Cargando…

Effect of Immersive Virtual Reality by a Computer Assisted Rehabilitation Environment (CAREN) in Juvenile Huntington’s Disease: A Case Report

Various studies have proven the utility of immersive virtual reality (VR) as a complementary approach to conventional neurorehabilitation therapy for improving neuromuscular and cognitive outcomes in several neurological diseases. We hereby report findings from a single-case experience of a 21-year-...

Descripción completa

Detalles Bibliográficos
Autores principales: Cellini, Roberta, Paladina, Giuseppe, Mascaro, Giacomo, Lembo, Maria Antonietta, Lombardo Facciale, Antonino, Ferrera, Maria Cristina, Fonti, Bartolo, Pergolizzi, Luca, Buonasera, Piero, Bramanti, Placido, Mazzon, Emanuela
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9318861/
https://www.ncbi.nlm.nih.gov/pubmed/35888638
http://dx.doi.org/10.3390/medicina58070919
_version_ 1784755404975112192
author Cellini, Roberta
Paladina, Giuseppe
Mascaro, Giacomo
Lembo, Maria Antonietta
Lombardo Facciale, Antonino
Ferrera, Maria Cristina
Fonti, Bartolo
Pergolizzi, Luca
Buonasera, Piero
Bramanti, Placido
Mazzon, Emanuela
author_facet Cellini, Roberta
Paladina, Giuseppe
Mascaro, Giacomo
Lembo, Maria Antonietta
Lombardo Facciale, Antonino
Ferrera, Maria Cristina
Fonti, Bartolo
Pergolizzi, Luca
Buonasera, Piero
Bramanti, Placido
Mazzon, Emanuela
author_sort Cellini, Roberta
collection PubMed
description Various studies have proven the utility of immersive virtual reality (VR) as a complementary approach to conventional neurorehabilitation therapy for improving neuromuscular and cognitive outcomes in several neurological diseases. We hereby report findings from a single-case experience of a 21-year-old woman affected by juvenile Huntington’s disease (HD) who underwent a targeted rehabilitative approach using an advanced Computer Assisted Rehabilitation Environment (CAREN) with a three sessions/week schedule for six months. At the end of the program, a manifested improvement was noticed in the Falls Efficacy Scale International score, in the Tinetti Scale, in the Berg Balance score and in the lower limb strength (MRC scale). Minor although tangible improvements were also noticed in some physical performance tests (10 m walking test, time up and go test). Findings reported, although preliminary, extend for the first time the usefulness of neurorehabilitation using innovative VR technologies also to juvenile HD, a condition for which common rehabilitation strategies bring only marginal physical benefits in the majority of cases. Future, controlled studies are awaited for generalizing these observations to larger populations and for clarifying whether such benefits may persist also in the long-term.
format Online
Article
Text
id pubmed-9318861
institution National Center for Biotechnology Information
language English
publishDate 2022
publisher MDPI
record_format MEDLINE/PubMed
spelling pubmed-93188612022-07-27 Effect of Immersive Virtual Reality by a Computer Assisted Rehabilitation Environment (CAREN) in Juvenile Huntington’s Disease: A Case Report Cellini, Roberta Paladina, Giuseppe Mascaro, Giacomo Lembo, Maria Antonietta Lombardo Facciale, Antonino Ferrera, Maria Cristina Fonti, Bartolo Pergolizzi, Luca Buonasera, Piero Bramanti, Placido Mazzon, Emanuela Medicina (Kaunas) Case Report Various studies have proven the utility of immersive virtual reality (VR) as a complementary approach to conventional neurorehabilitation therapy for improving neuromuscular and cognitive outcomes in several neurological diseases. We hereby report findings from a single-case experience of a 21-year-old woman affected by juvenile Huntington’s disease (HD) who underwent a targeted rehabilitative approach using an advanced Computer Assisted Rehabilitation Environment (CAREN) with a three sessions/week schedule for six months. At the end of the program, a manifested improvement