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The Impact of Cognitive Function on Virtual Reality Intervention for Upper Extremity Rehabilitation of Patients With Subacute Stroke: Prospective Randomized Controlled Trial With 6-Month Follow-up

BACKGROUND: Stroke is among the leading causes of long-term disability worldwide. Motor impairments after stroke not only impact the individuals quality of life but also lay substantial burdens on the society. Motor planning is a key component of cognitive function that impacts motor control. Hand m...

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Detalles Bibliográficos
Autores principales: Leng, Yan, Lo, Wai Leung Ambrose, Mao, Yu Rong, Bian, Ruihao, Zhao, Jiang Li, Xu, Zhiqin, Li, Le, Huang, Dong Feng
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9308068/
https://www.ncbi.nlm.nih.gov/pubmed/35802415
http://dx.doi.org/10.2196/33755
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author Leng, Yan
Lo, Wai Leung Ambrose
Mao, Yu Rong
Bian, Ruihao
Zhao, Jiang Li
Xu, Zhiqin
Li, Le
Huang, Dong Feng
author_facet Leng, Yan
Lo, Wai Leung Ambrose
Mao, Yu Rong
Bian, Ruihao
Zhao, Jiang Li
Xu, Zhiqin
Li, Le
Huang, Dong Feng
author_sort Leng, Yan
collection PubMed
description BACKGROUND: Stroke is among the leading causes of long-term disability worldwide. Motor impairments after stroke not only impact the individuals quality of life but also lay substantial burdens on the society. Motor planning is a key component of cognitive function that impacts motor control. Hand movements such as grasping or reaching to grasp require the application of correct force and the coordination of multiple limb segments. Successful completion of hand motor task requires a certain degree of cognitive function to anticipate the requirement of the task. Cognitive function may thus be a confounding factor to rehabilitation outcomes. OBJECTIVE: This study aims to explore the impact of cognitive function on functional outcomes in people with subacute stroke after VR intervention. METHODS: Patients with stroke were first stratified into cognitively normal (CN) and cognitively impaired (CI), followed by allocation to the VR or control group (CG). Fugl-Meyer Assessment for Upper Extremity (FMA-UE), Barthel Index (BI), and Instrumental Activities of Daily Living (IADL) were recorded at baseline, 3 weeks after the intervention, and 3 and 6 months after the intervention. The between-group and within-group differences were assessed by repeated-measures analysis of variance (ANOVA). RESULTS: The between-group comparison indicated that FMA-UE, BI, and IADL (time effect P<.001 for all) scores improved significantly in both groups after the intervention. Repeated-measures ANOVA indicated that FMA-UE, BI, and IADL (time effect P<.001 for all) were significantly different in each subgroup after the intervention. For BI score, the ANOVA results showed obvious interaction effects (treatment × time × cognitive effect, P=.04). CONCLUSIONS: VR intervention was as effective as traditional conventional therapy in improving upper limb function regardless of the cognitive functional level. Patients with stroke with impaired cognitive function may gain more improvement in upper limb function and independency in performing activities of daily living after a VR-based intervention. TRIAL REGISTRATION: Chinese Clinical Trial Registry ChiCTR-IOC-15006064; https://tinyurl.com/4c9vkrrn
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spelling pubmed-93080682022-07-24 The Impact of Cognitive Function on Virtual Reality Intervention for Upper Extremity Rehabilitation of Patients With Subacute Stroke: Prospective Randomized Controlled Trial With 6-Month Follow-up Leng, Yan Lo, Wai Leung Ambrose Mao, Yu Rong Bian, Ruihao Zhao, Jiang Li Xu, Zhiqin Li, Le Huang, Dong Feng JMIR Serious Games Original Paper BACKGROUND: Stroke is among the leading causes of long-term disability worldwide. Motor impairments after stroke not only impact the individuals quality of life but also lay substantial burdens on the society. Motor planning is a key component of cognitive function that impacts motor control. Hand movements such as grasping or