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Systematic literature review and bibliometric analysis on virtual reality and education

The objective of this study is to identify and analyze the scientific literature with a bibliometric analysis to find the main topics, authors, sources, most cited articles, and countries in the literature on virtual reality in education. Another aim is to understand the conceptual, intellectual, an...

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Autores principales: Rojas-Sánchez, Mario A., Palos-Sánchez, Pedro R., Folgado-Fernández, José A.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9244075/
https://www.ncbi.nlm.nih.gov/pubmed/35789766
http://dx.doi.org/10.1007/s10639-022-11167-5
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author Rojas-Sánchez, Mario A.
Palos-Sánchez, Pedro R.
Folgado-Fernández, José A.
author_facet Rojas-Sánchez, Mario A.
Palos-Sánchez, Pedro R.
Folgado-Fernández, José A.
author_sort Rojas-Sánchez, Mario A.
collection PubMed
description The objective of this study is to identify and analyze the scientific literature with a bibliometric analysis to find the main topics, authors, sources, most cited articles, and countries in the literature on virtual reality in education. Another aim is to understand the conceptual, intellectual, and social structure of the literature on the subject and identify the knowledge base of the use of VR in education and whether it is commonly used and integrated into teaching–learning processes. To do this, articles indexed in the Main Collections of the Web of Science, Scopus and Lens were analyzed for the period 2010 to 2021. The research results are presented in two parts: the first is a quantitative analysis that provides an overview of virtual reality (VR) technology used in the educational field, with tables, graphs, and maps, highlighting the main performance indicators for the production of articles and their citation. The results obtained found a total of 718 articles of which the following were analyzed 273 published articles. The second stage consisted of an inductive type of analysis that found six major groups in the cited articles, which are instruction and learning using VR, VR learning environments, use of VR in different fields of knowledge, learning processes using VR applications or games, learning processes employing simulation, and topics published during the Covid-19 pandemic. Another important aspect to mention is that VR is used in many different areas of education, but until the beginning of the pandemic the use of this so-called “disruptive process” came mainly from students, Institutions were reluctant and slow to accept and include VR in the teaching–learning processes.
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spelling pubmed-92440752022-06-30 Systematic literature review and bibliometric analysis on virtual reality and education Rojas-Sánchez, Mario A. Palos-Sánchez, Pedro R. Folgado-Fernández, José A. Educ Inf Technol (Dordr) Article The objective of this study is to identify and analyze the scientific literature with a bibliometric analysis to find the main topics, authors, sources, most cited articles, and countries in the literature on virtual reality in education. Another aim is to understand the conceptual, intellectual, and social structure of the literature on the subject and identify the knowledge base of the use of VR in education and whether it is commonly used and integrated into teaching–learning processes. To do this, articles indexed in the Main Collections of the Web of Science, Scopus and Lens were analyzed for the period 2010 to 2021. The research results are presented in two parts: the first is a quantitative analysis that provides an overview of virtual reality (VR) technology used in the educational field, with tables, graphs, and maps, highlighting the main performance indicators for the production of articles and their citation. The results obtained found a total of 718 articles of which the following were analyzed 273 published articles. The second stage consisted of an inductive type of analysis that found six major groups in the cited articles, which are instruction and learning using VR, VR learning environments, use of VR in different fields of knowledge, learning processes using VR applications or games, learning processes employing simulation, and topics published during the Covid-19 pandemic. Another important aspect to mention is that VR is used in many different areas of education, but until the beginning of the pandemic the use of this so-called “disruptive process” came mainly from students, Institutions were reluctant and slow to accept and include VR in the teaching–learning processes. Springer US 2022-06-27 2023 /pmc/articles/PMC9244075/ /pubmed/35789766 http://dx.doi.org/10.1007/s10639-022-11167-5 Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Article
Rojas-Sánchez, Mario A.
Palos-Sánchez, Pedro R.
Folgado-Fernández, José A.
Systematic literature review and bibliometric analysis on virtual reality and education
title Systematic literature review and bibliometric analysis on virtual reality and education
title_full Systematic literature review and bibliometric analysis on virtual reality and education
title_fullStr Systematic literature review and bibliometric analysis on virtual reality and education
title_full_unstemmed Systematic literature review and bibliometric analysis on virtual reality and education
title_short Systematic literature review and bibliometric analysis on virtual reality and education
title_sort systematic literature review and bibliometric analysis on virtual reality and education
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9244075/
https://www.ncbi.nlm.nih.gov/pubmed/35789766
http://dx.doi.org/10.1007/s10639-022-11167-5
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