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Effect of an Active Video Game Intervention Combined With Multicomponent Exercise for Cardiorespiratory Fitness in Children With Overweight and Obesity: Randomized Controlled Trial
BACKGROUND: Childhood overweight and obesity have become major global health problems and are negatively related with the cardiorespiratory fitness (CRF) level in school children and adolescents. Exercise, specifically multicomponent training, is effective for CRF improvement, but the main challenge...
Autores principales: | , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9175106/ https://www.ncbi.nlm.nih.gov/pubmed/35471240 http://dx.doi.org/10.2196/33782 |
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author | Comeras-Chueca, Cristina Villalba-Heredia, Lorena Perez-Lasierra, Jose Luis Lozano-Berges, Gabriel Matute-Llorente, Angel Vicente-Rodriguez, German Casajus, Jose Antonio Gonzalez-Aguero, Alex |
author_facet | Comeras-Chueca, Cristina Villalba-Heredia, Lorena Perez-Lasierra, Jose Luis Lozano-Berges, Gabriel Matute-Llorente, Angel Vicente-Rodriguez, German Casajus, Jose Antonio Gonzalez-Aguero, Alex |
author_sort | Comeras-Chueca, Cristina |
collection | PubMed |
description | BACKGROUND: Childhood overweight and obesity have become major global health problems and are negatively related with the cardiorespiratory fitness (CRF) level in school children and adolescents. Exercise, specifically multicomponent training, is effective for CRF improvement, but the main challenge is to ensure adherence to exercise in children with overweight and obesity. Therefore, new ways of exercising that are more attractive and motivational for this population are needed and playing or training with active video games (AVGs) has been proposed as an effective alternative because they require full-body movement and therefore increase energy expenditure. OBJECTIVE: The main aim of this study was to investigate the effects of an AVG intervention combined with multicomponent training on CRF at maximal and submaximal intensities in children with overweight or obesity. METHODS: We recruited 28 children (13 girls and 15 boys) aged 9 to 11 years with overweight or obesity from medical centers and divided them into 2 groups, an intervention group (n=20) that participated in a 5-month supervised AVG exercise program combined with multicomponent exercise, and a control group (n=8) that continued daily activities without modification. A maximal stress test to measure CRF using a walking-graded protocol with respiratory gas exchange was performed by the participants. RESULTS: The AVG group showed a significant decrease in heart rate and oxygen uptake for the same intensities in the submaximal stages of the maximal treadmill test, as well as a lower oxygen uptake percentage according to the individual maximal oxygen uptake, whereas the control group did not show overall changes. No change in the peak oxygen uptake (VO(2peak)) was found. CONCLUSIONS: A 5-month AVG intervention combined with multicomponent exercise had positive effects on CRF at submaximal intensity, showing a lower heart rate and oxygen uptake at the same intensities and displaying a lower oxygen uptake percentage according to the individual (VO(2peak)). Greater benefits were found in children with the highest fat percentage. TRIAL REGISTRATION: ClinicalTrials.gov NCT04418713; https://clinicaltrials.gov/show/NCT04418713 |
format | Online Article Text |
id | pubmed-9175106 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | JMIR Publications |
record_format | MEDLINE/PubMed |
spelling | pubmed-91751062022-06-09 Effect of an Active Video Game Intervention Combined With Multicomponent Exercise for Cardiorespiratory Fitness in Children With Overweight and Obesity: Randomized Controlled Trial Comeras-Chueca, Cristina Villalba-Heredia, Lorena Perez-Lasierra, Jose Luis Lozano-Berges, Gabriel Matute-Llorente, Angel Vicente-Rodriguez, German Casajus, Jose Antonio Gonzalez-Aguero, Alex JMIR Serious Games Original Paper BACKGROUND: Childhood overweight and obesity have become major global health problems and are negatively related with the cardiorespiratory fitness (CRF) level in school children and adolescents. Exercise, specifically multicomponent training, is effective for CRF improvement, but the main challenge is