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Football Fandom as a Platform for Digital Health Promotion and Behaviour Change: A Mobile App Case Study

Background: The last decade has seen a dramatic shift toward the study of fitness surveillance, thanks in part to the emergence of mobile health (mHealth) apps that allow users to track their health through a variety of data-driven insights. This study examines the adoption trends and community medi...

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Autores principales: Fenton, Alex, Cooper-Ryan, Anna Mary, Hardey, Mariann (Maz), Ahmed, Wasim
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9317557/
https://www.ncbi.nlm.nih.gov/pubmed/35886270
http://dx.doi.org/10.3390/ijerph19148417
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author Fenton, Alex
Cooper-Ryan, Anna Mary
Hardey, Mariann (Maz)
Ahmed, Wasim
author_facet Fenton, Alex
Cooper-Ryan, Anna Mary
Hardey, Mariann (Maz)
Ahmed, Wasim
author_sort Fenton, Alex
collection PubMed
description Background: The last decade has seen a dramatic shift toward the study of fitness surveillance, thanks in part to the emergence of mobile health (mHealth) apps that allow users to track their health through a variety of data-driven insights. This study examines the adoption trends and community mediation of the mobile fitness application ‘FanFit’, a platform aimed at promoting physical activity among sports fans by creating a fitness app branded to their favourite team for health promotion. Objective: Our study looked at the impact of a specially designed mobile app (FanFit) as a digital health intervention for initiating and maintaining physical activity as part of football club membership. Our analysis indicates that app users will adopt healthier behaviours as a result of the app’s sense of fan community and behaviour change. Methods: The findings reported here are based on an implementation of the FanFit app and, in particular, on those who participated in a more in-depth study (n = 30). These participants were Rangers FC supporters with a mix of genders (n = 19 males and n = 11 females). Focus groups and interviews were conducted with participants to ascertain users’ perspectives on the most effective methods for nudging users toward adopting and maintaining a pattern of fitness behaviours. Results: The findings show that the user community was interested in fitness and wanted to live a ‘healthy lifestyle,’ which was augmented and fuelled by the app’s competitive architecture design. Furthermore, the data reveal a new fan-health discourse about a person’s developing wants, talents, and identities as embodied beings. Conclusions: We have developed and presented valid links between the use of sports club apps and health programmes. The app could be useful for sports programmes and club providers looking for mHealth applications that provide community support through fan discourse with opportunities for both male and female fans.
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spelling pubmed-93175572022-07-27 Football Fandom as a Platform for Digital Health Promotion and Behaviour Change: A Mobile App Case Study Fenton, Alex Cooper-Ryan, Anna Mary Hardey, Mariann (Maz) Ahmed, Wasim Int J Environ Res Public Health Article Background: The last decade has seen a dramatic shift toward the study of fitness surveillance, thanks in part to the emergence of mobile health (mHealth) apps that allow users to track their health through a variety of data-driven insights. This study examines the adoption trends and community mediation of the mobile fitness application ‘FanFit’, a platform aimed at promoting physical activity among sports fans by creating a fitness app branded to their favourite team for health promotion. Objective: Our study looked at the impact of a specially designed mobile app (FanFit) as a digital health intervention for initiating and maintaining physical activity as part of football club membership. Our analysis indicates that app users will adopt healthier behaviours as a result of the app’s sense of fan community and behaviour change. Methods: The findings reported here are based on an implementation of the FanFit app and, in particular, on those who participated in a more in-depth study (n = 30). These participants were Rangers FC supporters with a mix of genders (n = 19 males and n = 11 females). Focus groups and interviews were conducted with participants to ascertain users’ perspectives on the most effective methods for nudging users toward adopting and maintaining a pattern of fitness behaviours. Results: The findings show that the user community was interested in fitness and wanted to live a ‘healthy lifestyle,’ which was augmented and fuelled by the app’s competitive architecture design. Furthermore, the data reveal a new fan-health discourse about a person’s developing wants, talents, and identities as embodied beings. Conclusions: We have developed and presented valid links between the use of sports club apps and health programmes. The app could be useful for sports programmes and club providers looking for mHealth applications that provide community support through fan discourse with opportunities for both male and female fans. MDPI 2022-07-09 /pmc/articles/PMC9317557/ /pubmed/35886270 http://dx.doi.org/10.3390/ijerph19148417 Text en © 2022 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Fenton, Alex
Cooper-Ryan, Anna Mary
Hardey, Mariann (Maz)
Ahmed, Wasim
Football Fandom as a Platform for Digital Health Promotion and Behaviour Change: A Mobile App Case Study
title Football Fandom as a Platform for Digital Health Promotion and Behaviour Change: A Mobile App Case Study
title_full Football Fandom as a Platform for Digital Health Promotion and Behaviour Change: A Mobile App Case Study
title_fullStr Football Fandom as a Platform for Digital Health Promotion and Behaviour Change: A Mobile App Case Study
title_full_unstemmed Football Fandom as a Platform for Digital Health Promotion and Behaviour Change: A Mobile App Case Study
title_short Football Fandom as a Platform for Digital Health Promotion and Behaviour Change: A Mobile App Case Study
title_sort football fandom as a platform for digital health promotion and behaviour change: a mobile app case study
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9317557/
https://www.ncbi.nlm.nih.gov/pubmed/35886270
http://dx.doi.org/10.3390/ijerph19148417
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