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Chatbot Language - crowdsource perceptions and reactions to dialogue systems to inform dialogue design decisions
Conversational User Interfaces (CUI) are widely used, with about 1.8 billion users worldwide in 2020. For designing and building CUI, dialogue designers have to decide on how the CUI communicates with users and what dialogue strategies to pursue (e.g. reactive vs. proactive). Dialogue strategies can...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer US
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9197095/ https://www.ncbi.nlm.nih.gov/pubmed/35701720 http://dx.doi.org/10.3758/s13428-022-01864-x |
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author | Popp, Birgit Lalone, Philip Leschanowsky, Anna |
author_facet | Popp, Birgit Lalone, Philip Leschanowsky, Anna |
author_sort | Popp, Birgit |
collection | PubMed |
description | Conversational User Interfaces (CUI) are widely used, with about 1.8 billion users worldwide in 2020. For designing and building CUI, dialogue designers have to decide on how the CUI communicates with users and what dialogue strategies to pursue (e.g. reactive vs. proactive). Dialogue strategies can be evaluated in user tests by comparing user perceptions and reactions to different dialogue strategies. Simulating CUI and running them online, for example on crowdsourcing websites, is an attractive avenue to collecting user perceptions and reactions, as they can be gathered time- and cost-effectively. However, developing and deploying a CUI on a crowd sourcing platform can be laborious and requires technical proficiency from researchers. We present Chatbot Language (CBL) as a framework to quickly develop and deploy CUI on crowd sourcing platforms, without requiring a technical background. CBL is a library with specialized CUI functionality, which is based on the high-level language JavaScript. In addition, CBL provides scripts that use the API of the crowd sourcing platform Mechanical Turk (MT) in order to (a) create MT Human Intelligence Tasks (HITs) and (b) retrieve the results of those HITs. We used CBL to run experiments on MT and present a sample workflow as well as an example experiment. CBL is freely available and we discuss how CBL can be used now and may be further developed in the future. |
format | Online Article Text |
id | pubmed-9197095 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Springer US |
record_format | MEDLINE/PubMed |
spelling | pubmed-91970952022-06-17 Chatbot Language - crowdsource perceptions and reactions to dialogue systems to inform dialogue design decisions Popp, Birgit Lalone, Philip Leschanowsky, Anna Behav Res Methods Article Conversational User Interfaces (CUI) are widely used, with about 1.8 billion users worldwide in 2020. For designing and building CUI, dialogue designers have to decide on how the CUI communicates with users and what dialogue strategies to pursue (e.g. reactive vs. proactive). Dialogue strategies can be evaluated in user tests by comparing user perceptions and reactions to different dialogue strategies. Simulating CUI and running them online, for example on crowdsourcing websites, is an attractive avenue to collecting user perceptions and reactions, as they can be gathered time- and cost-effectively. However, developing and deploying a CUI on a crowd sourcing platform can be laborious and requires technical proficiency from researchers. We present Chatbot Language (CBL) as a framework to quickly develop and deploy CUI on crowd sourcing platforms, without requiring a technical background. CBL is a library with specialized CUI functionality, which is based on the high-level language JavaScript. In addition, CBL provides scripts that use the API of the crowd sourcing platform Mechanical Turk (MT) in order to (a) create MT Human Intelligence Tasks (HITs) and (b) retrieve the results of those HITs. We used CBL to run experiments on MT and present a sample workflow as well as an example experiment. CBL is freely available and we discuss how CBL can be used now and may be further developed in the future. Springer US 2022-06-14 2023 /pmc/articles/PMC9197095/ /pubmed/35701720 http://dx.doi.org/10.3758/s13428-022-01864-x Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Article Popp, Birgit Lalone, Philip Leschanowsky, Anna Chatbot Language - crowdsource perceptions and reactions to dialogue systems to inform dialogue design decisions |
title | Chatbot Language - crowdsource perceptions and reactions to dialogue systems to inform dialogue design decisions |
title_full | Chatbot Language - crowdsource perceptions and reactions to dialogue systems to inform dialogue design decisions |
title_fullStr | Chatbot Language - crowdsource perceptions and reactions to dialogue systems to inform dialogue design decisions |
title_full_unstemmed | Chatbot Language - crowdsource perceptions and reactions to dialogue systems to inform dialogue design decisions |
title_short | Chatbot Language - crowdsource perceptions and reactions to dialogue systems to inform dialogue design decisions |
title_sort | chatbot language - crowdsource perceptions and reactions to dialogue systems to inform dialogue design decisions |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9197095/ https://www.ncbi.nlm.nih.gov/pubmed/35701720 http://dx.doi.org/10.3758/s13428-022-01864-x |
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