to ensure adherence to exercise in children with overweight and obesity. Therefore, new ways of exercising that are more attractive and motivational for this population are needed and playing or training with active video games (AVGs) has been proposed as an effective alternative because they require full-body movement and therefore increase energy expenditure. OBJECTIVE: The main aim of this study was to investigate the effects of an AVG intervention combined with multicomponent training on CRF at maximal and submaximal intensities in children with overweight or obesity. METHODS: We recruited 28 children (13 girls and 15 boys) aged 9 to 11 years with overweight or obesity from medical centers and divided them into 2 groups, an intervention group (n=20) that participated in a 5-month supervised AVG exercise program combined with multicomponent exercise, and a control group (n=8) that continued daily activities without modification. A maximal stress test to measure CRF using a walking-graded protocol with respiratory gas exchange was performed by the participants. RESULTS: The AVG group showed a significant decrease in heart rate and oxygen uptake for the same intensities in the submaximal stages of the maximal treadmill test, as well as a lower oxygen uptake percentage according to the individual maximal oxygen uptake, whereas the control group did not show overall changes. No change in the peak oxygen uptake (VO(2peak)) was found. CONCLUSIONS: A 5-month AVG intervention combined with multicomponent exercise had positive effects on CRF at submaximal intensity, showing a lower heart rate and oxygen uptake at the same intensities and displaying a lower oxygen uptake percentage according to the individual (VO(2peak)). Greater benefits were found in children with the highest fat percentage. TRIAL REGISTRATION: ClinicalTrials.gov NCT04418713; https://clinicaltrials.gov/show/NCT04418713 JMIR Publications 2022-05-24 /pmc/articles/PMC9175106/ /pubmed/35471240 http://dx.doi.org/10.2196/33782 Text en ©Cristina Comeras-Chueca, Lorena Villalba-Heredia, Jose Luis Perez-Lasierra, Gabriel Lozano-Berges, Angel Matute-Llorente, German Vicente-Rodriguez, Jose Antonio Casajus, Alex Gonzalez-Aguero. Originally published in JMIR Serious Games (https://games.jmir.org), 24.05.2022. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Serious Games, is properly cited. The complete bibliographic information, a link to the original publication on https://games.jmir.org, as well as this copyright and license information must be included. |
spellingShingle | Original Paper Comeras-Chueca, Cristina Villalba-Heredia, Lorena Perez-Lasierra, Jose Luis Lozano-Berges, Gabriel Matute-Llorente, Angel Vicente-Rodriguez, German Casajus, Jose Antonio Gonzalez-Aguero, Alex Effect of an Active Video Game Intervention Combined With Multicomponent Exercise for Cardiorespiratory Fitness in Children With Overweight and Obesity: Randomized Controlled Trial |
title | Effect of an Active Video Game Intervention Combined With Multicomponent Exercise for Cardiorespiratory Fitness in Children With Overweight and Obesity: Randomized Controlled Trial |
title_full | Effect of an Active Video Game Intervention Combined With Multicomponent Exercise for Cardiorespiratory Fitness in Children With Overweight and Obesity: Randomized Controlled Trial |
title_fullStr | Effect of an Active Video Game Intervention Combined With Multicomponent Exercise for Cardiorespiratory Fitness in Children With Overweight and Obesity: Randomized Controlled Trial |
title_full_unstemmed | Effect of an Active Video Game Intervention Combined With Multicomponent Exercise for Cardiorespiratory Fitness in Children With Overweight and Obesity: Randomized Controlled Trial |
title_short | Effect of an Active Video Game Intervention Combined With Multicomponent Exercise for Cardiorespiratory Fitness in Children With Overweight and Obesity: Randomized Controlled Trial |
title_sort | effect of an active video game intervention combined with multicomponent exercise for cardiorespiratory fitness in children with overweight and obesity: randomized controlled trial |
topic | Original Paper |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9175106/ https://www.ncbi.nlm.nih.gov/pubmed/35471240 http://dx.doi.org/10.2196/33782 |
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