Cargando…

Design of Sports Training Simulation System for Children Based on Improved Deep Neural Network

With the development of AI technology, human-computer interaction technology is no longer the traditional mouse and keyboard interaction. AI and VR have been widely used in early childhood education. In the process of the slow development and application of voice interaction, visual interaction, act...

Descripción completa

Detalles Bibliográficos
Autores principales: Wang, Xuesheng, Han, Qiuhong, Gao, Feng
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Hindawi 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9173887/
https://www.ncbi.nlm.nih.gov/pubmed/35685165
http://dx.doi.org/10.1155/2022/9727415
_version_ 1784722116006903808
author Wang, Xuesheng
Han, Qiuhong
Gao, Feng
author_facet Wang, Xuesheng
Han, Qiuhong
Gao, Feng
author_sort Wang, Xuesheng
collection PubMed
description With the development of AI technology, human-computer interaction technology is no longer the traditional mouse and keyboard interaction. AI and VR have been widely used in early childhood education. In the process of the slow development and application of voice interaction, visual interaction, action interaction, and other technologies, multimodal interaction technology system has become a research hotspot. In this paper, dynamic image capture and recognition technology is integrated into early childhood physical education for intelligent interaction. According to the basic movement process and final node matching in children's sports training to judge children's physical behavior ability, attention is paid to identify the accuracy and safety of movement. The input images and questions are from the abstract clipart dataset of dynamic image recognition and the self-made 3D dataset of Web3D dynamic motion scene with the same style, which is similar to the action content in the actual preschool training teaching. Therefore, according to the idea of process capture and target recognition, on the basis of the original conditions of the recognition model, a new recognition model is developed through Zheng's target detector. The modified model is characterized by higher accuracy. Weapons need to combine process recognition and result recognition. The experimental results show that the improved model has the obvious advantages of high precision and fast speed, which provides a new research idea for the development of children's physical training simulation.
format Online
Article
Text
id pubmed-9173887
institution National Center for Biotechnology Information
language English
publishDate 2022
publisher Hindawi
record_format MEDLINE/PubMed
spelling pubmed-91738872022-06-08 Design of Sports Training Simulation System for Children Based on Improved Deep Neural Network Wang, Xuesheng Han, Qiuhong Gao, Feng Comput Intell Neurosci Research Article With the development of AI technology, human-computer interaction technology is no longer the traditional mouse and keyboard interaction. AI and VR have been widely used in early childhood education. In the process of the slow development and application of voice interaction, visual interaction, action interaction, and other technologies, multimodal interaction technology system has become a research hotspot. In this paper, dynamic image capture and recognition technology is integrated into early childhood physical education for intelligent interaction. According to the basic movement process and final node matching in children's sports training to judge children's physical behavior ability, attention is paid to identify the accuracy and safety of movement. The input images and questions are from the abstract clipart dataset of dynamic image recognition and the self-made 3D dataset of Web3D dynamic motion scene with the same style, which is similar to the action content in the actual preschool training teaching. Therefore, according to the idea of process capture and target recognition, on the basis of the original conditions of the recognition model, a new recognition model is developed through Zheng's target detector. The modified model is characterized by higher accuracy. Weapons need to combine process recognition and result recognition. The experimental results show that the improved model has the obvious advantages of high precision and fast speed, which provides a new research idea for the development of children's physical training simulation. Hindawi 2022-05-31 /pmc/articles/PMC9173887/ /pubmed/35685165 http://dx.doi.org/10.1155/2022/9727415 Text en Copyright © 2022 Xuesheng Wang et al. https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Research Article
Wang, Xuesheng
Han, Qiuhong
Gao, Feng
Design of Sports Training Simulation System for Children Based on Improved Deep Neural Network
title Design of Sports Training Simulation System for Children Based on Improved Deep Neural Network
title_full Design of Sports Training Simulation System for Children Based on Improved Deep Neural Network
title_fullStr Design of Sports Training Simulation System for Children Based on Improved Deep Neural Network
title_full_unstemmed Design of Sports Training Simulation System for Children Based on Improved Deep Neural Network
title_short Design of Sports Training Simulation System for Children Based on Improved Deep Neural Network
title_sort design of sports training simulation system for children based on improved deep neural network
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9173887/
https://www.ncbi.nlm.nih.gov/pubmed/35685165
http://dx.doi.org/10.1155/2022/9727415
work_keys_str_mv AT wangxuesheng designofsportstrainingsimulationsystemforchildrenbasedonimproveddeepneuralnetwork
AT hanqiuhong designofsportstrainingsimulationsystemforchildrenbasedonimproveddeepneuralnetwork
AT gaofeng designofsportstrainingsimulationsystemforchildrenbasedonimproveddeepneuralnetwork