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Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z

The virtual reality (VR) applications in entertainment and tourism industry have become growingly intense among generation Z. Interestingly, some pilot research on tourism studied concluded the positive impact of its flow experience on adoption of VR tourism, which is also driving the risk of immers...

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Autores principales: Saneinia, Saba, Zhou, Rongting, Gholizadeh, Ali, Asmi, Fahad
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9286390/
https://www.ncbi.nlm.nih.gov/pubmed/35844881
http://dx.doi.org/10.3389/fpubh.2022.833658
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author Saneinia, Saba
Zhou, Rongting
Gholizadeh, Ali
Asmi, Fahad
author_facet Saneinia, Saba
Zhou, Rongting
Gholizadeh, Ali
Asmi, Fahad
author_sort Saneinia, Saba
collection PubMed
description The virtual reality (VR) applications in entertainment and tourism industry have become growingly intense among generation Z. Interestingly, some pilot research on tourism studied concluded the positive impact of its flow experience on adoption of VR tourism, which is also driving the risk of immersive addictive. In the context of tourism and information and communication technology (ICT)-based innovation, there is a lack of immersive addictive behavior (IAB)-related literature. In addition, during the currently ongoing pandemic crisis, VR technology has gained particular importance in the tourism industry among generation Z. The present venture underlines the mechanism of IAB, investigates the VR addiction while underlining the cognitive abilities of individuals. This study applies empirical framework of cognitive–behavioral model. Results demonstrate that in the case of VR tourism, the immersive experience (presence and flow) determines the addictive behavior. Furthermore, VR imagery (VI), psychological curiosity (PC), and VR convenience (VRC) have significant influence on the VR presence and immersive flow. Moreover, the practical and theoretical implications have been discussed in the current research to prevent IAB.
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spelling pubmed-92863902022-07-16 Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z Saneinia, Saba Zhou, Rongting Gholizadeh, Ali Asmi, Fahad Front Public Health Public Health The virtual reality (VR) applications in entertainment and tourism industry have become growingly intense among generation Z. Interestingly, some pilot research on tourism studied concluded the positive impact of its flow experience on adoption of VR tourism, which is also driving the risk of immersive addictive. In the context of tourism and information and communication technology (ICT)-based innovation, there is a lack of immersive addictive behavior (IAB)-related literature. In addition, during the currently ongoing pandemic crisis, VR technology has gained particular importance in the tourism industry among generation Z. The present venture underlines the mechanism of IAB, investigates the VR addiction while underlining the cognitive abilities of individuals. This study applies empirical framework of cognitive–behavioral model. Results demonstrate that in the case of VR tourism, the immersive experience (presence and flow) determines the addictive behavior. Furthermore, VR imagery (VI), psychological curiosity (PC), and VR convenience (VRC) have significant influence on the VR presence and immersive flow. Moreover, the practical and theoretical implications have been discussed in the current research to prevent IAB. Frontiers Media S.A. 2022-07-01 /pmc/articles/PMC9286390/ /pubmed/35844881 http://dx.doi.org/10.3389/fpubh.2022.833658 Text en Copyright © 2022 Saneinia, Zhou, Gholizadeh and Asmi. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Public Health
Saneinia, Saba
Zhou, Rongting
Gholizadeh, Ali
Asmi, Fahad
Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z
title Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z
title_full Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z
title_fullStr Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z
title_full_unstemmed Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z
title_short Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z
title_sort immersive media-based tourism emerging challenge of vr addiction among generation z
topic Public Health
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9286390/
https://www.ncbi.nlm.nih.gov/pubmed/35844881
http://dx.doi.org/10.3389/fpubh.2022.833658
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