was noticed in the Falls Efficacy Scale International score, in the Tinetti Scale, in the Berg Balance score and in the lower limb strength (MRC scale). Minor although tangible improvements were also noticed in some physical performance tests (10 m walking test, time up and go test). Findings reported, although preliminary, extend for the first time the usefulness of neurorehabilitation using innovative VR technologies also to juvenile HD, a condition for which common rehabilitation strategies bring only marginal physical benefits in the majority of cases. Future, controlled studies are awaited for generalizing these observations to larger populations and for clarifying whether such benefits may persist also in the long-term. MDPI 2022-07-11 /pmc/articles/PMC9318861/ /pubmed/35888638 http://dx.doi.org/10.3390/medicina58070919 Text en © 2022 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Case Report
Cellini, Roberta
Paladina, Giuseppe
Mascaro, Giacomo
Lembo, Maria Antonietta
Lombardo Facciale, Antonino
Ferrera, Maria Cristina
Fonti, Bartolo
Pergolizzi, Luca
Buonasera, Piero
Bramanti, Placido
Mazzon, Emanuela
Effect of Immersive Virtual Reality by a Computer Assisted Rehabilitation Environment (CAREN) in Juvenile Huntington’s Disease: A Case Report
title Effect of Immersive Virtual Reality by a Computer Assisted Rehabilitation Environment (CAREN) in Juvenile Huntington’s Disease: A Case Report
title_full Effect of Immersive Virtual Reality by a Computer Assisted Rehabilitation Environment (CAREN) in Juvenile Huntington’s Disease: A Case Report
title_fullStr Effect of Immersive Virtual Reality by a Computer Assisted Rehabilitation Environment (CAREN) in Juvenile Huntington’s Disease: A Case Report
title_full_unstemmed Effect of Immersive Virtual Reality by a Computer Assisted Rehabilitation Environment (CAREN) in Juvenile Huntington’s Disease: A Case Report
title_short Effect of Immersive Virtual Reality by a Computer Assisted Rehabilitation Environment (CAREN) in Juvenile Huntington’s Disease: A Case Report
title_sort effect of immersive virtual reality by a computer assisted rehabilitation environment (caren) in juvenile huntington’s disease: a case report
topic Case Report
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9318861/
https://www.ncbi.nlm.nih.gov/pubmed/35888638
http://dx.doi.org/10.3390/medicina58070919
work_keys_str_mv AT celliniroberta effectofimmersivevirtualrealitybyacomputerassistedrehabilitationenvironmentcareninjuvenilehuntingtonsdiseaseacasereport
AT paladinagiuseppe effectofimmersivevirtualrealitybyacomputerassistedrehabilitationenvironmentcareninjuvenilehuntingtonsdiseaseacasereport
AT mascarogiacomo effectofimmersivevirtualrealitybyacomputerassistedrehabilitationenvironmentcareninjuvenilehuntingtonsdiseaseacasereport
AT lembomariaantonietta effectofimmersivevirtualrealitybyacomputerassistedrehabilitationenvironmentcareninjuvenilehuntingtonsdiseaseacasereport
AT lombardofaccialeantonino effectofimmersivevirtualrealitybyacomputerassistedrehabilitationenvironmentcareninjuvenilehuntingtonsdiseaseacasereport
AT ferreramariacristina effectofimmersivevirtualrealitybyacomputerassistedrehabilitationenvironmentcareninjuvenilehuntingtonsdiseaseacasereport
AT fontibartolo effectofimmersivevirtualrealitybyacomputerassistedrehabilitationenvironmentcareninjuvenilehuntingtonsdiseaseacasereport
AT pergolizziluca effectofimmersivevirtualrealitybyacomputerassistedrehabilitationenvironmentcareninjuvenilehuntingtonsdiseaseacasereport
AT buonaserapiero effectofimmersivevirtualrealitybyacomputerassistedrehabilitationenvironmentcareninjuvenilehuntingtonsdiseaseacasereport
AT bramantiplacido effectofimmersivevirtualrealitybyacomputerassistedrehabilitationenvironmentcareninjuvenilehuntingtonsdiseaseacasereport
AT mazzonemanuela effectofimmersivevirtualrealitybyacomputerassistedrehabilitationenvironmentcareninjuvenilehuntingtonsdiseaseacasereport