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Virtual Reality for Distraction and Relaxation in a Pediatric Hospital Setting: An Interventional Study With a Mixed-Methods Design

Accumulating evidence supports the use of virtual reality (VR) as an effective pain and anxiety management tool for pediatric patients during specific medical procedures in dedicated patient groups. However, VR is still not widely adopted in everyday clinical practice. Feasibility and acceptability...

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Detalles Bibliográficos
Autores principales: Bernaerts, Sylvie, Bonroy, Bert, Daems, Jo, Sels, Romy, Struyf, Dieter, Gies, Inge, van de Veerdonk, Wessel
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9192964/
https://www.ncbi.nlm.nih.gov/pubmed/35712230
http://dx.doi.org/10.3389/fdgth.2022.866119
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author Bernaerts, Sylvie
Bonroy, Bert
Daems, Jo
Sels, Romy
Struyf, Dieter
Gies, Inge
van de Veerdonk, Wessel
author_facet Bernaerts, Sylvie
Bonroy, Bert
Daems, Jo
Sels, Romy
Struyf, Dieter
Gies, Inge
van de Veerdonk, Wessel
author_sort Bernaerts, Sylvie
collection PubMed
description Accumulating evidence supports the use of virtual reality (VR) as an effective pain and anxiety management tool for pediatric patients during specific medical procedures in dedicated patient groups. However, VR is still not widely adopted in everyday clinical practice. Feasibility and acceptability measures of clinicians' experiences are often missing in studies, thereby omitting an important stakeholder in VR use in a clinical setting. Therefore, the aim of this mixed-methods study was to investigate the feasibility, acceptability, tolerability (primary outcomes), and preliminary effectiveness (secondary outcome) of Relaxation-VR in both pediatric patients aged 4–16 years and clinicians. Relaxation-VR is a VR application prototype aimed to provide distraction and relaxation for a variety of patient populations and procedures and is used to reduce anxiety, stress (tension) and pain for children in hospital. Multiple measures of acceptability, feasibility and tolerability, and pre-to-post changes in measures of pain, anxiety, stress and happiness were assessed in pediatric patients. At the end of the study, acceptability and feasibility of VR use was assessed in clinicians. Results indicate that VR use (in particular, the Relaxation-VR prototype) for both distraction and relaxation is acceptable, feasible and tolerable for a variety of pediatric patients aged 4–16 years, as assessed in both patients and clinicians, and can reduce anxiety, pain and tension (stress), and increase happiness in a hospital setting.
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spelling pubmed-91929642022-06-15 Virtual Reality for Distraction and Relaxation in a Pediatric Hospital Setting: An Interventional Study With a Mixed-Methods Design Bernaerts, Sylvie Bonroy, Bert Daems, Jo Sels, Romy Struyf, Dieter Gies, Inge van de Veerdonk, Wessel Front Digit Health Digital Health Accumulating evidence supports the use of virtual reality (VR) as an effective pain and anxiety management tool for pediatric patients during specific medical procedures in dedicated patient groups. However, VR is still not widely adopted in everyday clinical practice. Feasibility and acceptability measures of clinicians' experiences are often missing in studies, thereby omitting an important stakeholder in VR use in a clinical setting. Therefore, the aim of this mixed-methods study was to investigate the feasibility, acceptability, tolerability (primary outcomes), and preliminary effectiveness (secondary outcome) of Relaxation-VR in both pediatric patients aged 4–16 years and clinicians. Relaxation-VR is a VR application prototype aimed to provide distraction and relaxation for a variety of patient populations and procedures and is used to reduce anxiety, stress (tension) and pain for children in hospital. Multiple measures of acceptability, feasibility and tolerability, and pre-to-post changes in measures of pain, anxiety, stress and happiness were assessed in pediatric patients. At the end of the study, acceptability and feasibility of VR use was assessed in clinicians. Results indicate that VR use (in particular, the Relaxation-VR prototype) for both distraction and relaxation is acceptable, feasible and tolerable for a variety of pediatric patients aged 4–16 years, as assessed in both patients and clinicians, and can reduce anxiety, pain and tension (stress), and increase happiness in a hospital setting. Frontiers Media S.A. 2022-05-31 /pmc/articles/PMC9192964/ /pubmed/35712230 http://dx.doi.org/10.3389/fdgth.2022.866119 Text en Copyright © 2022 Bernaerts, Bonroy, Daems, Sels, Struyf, Gies and van de Veerdonk. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Digital Health
Bernaerts, Sylvie
Bonroy, Bert
Daems, Jo
Sels, Romy
Struyf, Dieter
Gies, Inge
van de Veerdonk, Wessel
Virtual Reality for Distraction and Relaxation in a Pediatric Hospital Setting: An Interventional Study With a Mixed-Methods Design
title Virtual Reality for Distraction and Relaxation in a Pediatric Hospital Setting: An Interventional Study With a Mixed-Methods Design
title_full Virtual Reality for Distraction and Relaxation in a Pediatric Hospital Setting: An Interventional Study With a Mixed-Methods Design
title_fullStr Virtual Reality for Distraction and Relaxation in a Pediatric Hospital Setting: An Interventional Study With a Mixed-Methods Design
title_full_unstemmed Virtual Reality for Distraction and Relaxation in a Pediatric Hospital Setting: An Interventional Study With a Mixed-Methods Design
title_short Virtual Reality for Distraction and Relaxation in a Pediatric Hospital Setting: An Interventional Study With a Mixed-Methods Design
title_sort virtual reality for distraction and relaxation in a pediatric hospital setting: an interventional study with a mixed-methods design
topic Digital Health
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9192964/
https://www.ncbi.nlm.nih.gov/pubmed/35712230
http://dx.doi.org/10.3389/fdgth.2022.866119
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