interaction of in-vivo Cellular Confocal Laser Scanning Microscopy (CLSM) Utilizing High Resolution zStack Data Sets for Applications in Medical Education and Clinical Medicine Using GLASS and Motion Tracking Technology

This is the first report of a prototype that allows for real-time interaction with high-resolution cellular modules using GLASS(©) technology. The prototype was developed* using zStack data sets which allow for real-time interaction of low polygon and direct surface models exported from primary sour...

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Detalles Bibliográficos
Autores principales: Riddle, R Scott, Wasser, Daniel E, McCarthy, Michael
Formato: Online Artículo Texto
Lenguaje:English
Publicado: University of Illinois at Chicago Library 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9138806/
https://www.ncbi.nlm.nih.gov/pubmed/36405410
http://dx.doi.org/10.5210/jbc.v41i1.7563
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author Riddle, R Scott
Wasser, Daniel E
McCarthy, Michael
author_facet Riddle, R Scott
Wasser, Daniel E
McCarthy, Michael
author_sort Riddle, R Scott
collection PubMed
description This is the first report of a prototype that allows for real-time interaction with high-resolution cellular modules using GLASS(©) technology. The prototype was developed* using zStack data sets which allow for real-time interaction of low polygon and direct surface models exported from primary source imaging. This paper also discusses potential educational and clinical applications of a wearable, interactive, user-centric, augmented reality visualization of cellular structures. * Prototype was developed using IMARIS(©) , ImageJ(©) , MAYA(®) , 3DCOAT(©) , UNITY(©) , ZBrush(©) , OcculusRift(®) , LeapMotion(©) , and output for multiplatform function with Google GLASS(©) technology as its viewing modality.
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spelling pubmed-91388062022-11-18 Touching The Human Neuron: User-Centric Augmented Reality Viewing and Interaction of in-vivo Cellular Confocal Laser Scanning Microscopy (CLSM) Utilizing High Resolution zStack Data Sets for Applications in Medical Education and Clinical Medicine Using GLASS and Motion Tracking Technology Riddle, R Scott Wasser, Daniel E McCarthy, Michael J Biocommun Research Article This is the first report of a prototype that allows for real-time interaction with high-resolution cellular modules using GLASS(©) technology. The prototype was developed* using zStack data sets which allow for real-time interaction of low polygon and direct surface models exported from primary source imaging. This paper also discusses potential educational and clinical applications of a wearable, interactive, user-centric, augmented reality visualization of cellular structures. * Prototype was developed using IMARIS(©) , ImageJ(©) , MAYA(®) , 3DCOAT(©) , UNITY(©) , ZBrush(©) , OcculusRift(®) , LeapMotion(©) , and output for multiplatform function with Google GLASS(©) technology as its viewing modality. University of Illinois at Chicago Library 2017-05-04 /pmc/articles/PMC9138806/ /pubmed/36405410 http://dx.doi.org/10.5210/jbc.v41i1.7563 Text en https://creativecommons.org/licenses/by-nc-nd/4.0/The authors have chosen to license this content under a Creative Commons Attribution, NonCommercial, NoDerivatives License 4.0 International License.
spellingShingle Research Article
Riddle, R Scott
Wasser, Daniel E
McCarthy, Michael
Touching The Human Neuron: User-Centric Augmented Reality Viewing and Interaction of in-vivo Cellular Confocal Laser Scanning Microscopy (CLSM) Utilizing High Resolution zStack Data Sets for Applications in Medical Education and Clinical Medicine Using GLASS and Motion Tracking Technology
title Touching The Human Neuron: User-Centric Augmented Reality Viewing and Interaction of in-vivo Cellular Confocal Laser Scanning Microscopy (CLSM) Utilizing High Resolution zStack Data Sets for Applications in Medical Education and Clinical Medicine Using GLASS and Motion Tracking Technology
title_full Touching The Human Neuron: User-Centric Augmented Reality Viewing and Interaction of in-vivo Cellular Confocal Laser Scanning Microscopy (CLSM) Utilizing High Resolution zStack Data Sets for Applications in Medical Education and Clinical Medicine Using GLASS and Motion Tracking Technology
title_fullStr Touching The Human Neuron: User-Centric Augmented Reality Viewing and Interaction of in-vivo Cellular Confocal Laser Scanning Microscopy (CLSM) Utilizing High Resolution zStack Data Sets for Applications in Medical Education and Clinical Medicine Using GLASS and Motion Tracking Technology
title_full_unstemmed Touching The Human Neuron: User-Centric Augmented Reality Viewing and Interaction of in-vivo Cellular Confocal Laser Scanning Microscopy (CLSM) Utilizing High Resolution zStack Data Sets for Applications in Medical Education and Clinical Medicine Using GLASS and Motion Tracking Technology
title_short Touching The Human Neuron: User-Centric Augmented Reality Viewing and Interaction of in-vivo Cellular Confocal Laser Scanning Microscopy (CLSM) Utilizing High Resolution zStack Data Sets for Applications in Medical Education and Clinical Medicine Using GLASS and Motion Tracking Technology
title_sort touching the human neuron: user-centric augmented reality viewing and interaction of in-vivo cellular confocal laser scanning microscopy (clsm) utilizing high resolution zstack data sets for applications in medical education and clinical medicine using glass and motion tracking technology
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9138806/
https://www.ncbi.nlm.nih.gov/pubmed/36405410
http://dx.doi.org/10.5210/jbc.v41i1.7563
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