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Attention Deficit Hyperactivity Disorder Assessment Based on Patient Behavior Exhibited in a Car Video Game: A Pilot Study

Symptoms of Attention Deficit Hyperactivity Disorder (ADHD) include excessive activity, difficulty sustaining attention, and inability to act in a reflective manner. Early diagnosis and treatment of ADHD is key but may be influenced by the observation and communication skills of caregivers, and the...

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Autores principales: Sujar, Aaron, Bayona, Sofia, Delgado-Gómez, David, Miguélez-Fernández, Carolina, Ardoy-Cuadros, Juan, Peñuelas-Calvo, Inmaculada, Baca-García, Enrique, Blasco-Fontecilla, Hilario
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9313446/
https://www.ncbi.nlm.nih.gov/pubmed/35884684
http://dx.doi.org/10.3390/brainsci12070877
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author Sujar, Aaron
Bayona, Sofia
Delgado-Gómez, David
Miguélez-Fernández, Carolina
Ardoy-Cuadros, Juan
Peñuelas-Calvo, Inmaculada
Baca-García, Enrique
Blasco-Fontecilla, Hilario
author_facet Sujar, Aaron
Bayona, Sofia
Delgado-Gómez, David
Miguélez-Fernández, Carolina
Ardoy-Cuadros, Juan
Peñuelas-Calvo, Inmaculada
Baca-García, Enrique
Blasco-Fontecilla, Hilario
author_sort Sujar, Aaron
collection PubMed
description Symptoms of Attention Deficit Hyperactivity Disorder (ADHD) include excessive activity, difficulty sustaining attention, and inability to act in a reflective manner. Early diagnosis and treatment of ADHD is key but may be influenced by the observation and communication skills of caregivers, and the experience of the medical professional. Attempts to obtain additional measures to support the medical diagnosis, such as reaction time when performing a task, can be found in the literature. We propose an information recording system that allows to study in detail the behavior shown by children already diagnosed with ADHD during a car driving video game. We continuously record the participants’ activity throughout the task and calculate the error committed. Studying the trajectory graphs, some children showed uniform patterns, others lost attention from one point onwards, and others alternated attention/inattention intervals. Results show a dependence between the age of the children and their performance. Moreover, by analyzing the positions by age over time using clustering, we show that it is possible to classify children according to their performance. Future studies will examine whether this detailed information about each child’s performance pattern can be used to fine-tune treatment.
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spelling pubmed-93134462022-07-26 Attention Deficit Hyperactivity Disorder Assessment Based on Patient Behavior Exhibited in a Car Video Game: A Pilot Study Sujar, Aaron Bayona, Sofia Delgado-Gómez, David Miguélez-Fernández, Carolina Ardoy-Cuadros, Juan Peñuelas-Calvo, Inmaculada Baca-García, Enrique Blasco-Fontecilla, Hilario Brain Sci Article Symptoms of Attention Deficit Hyperactivity Disorder (ADHD) include excessive activity, difficulty sustaining attention, and inability to act in a reflective manner. Early diagnosis and treatment of ADHD is key but may be influenced by the observation and communication skills of caregivers, and the experience of the medical professional. Attempts to obtain additional measures to support the medical diagnosis, such as reaction time when performing a task, can be found in the literature. We propose an information recording system that allows to study in detail the behavior shown by children already diagnosed with ADHD during a car driving video game. We continuously record the participants’ activity throughout the task and calculate the error committed. Studying the trajectory graphs, some children showed uniform patterns, others lost attention from one point onwards, and others alternated attention/inattention intervals. Results show a dependence between the age of the children and their performance. Moreover, by analyzing the positions by age over time using clustering, we show that it is possible to classify children according to their performance. Future studies will examine whether this detailed information about each child’s performance pattern can be used to fine-tune treatment. MDPI 2022-07-01 /pmc/articles/PMC9313446/ /pubmed/35884684 http://dx.doi.org/10.3390/brainsci12070877 Text en © 2022 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Sujar, Aaron
Bayona, Sofia
Delgado-Gómez, David
Miguélez-Fernández, Carolina
Ardoy-Cuadros, Juan
Peñuelas-Calvo, Inmaculada
Baca-García, Enrique
Blasco-Fontecilla, Hilario
Attention Deficit Hyperactivity Disorder Assessment Based on Patient Behavior Exhibited in a Car Video Game: A Pilot Study
title Attention Deficit Hyperactivity Disorder Assessment Based on Patient Behavior Exhibited in a Car Video Game: A Pilot Study
title_full Attention Deficit Hyperactivity Disorder Assessment Based on Patient Behavior Exhibited in a Car Video Game: A Pilot Study
title_fullStr Attention Deficit Hyperactivity Disorder Assessment Based on Patient Behavior Exhibited in a Car Video Game: A Pilot Study
title_full_unstemmed Attention Deficit Hyperactivity Disorder Assessment Based on Patient Behavior Exhibited in a Car Video Game: A Pilot Study
title_short Attention Deficit Hyperactivity Disorder Assessment Based on Patient Behavior Exhibited in a Car Video Game: A Pilot Study
title_sort attention deficit hyperactivity disorder assessment based on patient behavior exhibited in a car video game: a pilot study
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9313446/
https://www.ncbi.nlm.nih.gov/pubmed/35884684
http://dx.doi.org/10.3390/brainsci12070877
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