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Accelerating problem-solving capacities of sub-national public health professionals: an evaluation of a digital immunization training intervention

BACKGROUND: This article reports an evaluation of the Immunization Training Challenge Hackathons (ITCH), invented by The Geneva Learning Foundation (TGLF) for national and sub-national immunization staff who strive to develop the knowledge and capacity of others to improve immunization program perfo...

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Autores principales: Watkins, Karen E., Sandmann, Lorilee R., Dailey, Cody Aaron, Li, Beixi, Yang, Sung-Eun, Galen, Robert S., Sadki, Reda
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9161754/
https://www.ncbi.nlm.nih.gov/pubmed/35655276
http://dx.doi.org/10.1186/s12913-022-08138-4
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author Watkins, Karen E.
Sandmann, Lorilee R.
Dailey, Cody Aaron
Li, Beixi
Yang, Sung-Eun
Galen, Robert S.
Sadki, Reda
author_facet Watkins, Karen E.
Sandmann, Lorilee R.
Dailey, Cody Aaron
Li, Beixi
Yang, Sung-Eun
Galen, Robert S.
Sadki, Reda
author_sort Watkins, Karen E.
collection PubMed
description BACKGROUND: This article reports an evaluation of the Immunization Training Challenge Hackathons (ITCH), invented by The Geneva Learning Foundation (TGLF) for national and sub-national immunization staff who strive to develop the knowledge and capacity of others to improve immunization program performance. ITCH, a fully-digital program focused on networked collaborative problem-solving between peers, provided an “opt-in” activity for learners in the Teach to Reach (T2R) Accelerator Program designed to improve training effectiveness in the immunization sphere. METHODS: Conducted by a team from the University of Georgia, this mixed method evaluation consisted of thematic analysis of recorded sessions and open-ended comments; and statistical analyses of application and follow-up survey data. The evaluation focused on what was learned and how ITCH participants implemented what they learned. Key stakeholder interviews provided supplemental data about program intent and results. ITCH consisted of 17 30-min sessions held in 2020, in English and French, with 581 participating at least once out of 1,454 enrolled in the overall program. Challenge owners and respondents came from 15 African and Asian countries and spanned different roles with differing scope. RESULTS: Over 85% [n = 154] of survey respondents [n = 181, a 31% response rate] indicated they were able to implement what they learned from the ITCH sessions. A majority [n = 139, 76.7%] reported finding the sessions useful. Issues with poor connectivity and the timing of the live meetings impeded some in their ability to participate, a problem compounded by consequences of the pandemic. The ITCH process constituted of learning or coming to consciousness simultaneously of four types of learning — participants realizing how much they could learn from each other (peer learning), experiencing the power of defying distance to solve problems together (remote learning), and feeling a growing sense of belonging to a community (social learning), emergent across country borders and health system levels (networked learning). CONCLUSIONS: Based on evaluation findings, it was concluded that ITCH demonstrated an effective scalable, informal, non-didactic, experience-led, fast-paced, peer learning design. A focus on community engagement and developing brokering skills was recommended. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1186/s12913-022-08138-4.
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spelling pubmed-91617542022-06-02 Accelerating problem-solving capacities of sub-national public health professionals: an evaluation of a digital immunization training intervention Watkins, Karen E. Sandmann, Lorilee R. Dailey, Cody Aaron Li, Beixi Yang, Sung-Eun Galen, Robert S. Sadki, Reda BMC Health Serv Res Research BACKGROUND: This article reports an evaluation of the Immunization Training Challenge Hackathons (ITCH), invented by The Geneva Learning Foundation (TGLF) for national and sub-national immunization staff who strive to develop the knowledge and capacity of others to improve immunization program performance. ITCH, a fully-digital program focused on networked collaborative problem-solving between peers, provided an “opt-in” activity for learners in the Teach to Reach (T2R) Accelerator Program designed to improve training effectiveness in the immunization sphere. METHODS: Conducted by a team from the University of Georgia, this mixed method evaluation consisted of thematic analysis of recorded sessions and open-ended comments; and statistical analyses of application and follow-up survey data. The evaluation focused on what was learned and how ITCH participants implemented what they learned. Key stakeholder interviews provided supplemental data about program intent and results. ITCH consisted of 17 30-min sessions held in 2020, in English and French, with 581 participating at least once out of 1,454 enrolled in the overall program. Challenge owners and respondents came from 15 African and Asian countries and spanned different roles with differing scope. RESULTS: Over 85% [n = 154] of survey respondents [n = 181, a 31% response rate] indicated they were able to implement what they learned from the ITCH sessions. A majority [n = 139, 76.7%] reported finding the sessions useful. Issues with poor connectivity and the timing of the live meetings impeded some in their ability to participate, a problem compounded by consequences of the pandemic. The ITCH process constituted of learning or coming to consciousness simultaneously of four types of learning — participants realizing how much they could learn from each other (peer learning), experiencing the power of defying distance to solve problems together (remote learning), and feeling a growing sense of belonging to a community (social learning), emergent across country borders and health system levels (networked learning). CONCLUSIONS: Based on evaluation findings, it was concluded that ITCH demonstrated an effective scalable, informal, non-didactic, experience-led, fast-paced, peer learning design. A focus on community engagement and developing brokering skills was recommended. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1186/s12913-022-08138-4. BioMed Central 2022-06-02 /pmc/articles/PMC9161754/ /pubmed/35655276 http://dx.doi.org/10.1186/s12913-022-08138-4 Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/ (https://creativecommons.org/publicdomain/zero/1.0/) ) applies to the data made available in this article, unless otherwise stated in a credit line to the data.
spellingShingle Research
Watkins, Karen E.
Sandmann, Lorilee R.
Dailey, Cody Aaron
Li, Beixi
Yang, Sung-Eun
Galen, Robert S.
Sadki, Reda
Accelerating problem-solving capacities of sub-national public health professionals: an evaluation of a digital immunization training intervention
title Accelerating problem-solving capacities of sub-national public health professionals: an evaluation of a digital immunization training intervention
title_full Accelerating problem-solving capacities of sub-national public health professionals: an evaluation of a digital immunization training intervention
title_fullStr Accelerating problem-solving capacities of sub-national public health professionals: an evaluation of a digital immunization training intervention
title_full_unstemmed Accelerating problem-solving capacities of sub-national public health professionals: an evaluation of a digital immunization training intervention
title_short Accelerating problem-solving capacities of sub-national public health professionals: an evaluation of a digital immunization training intervention
title_sort accelerating problem-solving capacities of sub-national public health professionals: an evaluation of a digital immunization training intervention
topic Research
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9161754/
https://www.ncbi.nlm.nih.gov/pubmed/35655276
http://dx.doi.org/10.1186/s12913-022-08138-4
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