reaching to grasp require the application of correct force and the coordination of multiple limb segments. Successful completion of hand motor task requires a certain degree of cognitive function to anticipate the requirement of the task. Cognitive function may thus be a confounding factor to rehabilitation outcomes. OBJECTIVE: This study aims to explore the impact of cognitive function on functional outcomes in people with subacute stroke after VR intervention. METHODS: Patients with stroke were first stratified into cognitively normal (CN) and cognitively impaired (CI), followed by allocation to the VR or control group (CG). Fugl-Meyer Assessment for Upper Extremity (FMA-UE), Barthel Index (BI), and Instrumental Activities of Daily Living (IADL) were recorded at baseline, 3 weeks after the intervention, and 3 and 6 months after the intervention. The between-group and within-group differences were assessed by repeated-measures analysis of variance (ANOVA). RESULTS: The between-group comparison indicated that FMA-UE, BI, and IADL (time effect P<.001 for all) scores improved significantly in both groups after the intervention. Repeated-measures ANOVA indicated that FMA-UE, BI, and IADL (time effect P<.001 for all) were significantly different in each subgroup after the intervention. For BI score, the ANOVA results showed obvious interaction effects (treatment × time × cognitive effect, P=.04). CONCLUSIONS: VR intervention was as effective as traditional conventional therapy in improving upper limb function regardless of the cognitive functional level. Patients with stroke with impaired cognitive function may gain more improvement in upper limb function and independency in performing activities of daily living after a VR-based intervention. TRIAL REGISTRATION: Chinese Clinical Trial Registry ChiCTR-IOC-15006064; https://tinyurl.com/4c9vkrrn JMIR Publications 2022-07-08 /pmc/articles/PMC9308068/ /pubmed/35802415 http://dx.doi.org/10.2196/33755 Text en ©Yan Leng, Wai Leung Ambrose Lo, Yu Rong Mao, Ruihao Bian, Jiang Li Zhao, Zhiqin Xu, Le Li, Dong Feng Huang. Originally published in JMIR Serious Games (https://games.jmir.org), 08.07.2022. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Serious Games, is properly cited. The complete bibliographic information, a link to the original publication on https://games.jmir.org, as well as this copyright and license information must be included.
spellingShingle Original Paper
Leng, Yan
Lo, Wai Leung Ambrose
Mao, Yu Rong
Bian, Ruihao
Zhao, Jiang Li
Xu, Zhiqin
Li, Le
Huang, Dong Feng
The Impact of Cognitive Function on Virtual Reality Intervention for Upper Extremity Rehabilitation of Patients With Subacute Stroke: Prospective Randomized Controlled Trial With 6-Month Follow-up
title The Impact of Cognitive Function on Virtual Reality Intervention for Upper Extremity Rehabilitation of Patients With Subacute Stroke: Prospective Randomized Controlled Trial With 6-Month Follow-up
title_full The Impact of Cognitive Function on Virtual Reality Intervention for Upper Extremity Rehabilitation of Patients With Subacute Stroke: Prospective Randomized Controlled Trial With 6-Month Follow-up
title_fullStr The Impact of Cognitive Function on Virtual Reality Intervention for Upper Extremity Rehabilitation of Patients With Subacute Stroke: Prospective Randomized Controlled Trial With 6-Month Follow-up
title_full_unstemmed The Impact of Cognitive Function on Virtual Reality Intervention for Upper Extremity Rehabilitation of Patients With Subacute Stroke: Prospective Randomized Controlled Trial With 6-Month Follow-up
title_short The Impact of Cognitive Function on Virtual Reality Intervention for Upper Extremity Rehabilitation of Patients With Subacute Stroke: Prospective Randomized Controlled Trial With 6-Month Follow-up
title_sort impact of cognitive function on virtual reality intervention for upper extremity rehabilitation of patients with subacute stroke: prospective randomized controlled trial with 6-month follow-up
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9308068/
https://www.ncbi.nlm.nih.gov/pubmed/35802415
http://dx.doi.org/10.2196/33755
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