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A Video-Game-Based Oral Health Intervention in Primary Schools—A Randomised Controlled Trial

Background: Poor oral health practices and high levels of dental caries have been reported among children in the developing world. Video games have been successful in promoting oral health in children. The aim of this study was to assess the impact of an oral-health-education video game on children’...

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Autores principales: Aljafari, Ahmad, ElKarmi, Rawan, Nasser, Osama, Atef, Ala’a, Hosey, Marie Therese
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9139898/
https://www.ncbi.nlm.nih.gov/pubmed/35621543
http://dx.doi.org/10.3390/dj10050090
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author Aljafari, Ahmad
ElKarmi, Rawan
Nasser, Osama
Atef, Ala’a
Hosey, Marie Therese
author_facet Aljafari, Ahmad
ElKarmi, Rawan
Nasser, Osama
Atef, Ala’a
Hosey, Marie Therese
author_sort Aljafari, Ahmad
collection PubMed
description Background: Poor oral health practices and high levels of dental caries have been reported among children in the developing world. Video games have been successful in promoting oral health in children. The aim of this study was to assess the impact of an oral-health-education video game on children’s dietary knowledge and dietary and toothbrushing practices; Methods: Two Schools in Amman, Jordan were randomly selected and assigned to either intervention or control. Six- to eight-year old children took part. The intervention group played the oral-health-education video game; the control group received no intervention. The groups were compared in terms of changes in: child dietary knowledge, dietary and toothbrushing practices, plaque scores, and parental familiarity with preventive treatments. Data were submitted to statistical analysis with the significance level set at p ≤ 0.05. Results: Two hundred and seventy-eight children took part. Most (92%) had carious teeth. At baseline, children reported having more than one sugary snack a day and only 33% were brushing twice a day. Most parents were unaware of fluoride varnish (66%) or fissure sealants (81%). At follow-up, children in the intervention group had significantly better dietary knowledge, and parents in both groups became more familiar with fluoride varnish. There were no significant changes in children’s plaque scores, toothbrushing and dietary practices, or parental familiarity with fissure sealants in either group. Conclusions: Using an oral-health-education video game improved children’s dietary knowledge. However, future efforts should target children together with parents, and need to be supplemented by wider oral-health-promotion.
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spelling pubmed-91398982022-05-28 A Video-Game-Based Oral Health Intervention in Primary Schools—A Randomised Controlled Trial Aljafari, Ahmad ElKarmi, Rawan Nasser, Osama Atef, Ala’a Hosey, Marie Therese Dent J (Basel) Article Background: Poor oral health practices and high levels of dental caries have been reported among children in the developing world. Video games have been successful in promoting oral health in children. The aim of this study was to assess the impact of an oral-health-education video game on children’s dietary knowledge and dietary and toothbrushing practices; Methods: Two Schools in Amman, Jordan were randomly selected and assigned to either intervention or control. Six- to eight-year old children took part. The intervention group played the oral-health-education video game; the control group received no intervention. The groups were compared in terms of changes in: child dietary knowledge, dietary and toothbrushing practices, plaque scores, and parental familiarity with preventive treatments. Data were submitted to statistical analysis with the significance level set at p ≤ 0.05. Results: Two hundred and seventy-eight children took part. Most (92%) had carious teeth. At baseline, children reported having more than one sugary snack a day and only 33% were brushing twice a day. Most parents were unaware of fluoride varnish (66%) or fissure sealants (81%). At follow-up, children in the intervention group had significantly better dietary knowledge, and parents in both groups became more familiar with fluoride varnish. There were no significant changes in children’s plaque scores, toothbrushing and dietary practices, or parental familiarity with fissure sealants in either group. Conclusions: Using an oral-health-education video game improved children’s dietary knowledge. However, future efforts should target children together with parents, and need to be supplemented by wider oral-health-promotion. MDPI 2022-05-19 /pmc/articles/PMC9139898/ /pubmed/35621543 http://dx.doi.org/10.3390/dj10050090 Text en © 2022 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Aljafari, Ahmad
ElKarmi, Rawan
Nasser, Osama
Atef, Ala’a
Hosey, Marie Therese
A Video-Game-Based Oral Health Intervention in Primary Schools—A Randomised Controlled Trial
title A Video-Game-Based Oral Health Intervention in Primary Schools—A Randomised Controlled Trial
title_full A Video-Game-Based Oral Health Intervention in Primary Schools—A Randomised Controlled Trial
title_fullStr A Video-Game-Based Oral Health Intervention in Primary Schools—A Randomised Controlled Trial
title_full_unstemmed A Video-Game-Based Oral Health Intervention in Primary Schools—A Randomised Controlled Trial
title_short A Video-Game-Based Oral Health Intervention in Primary Schools—A Randomised Controlled Trial
title_sort video-game-based oral health intervention in primary schools—a randomised controlled trial
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9139898/
https://www.ncbi.nlm.nih.gov/pubmed/35621543
http://dx.doi.org/10.3390/dj10050090
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