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Ambiguous handedness and visuospatial pseudoneglect in schizotypy in physical and computer-generated virtual environments
Virtual reality (VR) technology has increased clinical attention in the health care of schizophrenia spectrum disorders in both diagnoses of the symptoms and assessment of schizotypal traits. However, the exact nature of VR-induced positive treatment effect in schizotypy is still unknown. In this st...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
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Nature Publishing Group UK
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9288449/ https://www.ncbi.nlm.nih.gov/pubmed/35842454 http://dx.doi.org/10.1038/s41598-022-16454-2 |
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author | Kállai, János Páll, Tamás Herold, Róbert Tényi, Tamás Zsidó, András Norbert |
author_facet | Kállai, János Páll, Tamás Herold, Róbert Tényi, Tamás Zsidó, András Norbert |
author_sort | Kállai, János |
collection | PubMed |
description | Virtual reality (VR) technology has increased clinical attention in the health care of schizophrenia spectrum disorders in both diagnoses of the symptoms and assessment of schizotypal traits. However, the exact nature of VR-induced positive treatment effect in schizotypy is still unknown. In this study, VR technology was used as a non-invasive neurocognitive trigger to test the asymmetric visuospatial representational instability found in individuals with high schizotypy. The study aimed to reveal the brain functional hemispheric laterality in physical and virtual realities in individuals with schizotypal traits. Fifty-one healthy, right-handed participants (24 males and 27 females) were enrolled through public advertisements. Hemispheric functional asymmetry was measured by the Line Bisection Task (LBT). The results revealed that (a) LBT bias in the physical reality showed a handedness-related leftward pseudoneglect, however, similar handedness-related pseudoneglect in VR has not been found. (b) Comparing LBT bias in physically real and VR environments showed rightward drift in VR environments independently to the degree of handedness. (c) The schizotypy has no association with handedness, however, the cognitive schizotypy is related to the LBT bias. Higher cognitive schizotypy in VR associated with left hemispatial pseudoneglect. In conclusion, schizotypy is associated with ambiguous behavioral and cognitive functional laterality. In individuals with high cognitive schizotypy, the VR environment enhanced the representational articulation of the left hemispace. This effect may be originated from the enhancement of the right hemisphere overactivation and is followed by a lower mental control of the overt behavior. |
format | Online Article Text |
id | pubmed-9288449 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-92884492022-07-18 Ambiguous handedness and visuospatial pseudoneglect in schizotypy in physical and computer-generated virtual environments Kállai, János Páll, Tamás Herold, Róbert Tényi, Tamás Zsidó, András Norbert Sci Rep Article Virtual reality (VR) technology has increased clinical attention in the health care of schizophrenia spectrum disorders in both diagnoses of the symptoms and assessment of schizotypal traits. However, the exact nature of VR-induced positive treatment effect in schizotypy is still unknown. In this study, VR technology was used as a non-invasive neurocognitive trigger to test the asymmetric visuospatial representational instability found in individuals with high schizotypy. The study aimed to reveal the brain functional hemispheric laterality in physical and virtual realities in individuals with schizotypal traits. Fifty-one healthy, right-handed participants (24 males and 27 females) were enrolled through public advertisements. Hemispheric functional asymmetry was measured by the Line Bisection Task (LBT). The results revealed that (a) LBT bias in the physical reality showed a handedness-related leftward pseudoneglect, however, similar handedness-related pseudoneglect in VR has not been found. (b) Comparing LBT bias in physically real and VR environments showed rightward drift in VR environments independently to the degree of handedness. (c) The schizotypy has no association with handedness, however, the cognitive schizotypy is related to the LBT bias. Higher cognitive schizotypy in VR associated with left hemispatial pseudoneglect. In conclusion, schizotypy is associated with ambiguous behavioral and cognitive functional laterality. In individuals with high cognitive schizotypy, the VR environment enhanced the representational articulation of the left hemispace. This effect may be originated from the enhancement of the right hemisphere overactivation and is followed by a lower mental control of the overt behavior. Nature Publishing Group UK 2022-07-16 /pmc/articles/PMC9288449/ /pubmed/35842454 http://dx.doi.org/10.1038/s41598-022-16454-2 Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Article Kállai, János Páll, Tamás Herold, Róbert Tényi, Tamás Zsidó, András Norbert Ambiguous handedness and visuospatial pseudoneglect in schizotypy in physical and computer-generated virtual environments |
title | Ambiguous handedness and visuospatial pseudoneglect in schizotypy in physical and computer-generated virtual environments |
title_full | Ambiguous handedness and visuospatial pseudoneglect in schizotypy in physical and computer-generated virtual environments |
title_fullStr | Ambiguous handedness and visuospatial pseudoneglect in schizotypy in physical and computer-generated virtual environments |
title_full_unstemmed | Ambiguous handedness and visuospatial pseudoneglect in schizotypy in physical and computer-generated virtual environments |
title_short | Ambiguous handedness and visuospatial pseudoneglect in schizotypy in physical and computer-generated virtual environments |
title_sort | ambiguous handedness and visuospatial pseudoneglect in schizotypy in physical and computer-generated virtual environments |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9288449/ https://www.ncbi.nlm.nih.gov/pubmed/35842454 http://dx.doi.org/10.1038/s41598-022-16454-2 |
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