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High-speed acoustic holography with arbitrary scattering objects
Recent advances in high-speed acoustic holography have enabled levitation-based volumetric displays with tactile and audio sensations. However, current approaches do not compute sound scattering of objects’ surfaces; thus, any physical object inside can distort the sound field. Here, we present a fa...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
American Association for the Advancement of Science
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9205589/ https://www.ncbi.nlm.nih.gov/pubmed/35714194 http://dx.doi.org/10.1126/sciadv.abn7614 |
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author | Hirayama, Ryuji Christopoulos, Giorgos Martinez Plasencia, Diego Subramanian, Sriram |
author_facet | Hirayama, Ryuji Christopoulos, Giorgos Martinez Plasencia, Diego Subramanian, Sriram |
author_sort | Hirayama, Ryuji |
collection | PubMed |
description | Recent advances in high-speed acoustic holography have enabled levitation-based volumetric displays with tactile and audio sensations. However, current approaches do not compute sound scattering of objects’ surfaces; thus, any physical object inside can distort the sound field. Here, we present a fast computational technique that allows high-speed multipoint levitation even with arbitrary sound-scattering surfaces and demonstrate a volumetric display that works in the presence of any physical object. Our technique has a two-step scattering model and a simplified levitation solver, which together can achieve more than 10,000 updates per second to create volumetric images above and below static sound-scattering objects. The model estimates transducer contributions in real time by reformulating the boundary element method for acoustic holography, and the solver creates multiple levitation traps. We explain how our technique achieves its speed with minimum loss in the trap quality and illustrate how it brings digital and physical content together by demonstrating mixed-reality interactive applications. |
format | Online Article Text |
id | pubmed-9205589 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | American Association for the Advancement of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-92055892022-06-29 High-speed acoustic holography with arbitrary scattering objects Hirayama, Ryuji Christopoulos, Giorgos Martinez Plasencia, Diego Subramanian, Sriram Sci Adv Physical and Materials Sciences Recent advances in high-speed acoustic holography have enabled levitation-based volumetric displays with tactile and audio sensations. However, current approaches do not compute sound scattering of objects’ surfaces; thus, any physical object inside can distort the sound field. Here, we present a fast computational technique that allows high-speed multipoint levitation even with arbitrary sound-scattering surfaces and demonstrate a volumetric display that works in the presence of any physical object. Our technique has a two-step scattering model and a simplified levitation solver, which together can achieve more than 10,000 updates per second to create volumetric images above and below static sound-scattering objects. The model estimates transducer contributions in real time by reformulating the boundary element method for acoustic holography, and the solver creates multiple levitation traps. We explain how our technique achieves its speed with minimum loss in the trap quality and illustrate how it brings digital and physical content together by demonstrating mixed-reality interactive applications. American Association for the Advancement of Science 2022-06-17 /pmc/articles/PMC9205589/ /pubmed/35714194 http://dx.doi.org/10.1126/sciadv.abn7614 Text en Copyright © 2022 The Authors, some rights reserved; exclusive licensee American Association for the Advancement of Science. No claim to original U.S. Government Works. Distributed under a Creative Commons Attribution NonCommercial License 4.0 (CC BY-NC). https://creativecommons.org/licenses/by-nc/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution-NonCommercial license (https://creativecommons.org/licenses/by-nc/4.0/) , which permits use, distribution, and reproduction in any medium, so long as the resultant use is not for commercial advantage and provided the original work is properly cited. |
spellingShingle | Physical and Materials Sciences Hirayama, Ryuji Christopoulos, Giorgos Martinez Plasencia, Diego Subramanian, Sriram High-speed acoustic holography with arbitrary scattering objects |
title | High-speed acoustic holography with arbitrary scattering objects |
title_full | High-speed acoustic holography with arbitrary scattering objects |
title_fullStr | High-speed acoustic holography with arbitrary scattering objects |
title_full_unstemmed | High-speed acoustic holography with arbitrary scattering objects |
title_short | High-speed acoustic holography with arbitrary scattering objects |
title_sort | high-speed acoustic holography with arbitrary scattering objects |
topic | Physical and Materials Sciences |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9205589/ https://www.ncbi.nlm.nih.gov/pubmed/35714194 http://dx.doi.org/10.1126/sciadv.abn7614 |
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